Player Matchup

Discordia
Discordia
Silver V
MilDeMojicón
Discordia
Silver V
Level 106
God Stats
0W - 1L
1,684 SR
Queue Stats
17W - 29L
1,138 MMR
Solo
Jing Wei
Jing Wei
Silver I
Morbeous
Jing Wei
Silver I
Level 89
God Stats
14W - 10L
1,813 SR
Queue Stats
740W - 749L
1,201 MMR
Solo
Vamana
Vamana
Silver II
OneofaKindji
Vamana
Silver II
Level 115
God Stats
1W - 2L
1,577 SR
Queue Stats
69W - 83L
1,273 MMR
Solo
Horus
Horus
Silver II
ZanitoGG
Horus
Silver II
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 233L
1,222 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
mistercappp
Ao Kuang
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,615 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,497 SR
1,324 MMR
Tsukuyomi
Tsukuyomi
Gold IV
DrSphenisciade
Tsukuyomi
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
LooseHunterYT
Xbalanque
Gold V
Level 141
God Stats
7W - 7L
1,386 SR
Queue Stats
35W - 37L
1,206 MMR
Solo
Janus
Janus
Silver I
Mizuquylady
Janus
Silver I
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 228L
1,136 MMR
Solo
Cthulhu
Cthulhu
Gold V
OnlyHands
Cthulhu
Gold V
Level 160
God Stats
6W - 7L
1,601 SR
Queue Stats
182W - 190L
1,277 MMR
Solo
Bellona
Bellona
Silver I
Sejuaspro
Bellona
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MilDeMojicón
Discordia
15
4 / 6 / 1
9,773
489
9,826
13,372
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Morbeous
Jing Wei
15
0 / 2 / 0
9,245
462
3,330
11,722
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
0 / 4 / 0
9,429
471
9,358
22,079
10,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
ZanitoGG
Horus
11
0 / 5 / 1
7,673
384
4,298
18,552
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
mistercappp
Ao Kuang
18
2 / 4 / 3
10,377
519
5,984
17,489
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetScyllaNu WaDanzaburouCu Chulainn

VS

Bans
ApolloIzanamiPersephoneCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrSphenisciade
Tsukuyomi
17
7 / 0 / 7
11,748
587
14,891
18,325
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
LooseHunterYT
Xbalanque
18
2 / 1 / 8
11,721
586
10,798
12,398
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 4 / 4
12,310
616
10,764
11,175
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
OnlyHands
Cthulhu
14
0 / 1 / 5
9,994
500
7,657
13,148
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Sejuaspro
Bellona
19
4 / 0 / 11
12,191
610
16,272
20,894
18,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
21
21
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DrSphenisciade
Tsukuyomi
7
0
7
10.5
W
Xbalanque
LooseHunterYT
Xbalanque
2
1
8
6
L
Discordia
MilDeMojicón
Discordia
4
6
1
0.75
W
8
4
4
2.5
L
Jing Wei
Morbeous
Jing Wei
0
2
0
0
L
Vamana
0
4
0
0
W
Cthulhu
OnlyHands
Cthulhu
0
1
5
2.5
W
Bellona
Sejuaspro
Bellona
4
0
11
9.5
L
Horus
ZanitoGG
Horus
0
5
1
0.1
L
Ao Kuang
mistercappp
Ao Kuang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
60,382
83,214
Taken
75,940
43,215
Mitigated
47,427
30,684
Healing
37,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DrSphenisciade
Tsukuyomi
14,891
4,082
0
8,439
18,325
8,271
2,294
3,652
14,518
0
91,713
W
Xbalanque
LooseHunterYT
Xbalanque
10,798
3,952
0
7,091
12,398
5,603
2,430
2,687
9,629
0
103,538
L
Discordia
MilDeMojicón
Discordia
9,826
479
0
2,833
13,372
5,338
0
4,677
8,495
49,191
0
W
10,764
386
345
2,203
11,175
4,585
699
5,128
5,773
76,464
0
L
Jing Wei
Morbeous
Jing Wei
3,330
2,481
0
2,247
11,722
4,352
59
2,369
9,273
0
58,178
L
Vamana
9,358
4,832
0
10,013
22,079
10,983
612
1,183
20,896
528
68,027
W
Cthulhu
OnlyHands
Cthulhu
7,657
502
192
5,290
13,148
10,045
779
3,677
9,347
32,078
0
W
Bellona
Sejuaspro
Bellona
16,272
7,626
0
14,163
20,894
18,923
1,646
2,806
17,998
0
82,275
L
Horus
ZanitoGG
Horus
4,298
2,325
1,010
5,301
18,552
15,500
0
6,820
11,588
0
20,432
L
Ao Kuang
mistercappp
Ao Kuang
5,984
1,110
0
9,280
17,489
7,042
3,079
2,806
14,541
85,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
57,964
521
Minions Killed
631
0
Camps Cleared
0
1,893,119
Distance Traveled
1,992,393
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,748
587
120
6
0
458,588
4
W
Xbalanque
11,721
586
167
8
0
369,418
8
L
Discordia
9,773
489
95
5
0
343,439
8
W
Janus
12,310
616
149
7
0
359,210
1
L
Jing Wei
9,245
462
129
6
0
367,697
0
L
Vamana
9,429
471
139
7
0
398,305
0
W
Cthulhu
9,994
500
45
2
0
407,665
6
W
Bellona
12,191
610
150
8
0
397,512
6
L
Horus
7,673
384
19
1
0
401,351
8
L
Ao Kuang
10,377
519
139
7
0
382,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role