Player Matchup

Cupid
Cupid
BossBladebot
Cupid
Level 18
God Stats
1W - 1L
1,679 SR
Queue Stats
58W - 70L
1,410 Elo+
Party 1
Tiamat
Tiamat
DarkBimb0
Tiamat
Level 18
God Stats
24W - 18L
1,500 SR
Queue Stats
75W - 79L
1,465 Elo+
Party 1
Apollo
Apollo
Joseluisleon528
Apollo
Level 3
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 5L
1,102 Elo+
Solo
Anubis
Anubis
Meester-t-rex
Anubis
Level 28
God Stats
3W - 4L
1,876 SR
Queue Stats
137W - 141L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
greco044
Tsukuyomi
Level 27
God Stats
43W - 46L
1,504 SR
Queue Stats
83W - 85L
1,415 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,384 Elo+

VS

Team Averages
Level 40
1,549 SR
1,304 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
G33 1ik3
Cupid
Level 27
God Stats
25W - 19L
1,548 SR
Queue Stats
108W - 104L
1,392 Elo+
Solo
Anubis
Anubis
SSSlayeRR
Anubis
Level 17
God Stats
5W - 3L
1,628 SR
Queue Stats
18W - 15L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
xKINGSKILLER
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Ymir
Ymir
xavicortes
Ymir
Level 13
God Stats
1W - 3L
1,568 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,065
412
8,171
13,565
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
DarkBimb0
Tiamat
17
3 / 8 / 2
10,277
467
10,353
15,971
12,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 9 / 1
11,211
510
8,601
19,647
7,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 3
9,388
427
9,556
18,552
8,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
greco044
Tsukuyomi
16
6 / 7 / 0
10,685
486
11,087
16,241
5,469
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
19 / 1 / 4
13,219
601
24,298
19,377
9,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
G33 1ik3
Cupid
17
2 / 3 / 5
10,438
474
9,412
14,574
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
SSSlayeRR
Anubis
19
12 / 1 / 7
11,758
534
19,572
12,776
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xKINGSKILLER
Sun Wukong
12
0 / 9 / 7
8,507
387
2,839
14,244
11,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
5 / 2 / 13
11,072
503
5,947
12,612
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
15
Kills
38
40
Deaths
16
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
19
1
4
21
L
2
7
2
0.43
L
Tiamat
DarkBimb0
Tiamat
3
8
2
0.5
W
Cupid
G33 1ik3
Cupid
2
3
5
1.5
L
4
9
1
0.5
L
0
9
3
0.17
W
Anubis
SSSlayeRR
Anubis
12
1
7
15.5
L
Tsukuyomi
greco044
Tsukuyomi
6
7
0
0.86
W
Sun Wukong
xKINGSKILLER
Sun Wukong
0
9
7
0.39
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,768
Damage
62,068
83,976
Taken
73,583
38,985
Mitigated
51,098
18,600
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
24,298
6,816
0
10,410
19,377
9,658
262
3,181
16,196
0
97,620
L
8,171
3,983
295
1,138
13,565
4,549
1,146
1,431
12,134
0
42,195
L
Tiamat
DarkBimb0
Tiamat
10,353
2,035
465
4,236
15,971
12,408
1,314
1,206
14,765
51,521
0
W
Cupid
G33 1ik3
Cupid
9,412
3,542
222
3,526
14,574
8,077
1,050
7,265
7,309
0
69,904
L
8,601
4,490
0
4,504
19,647
7,968
3,532
8,734
10,913
0
66,162
L
9,556
1,240
0
6,172
18,552
8,591
426
8,442
10,110
48,241
0
W
Anubis
SSSlayeRR
Anubis
19,572
892
0
8,530
12,776
7,291
2,830
3,020
9,756
77,124
0
L
Tsukuyomi
greco044
Tsukuyomi
11,087
3,921
0
1,790
16,241
5,469
862
5,706
10,535
0
64,082
W
Sun Wukong
xKINGSKILLER
Sun Wukong
2,839
1,132
0
133
14,244
11,210
437
3,683
10,561
0
25,855
W
5,947
1,420
0
840
12,612
14,862
1,054
2,760
9,852
26,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,626
Gold Earned
54,994
447
Minions Killed
487
0
Camps Cleared
0
1,713,035
Distance Traveled
2,032,008
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,219
601
152
7
0
473,827
0
L
Cupid
9,065
412
87
4
0
355,904
0
L
Tiamat
10,277
467
81
4
0
340,613
3
W
Cupid
10,438
474
125
6
0
376,564
0
L
Apollo
11,211
510
106
5
0
312,011
3
L
Anubis
9,388
427
78
4
0
306,547
8
W
Anubis
11,758
534
123
6
0
396,055
1
L
Tsukuyomi
10,685
486
95
4
0
397,960
0
W
Sun Wukong
8,507
387
32
1
0
340,329
0
W
Ymir
11,072
503
55
3
0
445,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role