Player Matchup

Amaterasu
Amaterasu
AniM0sity
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gordonorrea
Kumbhakarna
Level 154
God Stats
3W - 2L
1,742 SR
Queue Stats
552W - 478L
1,546 Elo+
Solo
Tiamat
Tiamat
Ozolsce
Tiamat
Level 89
God Stats
12W - 14L
1,579 SR
Queue Stats
61W - 46L
1,618 Elo+
Solo
Apollo
Apollo
TheFakeSinatra
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
terryrock
Serqet
Level 129
God Stats
5W - 3L
1,585 SR
Queue Stats
178W - 152L
1,526 Elo+
Solo
Team Averages
Level 104
1,581 SR
1,552 Elo+

VS

Team Averages
Level 136
1,506 SR
1,461 Elo+
Tiamat
Tiamat
Adr1anexd
Tiamat
Level 122
God Stats
0W - 1L
1,729 SR
Queue Stats
13W - 16L
1,521 Elo+
Solo
Medusa
Medusa
Dylansaurio
Medusa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,382 Elo+
Party 1
Yemoja
Yemoja
Hrcdude
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,443 Elo+
Solo
Vulcan
Vulcan
Minrra
Vulcan
Level 129
God Stats
0W - 3L
1,319 SR
Queue Stats
252W - 242L
1,544 Elo+
Solo
Mercury
Mercury
Skyned20
Mercury
Level 155
God Stats
1W - 2L
1,482 SR
Queue Stats
32W - 27L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AniM0sity
Amaterasu
12
0 / 1 / 0
6,932
495
1,092
7,215
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
Gordonorrea
Kumbhakarna
11
1 / 1 / 3
6,553
468
4,656
9,559
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Ozolsce
Tiamat
13
3 / 1 / 3
7,779
556
8,521
8,562
7,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 3
6,321
452
4,713
7,492
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
terryrock
Serqet
14
5 / 0 / 1
8,250
589
4,240
9,768
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adr1anexd
Tiamat
10
0 / 4 / 1
6,122
437
3,075
6,987
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
11
1 / 1 / 0
6,428
459
7,112
8,172
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Hrcdude
Yemoja
10
0 / 2 / 1
6,193
442
3,629
8,063
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Minrra
Vulcan
12
1 / 1 / 0
7,277
520
5,943
5,019
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Skyned20
Mercury
12
1 / 2 / 1
7,056
504
2,661
8,883
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adr1anexd
Tiamat
0
4
1
0.13
W
Amaterasu
AniM0sity
Amaterasu
0
1
0
0
L
Medusa
1
1
0
1
W
Kumbhakarna
Gordonorrea
Kumbhakarna
1
1
3
2.5
L
Yemoja
Hrcdude
Yemoja
0
2
1
0.25
L
Vulcan
Minrra
Vulcan
1
1
0
1
W
Tiamat
Ozolsce
Tiamat
3
1
3
4.5
L
Mercury
Skyned20
Mercury
1
2
1
0.75
W
0
0
3
1.5
W
Serqet
terryrock
Serqet
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
22,420
42,596
Taken
37,124
22,314
Mitigated
14,248
18,093
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adr1anexd
Tiamat
3,075
577
0
1,675
6,987
3,465
0
4,249
2,456
31,041
0
W
Amaterasu
AniM0sity
Amaterasu
1,092
303
0
2,545
7,215
3,889
145
4,168
3,047
137
40,059
L
Medusa
7,112
2,860
0
3,375
8,172
2,524
875
2,084
6,001
0
52,587
W
Kumbhakarna
Gordonorrea
Kumbhakarna
4,656
210
0
2,770
9,559
3,918
0
2,098
7,449
20,000
0
L
Yemoja
Hrcdude
Yemoja
3,629
874
1,135
2,133
8,063
3,420
435
2,435
5,460
16,458
0
L
Vulcan
Minrra
Vulcan
5,943
2,523
0
1,070
5,019
2,061
492
2,095
2,824
46,171
0
W
Tiamat
Ozolsce
Tiamat
8,521
1,944
0
4,898
8,562
7,187
549
3,527
4,823
47,912
0
L
Mercury
Skyned20
Mercury
2,661
996
0
3,354
8,883
2,778
0
2,415
5,892
0
39,031
W
4,713
2,806
0
3,737
7,492
2,077
0
1,363
6,129
0
42,107
W
Serqet
terryrock
Serqet
4,240
803
0
4,143
9,768
5,243
440
1,237
8,501
0
51,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
33,076
409
Minions Killed
381
0
Camps Cleared
0
1,426,722
Distance Traveled
1,259,688
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,122
437
65
5
0
196,546
4
W
Amaterasu
6,932
495
97
7
0
289,219
6
L
Medusa
6,428
459
84
6
0
257,027
3
W
Kumbhakarna
6,553
468
20
1
0
290,863
5
L
Yemoja
6,193
442
40
3
0
244,116
3
L
Vulcan
7,277
520
95
7
0
251,128
5
W
Tiamat
7,779
556
101
7
0
250,772
4
L
Mercury
7,056
504
97
7
0
310,871
0
W
Apollo
6,321
452
87
6
0
275,072
4
W
Serqet
8,250
589
104
7
0
320,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role