Player Matchup

Sol
Sol
BRO BOSS5897
Sol
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Fafnir
Fafnir
MONKYKING101
Fafnir
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
74W - 100L
1,407 Elo+
Solo
Fenrir
Fenrir
Pjthegamer76
Fenrir
Level 13
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 36L
1,200 Elo+
Party 1
Artemis
Artemis
PopVIKING 68
Artemis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 68L
1,309 Elo+
Solo
Thor
Thor
Waxdaddybear
Thor
Level 3
God Stats
0W - 3L
1,260 SR
Queue Stats
0W - 7L
1,117 Elo+
Party 1
Team Averages
Level 12
1,358 SR
1,233 Elo+

VS

Team Averages
Level 13
1,452 SR
1,330 Elo+
Hel
Hel
Ferlo142000
Hel
Level 25
God Stats
7W - 10L
1,469 SR
Queue Stats
306W - 295L
1,502 Elo+
Solo
Xbalanque
Xbalanque
Ker995
Xbalanque
Level 15
God Stats
71W - 101L
1,359 SR
Queue Stats
75W - 104L
1,316 Elo+
Solo
Thanatos
Thanatos
LixYuqii
Thanatos
Level 5
God Stats
2W - 1L
1,336 SR
Queue Stats
4W - 12L
1,218 Elo+
Party 2
Arachne
Arachne
S_J_S_02
Arachne
Level 16
God Stats
11W - 6L
1,659 SR
Queue Stats
42W - 44L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Yeborgus_
Cthulhu
Level 5
God Stats
3W - 2L
1,437 SR
Queue Stats
33W - 37L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
11,265
939
11,712
22,859
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
20
5 / 4 / 13
14,797
1,233
21,597
23,043
23,182
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
9 / 9 / 10
14,324
1,194
20,721
32,092
23,271
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
PopVIKING 68
Artemis
15
1 / 1 / 6
10,269
856
2,590
2,240
728
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 16 / 7
12,104
1,009
9,934
24,672
10,127
Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 15
14,107
1,176
18,270
14,104
5,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Ker995
Xbalanque
19
3 / 0 / 20
12,669
1,056
7,296
5,615
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
LixYuqii
Thanatos
20
14 / 6 / 13
14,564
1,214
19,524
15,820
6,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
S_J_S_02
Arachne
20
10 / 4 / 23
14,673
1,223
32,975
17,032
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Yeborgus_
Cthulhu
20
2 / 6 / 29
12,796
1,066
19,320
24,020
22,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
140
22
Kills
40
40
Deaths
22
40
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
11
6
15
3.08
W
Xbalanque
Ker995
Xbalanque
3
0
20
13
W
Thanatos
LixYuqii
Thanatos
14
6
13
3.42
L
Fafnir
5
4
13
2.88
L
Fenrir
9
9
10
1.56
L
Artemis
PopVIKING 68
Artemis
1
1
6
4
W
Arachne
S_J_S_02
Arachne
10
4
23
5.38
L
4
16
7
0.47
W
Cthulhu
Yeborgus_
Cthulhu
2
6
29
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,554
Damage
97,385
104,906
Taken
76,591
63,139
Mitigated
45,104
12,544
Healing
28,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,712
4,847
0
4,768
22,859
5,831
0
8,848
14,011
31,533
0
W
18,270
2,902
4,209
3,035
14,104
5,572
0
4,687
9,059
47,193
0
W
Xbalanque
Ker995
Xbalanque
7,296
3,469
0
1,923
5,615
2,181
0
2,401
3,214
0
25,983
W
Thanatos
LixYuqii
Thanatos
19,524
11,146
0
7,973
15,820
6,421
0
8,670
6,769
0
29,978
L
Fafnir
21,597
7,580
898
5,007
23,043
23,182
0
7,928
15,115
44,660
0
L
Fenrir
20,721
6,027
0
1,871
32,092
23,271
0
11,881
20,211
0
30,379
L
Artemis
PopVIKING 68
Artemis
2,590
1,097
0
0
2,240
728
0
1,544
595
0
3,875
W
Arachne
S_J_S_02
Arachne
32,975
26,186
0
7,155
17,032
8,157
0
6,332
10,700
0
43,642
L
9,934
2,012
0
0
24,672
10,127
0
7,288
17,384
0
29,688
W
Cthulhu
Yeborgus_
Cthulhu
19,320
3,773
285
4,069
24,020
22,773
0
11,219
12,801
39,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,759
Gold Earned
68,809
160
Minions Killed
204
1
Camps Cleared
10
882,462
Distance Traveled
1,049,788
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,265
939
36
3
0
199,754
0
W
Hel
14,107
1,176
74
6
2
202,037
1
W
Xbalanque
12,669
1,056
28
2
8
236,150
0
W
Thanatos
14,564
1,214
32
3
0
197,320
0
L
Fafnir
14,797
1,233
58
5
1
186,794
0
L
Fenrir
14,324
1,194
27
2
0
261,728
0
L
Artemis
10,269
856
3
0
0
61,704
0
W
Arachne
14,673
1,223
24
2
0
214,647
0
L
Thor
12,104
1,009
36
3
0
172,482
1
W
Cthulhu
12,796
1,066
46
4
0
199,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role