Player Matchup

Nox
Nox
Daan462
Nox
Level 112
God Stats
2W - 0L
1,713 SR
Queue Stats
20W - 14L
1,548 Elo+
Party 3
Zeus
Zeus
IIkwantuMII
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
IceySaucey
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 104L
1,481 Elo+
Solo
Ullr
Ullr
Zo Much Sauce
Ullr
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 114L
1,599 Elo+
Party 2
Cu Chulainn
Cu Chulainn
o Mr Punchy o
Cu Chulainn
Level 96
God Stats
2W - 3L
1,729 SR
Queue Stats
66W - 61L
1,599 Elo+
Party 2
Team Averages
Level 132
1,588 SR
1,545 Elo+

VS

Team Averages
Level 138
1,589 SR
1,549 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Läuw
Scylla
Level 123
God Stats
31W - 34L
1,291 SR
Queue Stats
1,533W - 1,473L
1,565 Elo+
Solo
Vulcan
Vulcan
Sipikeee
Vulcan
Level 141
God Stats
1W - 3L
1,756 SR
Queue Stats
133W - 131L
1,674 Elo+
Party 1
Fafnir
Fafnir
hobbit11
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
subking44
Apollo
Level 108
God Stats
0W - 1L
1,897 SR
Queue Stats
13W - 20L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 2 / 12
8,735
794
6,491
7,334
2,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 3 / 7
9,600
873
13,461
7,612
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
IceySaucey
Vulcan
15
3 / 3 / 13
9,149
832
8,428
4,959
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 12
9,724
884
10,210
9,969
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
o Mr Punchy o
Cu Chulainn
16
5 / 1 / 13
9,613
874
7,591
17,921
11,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 2 / 0
2,708
246
0
948
156
Scylla
Läuw
Scylla
16
6 / 5 / 4
9,100
827
8,959
11,848
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Sipikeee
Vulcan
16
5 / 4 / 3
8,681
789
11,299
9,152
4,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
hobbit11
Fafnir
13
0 / 4 / 7
7,701
700
4,522
14,442
17,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
subking44
Apollo
13
0 / 7 / 8
7,409
674
5,478
11,589
5,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
22
Kills
11
12
Deaths
22
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
W
Nox
2
2
12
4
W
5
3
7
2.83
W
Vulcan
IceySaucey
Vulcan
3
3
13
3.17
L
Scylla
Läuw
Scylla
6
5
4
1.6
L
Vulcan
Sipikeee
Vulcan
5
4
3
1.63
W
7
3
12
4.33
L
Fafnir
hobbit11
Fafnir
0
4
7
0.88
W
Cu Chulainn
o Mr Punchy o
Cu Chulainn
5
1
13
11.5
L
Apollo
subking44
Apollo
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,181
Damage
30,258
47,795
Taken
47,979
22,750
Mitigated
32,213
20,572
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
948
156
0
271
677
0
0
W
Nox
6,491
360
358
1,149
7,334
2,849
1,189
3,013
4,289
13,090
0
W
13,461
792
212
1,817
7,612
2,680
1,120
4,954
2,540
28,368
0
W
Vulcan
IceySaucey
Vulcan
8,428
1,725
786
904
4,959
1,717
899
2,871
2,008
27,810
0
L
Scylla
Läuw
Scylla
8,959
442
1,631
2,186
11,848
5,013
0
7,543
3,857
21,240
0
L
Vulcan
Sipikeee
Vulcan
11,299
1,220
2,502
1,508
9,152
4,452
0
5,060
3,601
24,846
0
W
10,210
4,787
2,538
3,604
9,969
3,877
1,540
6,869
2,928
0
21,339
L
Fafnir
hobbit11
Fafnir
4,522
779
963
4,546
14,442
17,009
0
7,192
6,573
9,754
0
W
Cu Chulainn
o Mr Punchy o
Cu Chulainn
7,591
832
1,437
7,767
17,921
11,627
230
6,513
11,250
661
11,057
L
Apollo
subking44
Apollo
5,478
1,992
171
1,531
11,589
5,583
0
6,945
4,184
0
12,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
35,599
131
Minions Killed
99
0
Camps Cleared
0
1,062,294
Distance Traveled
768,651
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
2,708
246
0
0
0
0
0
W
Nox
8,735
794
17
2
0
207,436
0
W
Zeus
9,600
873
50
5
0
205,701
5
W
Vulcan
9,149
832
46
4
0
227,582
6
L
Scylla
9,100
827
35
3
0
187,889
1
L
Vulcan
8,681
789
37
3
0
208,053
0
W
Ullr
9,724
884
14
1
0
201,373
0
L
Fafnir
7,701
700
8
1
0
200,145
0
W
Cu Chulainn
9,613
874
4
0
0
220,202
0
L
Apollo
7,409
674
19
2
0
172,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role