Player Matchup

Tiamat
Tiamat
Antwan02
Tiamat
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 32L
1,499 Elo+
Solo
Danzaburou
Danzaburou
For0esk1nLaCraig
Danzaburou
Level 96
God Stats
11W - 10L
1,500 SR
Queue Stats
358W - 352L
1,605 Elo+
Solo
Freya
Freya
MORENICE
Freya
Level 114
God Stats
1W - 2L
1,481 SR
Queue Stats
78W - 61L
1,575 Elo+
Party 2
Vamana
Vamana
Shadow464 Jr
Vamana
Level 104
God Stats
22W - 18L
1,632 SR
Queue Stats
66W - 64L
1,589 Elo+
Party 2
Hercules
Hercules
goatgeta
Hercules
Level 136
God Stats
0W - 3L
1,249 SR
Queue Stats
163W - 146L
1,559 Elo+
Party 2
Team Averages
Level 107
1,472 SR
1,566 Elo+

VS

Team Averages
Level 113
1,449 SR
1,518 Elo+
King Arthur
King Arthur
SnorlaxFarted
King Arthur
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 286L
1,521 Elo+
Party 1
Cerberus
Cerberus
Sp33dyWalrus
Cerberus
Level 110
God Stats
2W - 3L
1,367 SR
Queue Stats
264W - 274L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
TealY98
Nu Wa
Level 79
God Stats
4W - 2L
1,547 SR
Queue Stats
52W - 63L
1,477 Elo+
Party 3
Neith
Neith
VenusaurFarted
Neith
Level 133
God Stats
10W - 5L
1,335 SR
Queue Stats
532W - 504L
1,542 Elo+
Party 1
Bakasura
Bakasura
WholeLottaPP
Bakasura
Level 109
God Stats
10W - 11L
1,496 SR
Queue Stats
533W - 501L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Antwan02
Tiamat
13
0 / 3 / 2
7,923
440
6,621
10,699
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
For0esk1nLaCraig
Danzaburou
15
2 / 3 / 0
8,937
497
8,432
14,881
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
MORENICE
Freya
14
3 / 5 / 0
8,866
493
5,048
10,951
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
16
0 / 1 / 1
10,595
589
10,292
9,650
8,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
goatgeta
Hercules
14
1 / 3 / 1
8,279
460
6,522
16,463
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SnorlaxFarted
King Arthur
16
0 / 1 / 2
8,648
480
5,015
16,039
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Sp33dyWalrus
Cerberus
16
5 / 2 / 5
9,936
552
11,703
14,375
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
TealY98
Nu Wa
16
3 / 2 / 6
9,932
552
11,206
6,274
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 4
10,211
567
8,505
9,739
4,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
WholeLottaPP
Bakasura
17
4 / 1 / 2
9,836
546
8,337
16,133
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Antwan02
Tiamat
0
3
2
0.33
L
Danzaburou
For0esk1nLaCraig
Danzaburou
2
3
0
0.67
L
Freya
MORENICE
Freya
3
5
0
0.6
L
Vamana
0
1
1
0.5
W
King Arthur
SnorlaxFarted
King Arthur
0
1
2
1
W
Cerberus
Sp33dyWalrus
Cerberus
5
2
5
3.75
W
Nu Wa
TealY98
Nu Wa
3
2
6
3
W
3
0
4
5
W
Bakasura
WholeLottaPP
Bakasura
4
1
2
5
L
Hercules
goatgeta
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
44,766
62,644
Taken
62,560
29,624
Mitigated
40,479
20,950
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Antwan02
Tiamat
6,621
1,165
0
3,393
10,699
8,899
34
3,663
6,682
47,546
0
L
Danzaburou
For0esk1nLaCraig
Danzaburou
8,432
3,310
0
6,683
14,881
4,663
0
3,247
11,338
0
62,437
L
Freya
MORENICE
Freya
5,048
1,119
0
2,584
10,951
2,080
141
7,305
3,203
43,724
0
L
Vamana
10,292
3,800
0
3,331
9,650
8,417
210
1,189
7,148
0
71,223
W
King Arthur
SnorlaxFarted
King Arthur
5,015
809
0
7,612
16,039
12,530
364
535
15,504
0
52,515
W
Cerberus
Sp33dyWalrus
Cerberus
11,703
1,096
0
3,796
14,375
13,176
266
2,772
11,603
42,041
0
W
Nu Wa
TealY98
Nu Wa
11,206
2,356
0
1,622
6,274
2,125
228
3,613
2,363
59,439
0
W
8,505
4,588
0
4,551
9,739
4,555
220
2,292
7,447
0
72,420
W
Bakasura
WholeLottaPP
Bakasura
8,337
6,063
0
5,351
16,133
8,093
37
2,031
13,974
0
71,151
L
Hercules
goatgeta
Hercules
6,522
3,527
0
4,959
16,463
5,565
192
6,811
9,016
0
62,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
48,563
540
Minions Killed
568
0
Camps Cleared
0
1,652,465
Distance Traveled
1,809,860
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,923
440
74
4
0
351,399
3
L
Danzaburou
8,937
497
130
7
0
307,527
2
L
Freya
8,866
493
94
5
0
317,943
3
L
Vamana
10,595
589
135
8
0
324,753
0
W
King Arthur
8,648
480
110
6
0
355,561
0
W
Cerberus
9,936
552
74
4
0
376,310
1
W
Nu Wa
9,932
552
122
7
0
350,996
7
W
Neith
10,211
567
129
7
0
342,511
1
W
Bakasura
9,836
546
133
7
0
384,482
2
L
Hercules
8,279
460
107
6
0
350,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role