Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Acid-_-Bomb
Cerberus
Level 16
God Stats
3W - 9L
1,443 SR
Queue Stats
20W - 43L
1,325 Elo+
Party 1
Ra
Ra
Holzkopf-O_o
Ra
Level 6
God Stats
6W - 12L
1,400 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Vamana
Vamana
Jabbkaa
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo
Cu Chulainn
Cu Chulainn
xNSG_Aqua
Cu Chulainn
Level 25
God Stats
4W - 14L
1,184 SR
Queue Stats
593W - 732L
1,403 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,332 Elo+

VS

Team Averages
Level 29
1,442 SR
1,424 Elo+
Bellona
Bellona
LaGrandeBagette
Bellona
Level 23
God Stats
8W - 15L
1,429 SR
Queue Stats
303W - 302L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
LeFlow_AdmirLe
Guan Yu
Level 7
God Stats
4W - 1L
1,302 SR
Queue Stats
86W - 54L
1,565 Elo+
Party 2
Chronos
Chronos
Luel3160
Chronos
Level 27
God Stats
8W - 10L
1,268 SR
Queue Stats
359W - 351L
1,474 Elo+
Party 2
Fenrir
Fenrir
Raytechs1
Fenrir
Level 67
God Stats
10W - 10L
1,713 SR
Queue Stats
532W - 509L
1,454 Elo+
Party 2
Discordia
Discordia
zenkiller-pi
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 8 / 1
7,789
410
5,422
9,869
2,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Acid-_-Bomb
Cerberus
11
1 / 6 / 0
7,506
395
8,348
21,468
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 9 / 0
8,573
451
3,909
15,512
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Jabbkaa
Vamana
4
1 / 4 / 0
5,951
313
1,717
3,048
800
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
xNSG_Aqua
Cu Chulainn
16
5 / 7 / 0
10,399
547
11,924
14,540
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,043
529
11,001
14,742
14,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 0 / 4
10,625
559
14,109
18,649
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Luel3160
Chronos
18
12 / 1 / 6
11,596
610
12,134
10,354
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Raytechs1
Fenrir
16
6 / 3 / 9
10,219
538
12,025
14,925
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
zenkiller-pi
Discordia
3
0 / 1 / 1
5,688
299
55
487
20
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
7
Kills
34
34
Deaths
7
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
1
0.06
L
Cerberus
Acid-_-Bomb
Cerberus
1
6
0
0.17
L
0
9
0
0
L
Vamana
Jabbkaa
Vamana
1
4
0
0.25
W
6
2
6
4.5
W
10
0
4
12
W
Chronos
Luel3160
Chronos
12
1
6
15
W
Fenrir
Raytechs1
Fenrir
6
3
9
3.5
L
Cu Chulainn
xNSG_Aqua
Cu Chulainn
5
7
0
0.71
W
Discordia
zenkiller-pi
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,320
Damage
49,324
64,437
Taken
59,157
29,465
Mitigated
37,608
7,870
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,422
4,163
0
0
9,869
2,294
515
224
9,620
0
52,068
L
Cerberus
Acid-_-Bomb
Cerberus
8,348
168
0
5,741
21,468
7,849
281
1,413
19,930
18,352
0
L
3,909
694
98
2,031
15,512
6,275
1,216
7,654
7,783
58,245
0
L
Vamana
Jabbkaa
Vamana
1,717
583
0
0
3,048
800
210
573
2,450
0
6,839
W
11,001
3,309
0
1,354
14,742
14,732
412
2,017
12,725
0
56,372
W
14,109
3,917
1,290
8,406
18,649
12,072
0
5,348
13,301
0
66,397
W
Chronos
Luel3160
Chronos
12,134
5,496
0
2,903
10,354
4,482
2,040
3,628
6,726
63,724
0
W
Fenrir
Raytechs1
Fenrir
12,025
3,862
0
4,797
14,925
6,302
378
1,264
13,661
0
52,130
L
Cu Chulainn
xNSG_Aqua
Cu Chulainn
11,924
3,513
0
0
14,540
12,247
1,376
2,325
11,885
0
61,220
W
Discordia
zenkiller-pi
Discordia
55
0
0
0
487
20
0
0
487
325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
48,171
348
Minions Killed
386
0
Camps Cleared
0
1,428,588
Distance Traveled
1,542,739
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,789
410
97
5
0
303,035
6
L
Cerberus
7,506
395
20
1
0
346,977
1
L
Ra
8,573
451
121
6
0
307,870
0
L
Vamana
5,951
313
8
0
0
112,962
1
W
Bellona
10,043
529
91
5
0
421,160
1
W
Guan Yu
10,625
559
94
5
0
362,962
3
W
Chronos
11,596
610
113
6
0
374,462
0
W
Fenrir
10,219
538
87
5
0
345,579
7
L
Cu Chulainn
10,399
547
102
5
0
357,744
1
W
Discordia
5,688
299
1
0
0
38,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role