Player Matchup

Mulan
Mulan
KEJmommy
Mulan
Level 48
God Stats
5W - 8L
1,185 SR
Queue Stats
196W - 193L
1,422 Elo+
Solo
Chaac
Chaac
Lance-ah-lot
Chaac
Level 67
God Stats
30W - 44L
1,597 SR
Queue Stats
358W - 439L
1,530 Elo+
Party 1
Tiamat
Tiamat
Roman0926
Tiamat
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 50L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
Roshane_Benne199
Baba Yaga
Level 81
God Stats
4W - 6L
1,288 SR
Queue Stats
38W - 36L
1,431 Elo+
Party 1
Geb
Geb
TAE032203
Geb
Level 57
God Stats
2W - 2L
1,344 SR
Queue Stats
6W - 9L
1,441 Elo+
Solo
Team Averages
Level 64
1,383 SR
1,461 Elo+

VS

Team Averages
Level 102
1,473 SR
1,421 Elo+
Rama
Rama
RamzaBel
Rama
Level 125
God Stats
8W - 17L
1,220 SR
Queue Stats
951W - 972L
1,419 Elo+
Solo
Tiamat
Tiamat
Real Dukers
Tiamat
Level 109
God Stats
0W - 1L
1,803 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
Sh8nker
Ymir
Level 90
God Stats
26W - 19L
1,501 SR
Queue Stats
194W - 182L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Sykoz1000
Danzaburou
Level 106
God Stats
10W - 10L
1,550 SR
Queue Stats
119W - 123L
1,455 Elo+
Solo
Hel
Hel
sniperboy12th
Hel
Level 78
God Stats
0W - 2L
1,289 SR
Queue Stats
32W - 28L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KEJmommy
Mulan
18
8 / 0 / 5
12,145
1,104
10,898
11,460
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 1 / 9
10,811
983
16,655
16,621
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Roman0926
Tiamat
17
0 / 3 / 11
10,235
930
10,001
11,179
8,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
17
3 / 1 / 6
10,972
997
10,311
7,994
4,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 12
10,251
932
11,214
16,352
17,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 1 / 6
10,380
944
8,441
12,460
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
17
3 / 2 / 4
10,602
964
17,120
12,304
10,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Sh8nker
Ymir
16
1 / 6 / 4
10,928
993
8,834
19,435
20,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Sykoz1000
Danzaburou
16
1 / 3 / 5
10,417
947
8,560
8,476
3,008
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 6
10,450
950
14,173
12,020
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
14
Kills
8
8
Deaths
14
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
KEJmommy
Mulan
8
0
5
10.5
W
3
1
9
7.5
L
Rama
1
1
6
4
L
Tiamat
3
2
4
2.5
W
Tiamat
Roman0926
Tiamat
0
3
11
1.83
W
Baba Yaga
3
1
6
6
L
Ymir
Sh8nker
Ymir
1
6
4
0.5
L
Danzaburou
Sykoz1000
Danzaburou
1
3
5
1.17
W
0
3
12
2
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,079
Damage
57,128
63,606
Taken
64,695
53,833
Mitigated
43,493
17,534
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
KEJmommy
Mulan
10,898
1,801
0
4,212
11,460
8,622
0
7,080
4,380
0
29,530
W
16,655
2,014
0
6,353
16,621
15,095
0
10,799
5,822
54
34,490
L
Rama
8,441
7,924
0
4,817
12,460
4,815
0
5,800
6,460
0
30,041
L
Tiamat
17,120
902
0
1,632
12,304
10,542
0
7,340
4,780
34,297
0
W
Tiamat
Roman0926
Tiamat
10,001
202
0
2,374
11,179
8,241
0
7,128
4,051
20,363
0
W
Baba Yaga
10,311
862
0
1,590
7,994
4,324
0
5,227
2,767
33,124
0
L
Ymir
Sh8nker
Ymir
8,834
201
0
1,406
19,435
20,354
0
9,632
9,242
23,111
0
L
Danzaburou
Sykoz1000
Danzaburou
8,560
887
0
1,203
8,476
3,008
0
4,416
3,985
0
30,745
W
11,214
1,339
0
3,005
16,352
17,551
0
9,893
6,459
29,038
0
L
14,173
1,870
7,286
4,810
12,020
4,774
0
4,392
7,532
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,414
Gold Earned
52,777
195
Minions Killed
218
7
Camps Cleared
5
1,065,921
Distance Traveled
999,314
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,145
1,104
48
4
2
209,112
0
W
Chaac
10,811
983
39
4
0
208,232
0
L
Rama
10,380
944
56
5
2
156,359
0
L
Tiamat
10,602
964
41
4
0
223,685
0
W
Tiamat
10,235
930
22
2
0
226,918
0
W
Baba Yaga
10,972
997
59
5
5
196,226
0
L
Ymir
10,928
993
38
3
0
212,989
1
L
Danzaburou
10,417
947
51
5
2
192,403
0
W
Geb
10,251
932
27
2
0
225,433
0
L
Hel
10,450
950
32
3
1
213,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role