Player Matchup

Bellona
Bellona
Probird82
Bellona
Level 5
God Stats
3W - 0L
1,617 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 1
Tiamat
Tiamat
SLAYER-SENTINELL
Tiamat
Level 4
God Stats
1W - 4L
1,361 SR
Queue Stats
6W - 14L
1,189 Elo+
Solo
Chronos
Chronos
Swift7687
Chronos
Level 44
God Stats
3W - 0L
1,843 SR
Queue Stats
83W - 87L
1,686 Elo+
Party 1
Skadi
Skadi
Vamp_Association
Skadi
Level 28
God Stats
123W - 109L
1,473 SR
Queue Stats
409W - 442L
1,331 Elo+
Solo
Nemesis
Nemesis
jackandhenry38
Nemesis
Level 18
God Stats
43W - 29L
1,578 SR
Queue Stats
91W - 83L
1,426 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,466 Elo+

VS

Team Averages
Level 14
1,540 SR
1,442 Elo+
Ares
Ares
Beniboy2708
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Arachne
Arachne
domy-katya
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,406 Elo+
Solo
Neith
Neith
jomosapian13
Neith
Level 18
God Stats
23W - 14L
1,650 SR
Queue Stats
62W - 51L
1,621 Elo+
Solo
Janus
Janus
rico brasi 56
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 101L
1,370 Elo+
Solo
Apollo
Apollo
sarahrahalk
Apollo
Level 15
God Stats
7W - 11L
1,551 SR
Queue Stats
77W - 93L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Probird82
Bellona
20
8 / 7 / 19
14,602
1,123
17,879
24,776
23,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 4 / 11
10,584
814
2,439
5,114
2,384
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos
Swift7687
Chronos
20
17 / 4 / 16
16,402
1,262
37,128
19,959
8,454
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 4 / 17
14,592
1,122
20,335
11,781
4,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 3 / 16
15,141
1,165
17,281
16,871
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 11
11,876
914
5,085
20,465
9,601
Arachne
domy-katya
Arachne
17
1 / 11 / 5
11,298
869
1,667
18,594
7,969
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 4 / 7
15,276
1,175
29,293
16,039
7,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 13
13,131
1,010
19,924
18,472
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
19
6 / 16 / 11
13,408
1,031
14,786
30,364
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
69
45
Kills
22
22
Deaths
45
79
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
Bellona
Probird82
Bellona
8
7
19
2.5
W
0
4
11
1.38
W
Chronos
Swift7687
Chronos
17
4
16
6.25
W
12
4
17
5.13
L
Arachne
domy-katya
Arachne
1
11
5
0.32
W
8
3
16
5.33
L
12
4
7
3.88
L
2
7
13
1.21
L
Apollo
6
16
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,062
Damage
70,755
78,501
Taken
103,934
46,363
Mitigated
44,731
9,569
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,085
283
0
0
20,465
9,601
0
7,483
12,791
21,789
0
W
Bellona
Probird82
Bellona
17,879
6,188
0
931
24,776
23,689
0
6,966
17,810
158
41,190
W
2,439
485
0
600
5,114
2,384
0
1,840
3,274
10,705
0
W
Chronos
Swift7687
Chronos
37,128
12,611
0
3,442
19,959
8,454
0
6,438
13,521
71,913
0
W
20,335
14,119
0
0
11,781
4,268
0
5,421
6,360
0
44,112
L
Arachne
domy-katya
Arachne
1,667
1,656
328
766
18,594
7,969
0
5,787
12,458
0
6,719
W
17,281
7,270
0
4,596
16,871
7,568
0
4,344
12,527
0
40,736
L
29,293
15,104
0
3,149
16,039
7,045
0
2,174
13,707
0
82,155
L
19,924
3,445
0
2,211
18,472
8,089
0
9,045
9,047
43,648
0
L
Apollo
14,786
8,826
0
3,197
30,364
12,027
0
14,347
15,597
0
31,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,321
Gold Earned
64,989
271
Minions Killed
221
11
Camps Cleared
5
1,006,494
Distance Traveled
1,057,093
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,876
914
22
2
0
213,825
0
W
Bellona
14,602
1,123
53
4
0
227,633
1
W
Tiamat
10,584
814
19
1
0
78,437
2
W
Chronos
16,402
1,262
96
7
3
225,968
0
W
Skadi
14,592
1,122
57
4
2
235,379
0
L
Arachne
11,298
869
5
0
1
182,024
4
W
Nemesis
15,141
1,165
46
4
6
239,077
0
L
Neith
15,276
1,175
116
9
4
233,799
0
L
Janus
13,131
1,010
58
4
0
189,396
0
L
Apollo
13,408
1,031
20
2
0
238,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role