Player Matchup

Tiamat
Tiamat
augu624
Tiamat
Level 27
God Stats
11W - 26L
1,331 SR
Queue Stats
30W - 116L
1,100 Elo+
Party 2
Odin
Odin
guinoobg
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 106L
1,123 Elo+
Party 2
Neith
Neith
vinidssantos38
Neith
Level 44
God Stats
1W - 2L
1,231 SR
Queue Stats
20W - 89L
992 Elo+
Party 2
Team Averages
Level 46
1,354 SR
1,072 Elo+

VS

Team Averages
Level 79
1,524 SR
1,690 Elo+
Sobek
Sobek
DerFacuKrieger
Sobek
Level 136
God Stats
7W - 1L
1,528 SR
Queue Stats
389W - 116L
1,895 Elo+
Party 1
Neith
Neith
JovemGuarda
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,310 Elo+
Solo
Scylla
Scylla
nooFACUGAMERXD
Scylla
Level 16
God Stats
1W - 0L
1,545 SR
Queue Stats
25W - 1L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
augu624
Tiamat
10
1 / 7 / 2
7,947
611
6,480
11,703
8,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
11
1 / 2 / 1
7,932
610
4,890
11,011
7,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 1
7,872
606
6,722
10,901
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
9,596
738
7,032
18,442
19,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 0 / 12
8,958
689
9,790
4,906
1,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 2 / 5
10,250
788
13,652
6,486
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
1
0
12
7
L
Tiamat
augu624
Tiamat
1
7
2
0.29
L
Odin
1
2
1
0.75
W
8
2
5
5.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
30,474
33,615
Taken
29,834
18,891
Mitigated
23,645
3,079
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,032
552
0
8,508
18,442
19,738
692
4,478
13,458
27,767
0
W
9,790
5,098
0
2,272
4,906
1,672
1,021
867
3,907
0
39,378
L
Tiamat
augu624
Tiamat
6,480
829
0
368
11,703
8,308
0
8,107
3,217
21,048
0
L
Odin
4,890
1,046
0
100
11,011
7,064
0
4,628
5,948
0
25,193
W
13,652
1,663
0
1,314
6,486
2,235
711
693
5,765
46,400
0
L
6,722
2,702
0
2,611
10,901
3,519
0
6,731
3,752
0
20,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
28,804
116
Minions Killed
164
0
Camps Cleared
0
676,936
Distance Traveled
749,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,596
738
32
2
0
277,034
0
W
Neith
8,958
689
70
5
0
231,703
0
L
Tiamat
7,947
611
33
3
0
221,530
0
L
Odin
7,932
610
46
4
0
261,733
1
W
Scylla
10,250
788
62
5
0
241,097
4
L
Neith
7,872
606
37
3
0
193,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role