Player Matchup

Anhur
Anhur
C3-Devrourer
Anhur
Level 112
God Stats
0W - 2L
1,104 SR
Queue Stats
23W - 45L
1,199 Elo+
Party 2
Hercules
Hercules
M2-Devrourer
Hercules
Level 99
God Stats
0W - 3L
1,061 SR
Queue Stats
130W - 168L
1,102 Elo+
Party 2
Cerberus
Cerberus
MLGRumpf
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,587 Elo+
Solo
Anubis
Anubis
SavageZephyr
Anubis
Level 148
God Stats
29W - 33L
1,485 SR
Queue Stats
242W - 293L
1,483 Elo+
Solo
Fenrir
Fenrir
lordsquirrelus
Fenrir
Level 118
God Stats
3W - 1L
1,975 SR
Queue Stats
51W - 53L
1,540 Elo+
Solo
Team Averages
Level 107
1,425 SR
1,382 Elo+

VS

Team Averages
Level 88
1,461 SR
1,452 Elo+
Xbalanque
Xbalanque
DeBalSacNudal
Xbalanque
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 47L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
KarlosVentura
Kuzenbo
Level 124
God Stats
8W - 1L
1,622 SR
Queue Stats
25W - 24L
1,484 Elo+
Party 1
Tiamat
Tiamat
LOLDODA
Tiamat
Level 88
God Stats
7W - 8L
1,443 SR
Queue Stats
60W - 82L
1,430 Elo+
Party 3
Thanatos
Thanatos
SammioTV
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xXKrazY_ApplEXx
Amaterasu
Level 103
God Stats
2W - 5L
1,238 SR
Queue Stats
65W - 91L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
8,037
423
6,791
12,119
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
M2-Devrourer
Hercules
13
3 / 6 / 4
8,555
450
5,518
17,959
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
MLGRumpf
Cerberus
16
0 / 3 / 3
9,427
496
5,581
13,117
9,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
3 / 5 / 2
9,473
499
5,808
11,963
6,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 2
8,492
447
3,002
11,221
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeBalSacNudal
Xbalanque
16
5 / 5 / 10
10,516
553
11,287
12,254
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
15
3 / 3 / 14
10,253
540
8,471
12,117
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
LOLDODA
Tiamat
17
7 / 0 / 5
11,455
603
11,307
5,396
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SammioTV
Thanatos
16
7 / 2 / 6
10,570
556
8,022
11,097
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
xXKrazY_ApplEXx
Amaterasu
19
3 / 1 / 2
12,323
649
6,256
11,111
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
25
25
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Xbalanque
DeBalSacNudal
Xbalanque
5
5
10
2
W
Kuzenbo
3
3
14
3.33
W
Tiamat
LOLDODA
Tiamat
7
0
5
9.5
L
Hercules
M2-Devrourer
Hercules
3
6
4
0.83
L
Cerberus
MLGRumpf
Cerberus
0
3
3
0.5
W
Thanatos
SammioTV
Thanatos
7
2
6
5
L
Anubis
3
5
2
0.8
L
1
2
2
1
W
Amaterasu
xXKrazY_ApplEXx
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
45,343
66,379
Taken
51,975
38,575
Mitigated
34,790
18,611
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,791
2,531
0
0
12,119
4,979
787
3,901
8,218
0
41,882
W
Xbalanque
DeBalSacNudal
Xbalanque
11,287
7,325
0
4,535
12,254
3,466
2,140
1,659
10,595
0
68,862
W
Kuzenbo
8,471
2,528
0
1,641
12,117
12,731
318
1,533
10,584
35,019
0
W
Tiamat
LOLDODA
Tiamat
11,307
868
512
3,301
5,396
5,128
2,183
979
4,417
69,408
0
L
Hercules
M2-Devrourer
Hercules
5,518
1,243
0
3,680
17,959
12,736
0
6,314
11,645
0
31,245
L
Cerberus
MLGRumpf
Cerberus
5,581
457
0
5,021
13,117
9,722
0
2,875
10,242
61,773
0
W
Thanatos
SammioTV
Thanatos
8,022
2,325
0
7,460
11,097
6,688
1,365
2,684
8,413
0
59,930
L
Anubis
5,808
103
0
4,678
11,963
6,743
0
4,600
7,363
56,259
0
L
3,002
699
0
5,232
11,221
4,395
0
2,088
9,133
0
52,724
W
Amaterasu
xXKrazY_ApplEXx
Amaterasu
6,256
3,470
0
6,770
11,111
6,777
2,886
4,534
6,577
0
75,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
55,117
484
Minions Killed
529
0
Camps Cleared
0
1,711,926
Distance Traveled
1,741,677
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,037
423
72
4
0
301,958
4
W
Xbalanque
10,516
553
112
6
0
308,954
2
W
Kuzenbo
10,253
540
37
2
0
362,582
5
W
Tiamat
11,455
603
140
7
0
352,147
1
L
Hercules
8,555
450
53
3
0
349,257
5
L
Cerberus
9,427
496
143
8
0
342,522
3
W
Thanatos
10,570
556
81
4
0
380,620
1
L
Anubis
9,473
499
116
6
0
315,112
1
L
Fenrir
8,492
447
100
5
0
403,077
5
W
Amaterasu
12,323
649
159
8
0
337,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role