Player Matchup

Tiamat
Tiamat
Adrix02
Tiamat
Level 43
God Stats
11W - 10L
1,356 SR
Queue Stats
14W - 12L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
KiniTeeAr
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kyyven
Cthulhu
Level 48
God Stats
4W - 3L
1,519 SR
Queue Stats
14W - 12L
1,488 Elo+
Party 1
Team Averages
Level 39
1,459 SR
1,492 Elo+

VS

Team Averages
Level 31
1,494 SR
1,364 Elo+
Sylvanus
Sylvanus
TedLegendYT
Sylvanus
Level 26
God Stats
2W - 1L
1,885 SR
Queue Stats
49W - 44L
1,627 Elo+
Solo
Tiamat
Tiamat
Tenashido
Tiamat
Level 40
God Stats
24W - 27L
1,307 SR
Queue Stats
64W - 83L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
frrancoava35
Tsukuyomi
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
54W - 72L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adrix02
Tiamat
14
8 / 3 / 6
9,933
828
14,105
10,455
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KiniTeeAr
Jormungandr
11
1 / 4 / 7
7,990
666
8,069
14,319
11,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Kyyven
Cthulhu
12
5 / 1 / 8
9,558
797
8,029
16,595
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TedLegendYT
Sylvanus
11
5 / 4 / 2
8,705
725
8,758
15,244
12,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Tenashido
Tiamat
10
2 / 5 / 3
8,016
668
8,488
10,532
8,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
frrancoava35
Tsukuyomi
11
1 / 5 / 5
8,105
675
8,401
11,989
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adrix02
Tiamat
8
3
6
3.67
W
Jormungandr
KiniTeeAr
Jormungandr
1
4
7
1.13
W
Cthulhu
Kyyven
Cthulhu
5
1
8
9
L
Sylvanus
TedLegendYT
Sylvanus
5
4
2
1.5
L
Tiamat
Tenashido
Tiamat
2
5
3
0.7
L
Tsukuyomi
frrancoava35
Tsukuyomi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
25,647
41,369
Taken
37,765
31,649
Mitigated
26,636
17,145
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adrix02
Tiamat
14,105
1,476
1,204
3,370
10,455
8,086
388
3,859
6,451
40,757
0
W
Jormungandr
KiniTeeAr
Jormungandr
8,069
1,258
1,216
2,969
14,319
11,915
250
5,956
7,965
25,923
0
W
Cthulhu
Kyyven
Cthulhu
8,029
623
1,536
6,850
16,595
11,648
150
6,624
9,667
24,000
0
L
Sylvanus
TedLegendYT
Sylvanus
8,758
2,402
847
3,890
15,244
12,928
170
11,899
3,345
16,550
0
L
Tiamat
Tenashido
Tiamat
8,488
850
429
2,480
10,532
8,564
242
8,445
2,087
24,116
0
L
Tsukuyomi
frrancoava35
Tsukuyomi
8,401
2,151
0
426
11,989
5,144
261
9,866
2,123
0
28,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
24,826
132
Minions Killed
89
0
Camps Cleared
0
639,534
Distance Traveled
608,147
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,933
828
69
6
0
228,433
1
W
Jormungandr
7,990
666
28
2
0
195,833
2
W
Cthulhu
9,558
797
35
3
0
215,268
0
L
Sylvanus
8,705
725
12
1
0
189,259
1
L
Tiamat
8,016
668
40
3
0
198,212
1
L
Tsukuyomi
8,105
675
37
3
0
220,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role