Player Matchup

Osiris
Osiris
Alvenex
Osiris
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,636 Elo+
Party 2
Arachne
Arachne
KingDogeyBoi
Arachne
Level 60
God Stats
12W - 7L
1,650 SR
Queue Stats
41W - 37L
1,511 Elo+
Party 2
Tiamat
Tiamat
xXAzureAngelXx
Tiamat
Level 28
God Stats
1W - 2L
1,298 SR
Queue Stats
35W - 26L
1,531 Elo+
Party 2
Team Averages
Level 50
1,483 SR
1,559 Elo+

VS

Team Averages
Level 14
1,546 SR
1,376 Elo+
Yemoja
Yemoja
Mameemurii
Yemoja
Level 9
God Stats
0W - 2L
1,637 SR
Queue Stats
28W - 52L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
SSStatiCCC
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,314 Elo+
Party 1
Ra
Ra
XOXORose
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alvenex
Osiris
15
3 / 1 / 13
11,119
695
11,424
13,884
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
KingDogeyBoi
Arachne
17
12 / 0 / 5
12,670
792
10,905
13,366
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 15
11,234
702
17,208
9,259
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mameemurii
Yemoja
11
0 / 5 / 2
8,690
543
3,231
14,265
8,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SSStatiCCC
Danzaburou
13
1 / 5 / 2
9,817
614
8,316
14,039
5,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 8 / 1
10,005
625
9,994
14,677
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alvenex
Osiris
3
1
13
9.5
W
Arachne
KingDogeyBoi
Arachne
12
0
5
14.5
L
Yemoja
Mameemurii
Yemoja
0
5
2
0.2
L
Danzaburou
SSStatiCCC
Danzaburou
1
5
2
0.4
L
2
8
1
0.31
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
21,541
36,509
Taken
42,981
21,486
Mitigated
19,519
19,572
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alvenex
Osiris
11,424
2,100
0
5,919
13,884
9,314
2,234
6,013
7,871
491
42,299
W
Arachne
KingDogeyBoi
Arachne
10,905
8,874
0
9,632
13,366
6,547
701
4,102
9,264
0
84,866
L
Yemoja
Mameemurii
Yemoja
3,231
863
5,314
2,328
14,265
8,165
222
6,666
7,599
12,059
0
L
Danzaburou
SSStatiCCC
Danzaburou
8,316
3,228
0
2,183
14,039
5,651
802
5,048
8,991
0
31,916
L
9,994
755
1,917
2,936
14,677
5,703
252
5,906
8,771
57,699
0
W
17,208
836
0
4,021
9,259
5,625
246
3,463
5,796
43,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
28,512
196
Minions Killed
157
0
Camps Cleared
0
971,412
Distance Traveled
797,889
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,119
695
55
3
0
338,016
2
W
Arachne
12,670
792
87
5
0
325,156
3
L
Yemoja
8,690
543
19
1
0
253,945
3
L
Danzaburou
9,817
614
53
3
0
254,894
0
L
Ra
10,005
625
85
5
0
289,050
2
W
Tiamat
11,234
702
54
3
0
308,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role