Player Matchup

Chang'e
Chang'e
Doni21
Chang'e
Level 3
God Stats
2W - 1L
1,455 SR
Queue Stats
2W - 1L
1,404 Elo+
Party 1
Skadi
Skadi
Evallopa
Skadi
Level 27
God Stats
26W - 16L
1,575 SR
Queue Stats
108W - 118L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Kaibri
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,298 Elo+
Party 1
Thanatos
Thanatos
infarnal51
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
БанановыйРаф
Cthulhu
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 3L
1,298 Elo+
Party 1
Team Averages
Level 9
1,545 SR
1,357 Elo+

VS

Team Averages
Level 25
1,586 SR
1,429 Elo+
Merlin
Merlin
Akito17
Merlin
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 28L
1,376 Elo+
Solo
Olorun
Olorun
MoonGoddessSss92
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 117L
1,318 Elo+
Party 2
Arachne
Arachne
TheMoonGoDDD
Arachne
Level 22
God Stats
1W - 3L
1,704 SR
Queue Stats
119W - 151L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
emirHHan
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,553 Elo+
Party 3
Chang'e
Chang'e
xGeceKusu
Chang'e
Level 69
God Stats
4W - 6L
1,725 SR
Queue Stats
30W - 31L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doni21
Chang'e
20
7 / 3 / 26
15,180
1,084
18,308
19,663
8,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Evallopa
Skadi
20
12 / 3 / 20
16,525
1,180
40,727
12,698
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Kaibri
Amaterasu
20
2 / 10 / 19
13,166
940
18,307
26,922
19,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
infarnal51
Thanatos
20
4 / 4 / 21
13,730
981
17,058
18,141
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 6 / 22
15,793
1,128
33,945
31,585
49,055
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akito17
Merlin
20
4 / 8 / 15
14,206
1,015
32,901
27,634
10,615
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 7 / 15
14,422
1,030
18,617
30,782
13,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
TheMoonGoDDD
Arachne
20
8 / 15 / 13
14,829
1,059
20,445
28,541
12,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
emirHHan
Cthulhu
20
2 / 5 / 19
13,515
965
18,025
32,585
29,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
xGeceKusu
Chang'e
19
6 / 1 / 10
13,847
989
13,458
19,386
7,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
98
36
Kills
26
26
Deaths
36
108
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akito17
Merlin
4
8
15
1.44
W
Chang'e
Doni21
Chang'e
7
3
26
6.67
W
Skadi
Evallopa
Skadi
12
3
20
7.33
W
Amaterasu
Kaibri
Amaterasu
2
10
19
1.15
L
6
7
15
1.93
L
Arachne
TheMoonGoDDD
Arachne
8
15
13
0.97
L
Cthulhu
emirHHan
Cthulhu
2
5
19
2.3
W
Thanatos
infarnal51
Thanatos
4
4
21
3.63
L
Chang'e
xGeceKusu
Chang'e
6
1
10
11
W
11
6
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,345
Damage
103,446
109,009
Taken
138,928
90,534
Mitigated
72,878
35,447
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akito17
Merlin
32,901
5,499
1,375
2,725
27,634
10,615
0
10,753
16,475
71,331
0
W
Chang'e
Doni21
Chang'e
18,308
5,516
10,634
6,825
19,663
8,680
0
15,181
4,482
29,807
0
W
Skadi
Evallopa
Skadi
40,727
19,468
1,577
2,796
12,698
5,582
0
9,355
3,343
0
96,175
W
Amaterasu
Kaibri
Amaterasu
18,307
7,314
0
3,892
26,922
19,591
0
20,042
6,880
428
35,291
L
18,617
12,936
1,285
10,703
30,782
13,045
0
14,277
15,843
41,331
0
L
Arachne
TheMoonGoDDD
Arachne
20,445
13,436
0
2,347
28,541
12,281
0
10,354
18,037
0
34,598
L
Cthulhu
emirHHan
Cthulhu
18,025
1,593
287
0
32,585
29,775
0
7,985
24,017
33,919
0
W
Thanatos
infarnal51
Thanatos
17,058
4,340
0
7,125
18,141
7,626
0
15,513
2,628
0
28,214
L
Chang'e
xGeceKusu
Chang'e
13,458
1,748
9,054
7,064
19,386
7,162
0
7,781
11,300
33,970
0
W
33,945
2,021
1,542
1,056
31,585
49,055
0
22,910
8,675
67,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,394
Gold Earned
70,819
296
Minions Killed
239
9
Camps Cleared
6
1,219,038
Distance Traveled
1,240,255
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,206
1,015
74
5
2
221,113
0
W
Chang'e
15,180
1,084
44
3
1
231,007
0
W
Skadi
16,525
1,180
124
9
1
254,348
0
W
Amaterasu
13,166
940
33
2
6
237,305
4
L
Olorun
14,422
1,030
45
3
2
235,513
3
L
Arachne
14,829
1,059
20
1
1
250,354
0
L
Cthulhu
13,515
965
60
4
0
254,153
0
W
Thanatos
13,730
981
36
3
1
229,154
1
L
Chang'e
13,847
989
40
3
1
279,122
0
W
Cthulhu
15,793
1,128
59
4
0
267,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role