Player Matchup

Danzaburou
Danzaburou
AshenAnri
Danzaburou
Level 28
God Stats
6W - 10L
1,533 SR
Queue Stats
19W - 24L
1,572 Elo+
Party 1
Sobek
Sobek
Bad-Idea_Kami
Sobek
Level 29
God Stats
4W - 3L
1,547 SR
Queue Stats
22W - 24L
1,623 Elo+
Party 1
King Arthur
King Arthur
Fail124
King Arthur
Level 7
God Stats
3W - 3L
1,740 SR
Queue Stats
14W - 14L
1,726 Elo+
Solo
Discordia
Discordia
Gimminifox
Discordia
Level 4
God Stats
1W - 2L
1,735 SR
Queue Stats
9W - 9L
1,935 Elo+
Solo
Thanatos
Thanatos
tnd_075
Thanatos
Level 26
God Stats
13W - 21L
1,560 SR
Queue Stats
25W - 37L
1,419 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,655 Elo+

VS

Team Averages
Level 25
1,576 SR
1,606 Elo+
Nu Wa
Nu Wa
IMorghuI
Nu Wa
Level 29
God Stats
26W - 22L
1,710 SR
Queue Stats
70W - 54L
1,679 Elo+
Solo
Ullr
Ullr
KamisHeart
Ullr
Level 24
God Stats
5W - 3L
1,324 SR
Queue Stats
82W - 71L
1,693 Elo+
Solo
Loki
Loki
Prince H F16
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Cernunnos
Cernunnos
bsc135
Cernunnos
Level 30
God Stats
3W - 1L
1,848 SR
Queue Stats
16W - 11L
1,671 Elo+
Solo
Fafnir
Fafnir
jlc2u
Fafnir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 318L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshenAnri
Danzaburou
16
1 / 5 / 0
10,366
471
7,104
16,500
5,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 10 / 1
8,110
369
3,518
25,272
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Fail124
King Arthur
13
0 / 5 / 1
8,332
379
4,787
18,302
16,868
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Gimminifox
Discordia
18
3 / 4 / 1
10,957
498
13,321
13,280
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tnd_075
Thanatos
15
4 / 6 / 1
9,487
431
7,382
15,019
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IMorghuI
Nu Wa
20
9 / 2 / 7
13,008
591
16,557
9,782
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 1 / 3
12,834
583
22,984
16,790
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 7
10,715
487
6,620
10,427
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
bsc135
Cernunnos
18
5 / 5 / 6
12,211
555
17,862
17,975
5,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
jlc2u
Fafnir
3
0 / 0 / 0
6,432
292
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
8
Kills
29
30
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AshenAnri
Danzaburou
1
5
0
0.2
L
0
10
1
0.05
L
King Arthur
Fail124
King Arthur
0
5
1
0.1
L
Discordia
Gimminifox
Discordia
3
4
1
0.88
W
Nu Wa
IMorghuI
Nu Wa
9
2
7
6.25
W
13
1
3
14.5
W
2
0
7
5.5
W
Cernunnos
bsc135
Cernunnos
5
5
6
1.6
W
Fafnir
jlc2u
Fafnir
0
0
0
0
L
Thanatos
tnd_075
Thanatos
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,112
Damage
64,023
88,373
Taken
54,974
48,859
Mitigated
20,602
25,077
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AshenAnri
Danzaburou
7,104
2,683
561
5,911
16,500
5,006
1,164
3,283
13,217
0
60,554
L
3,518
368
0
5,373
25,272
17,586
87
5,045
20,227
20,003
0
L
King Arthur
Fail124
King Arthur
4,787
734
0
2,545
18,302
16,868
341
2,321
15,981
0
38,023
L
Discordia
Gimminifox
Discordia
13,321
922
0
1,786
13,280
4,573
104
3,850
9,430
85,329
0
W
Nu Wa
IMorghuI
Nu Wa
16,557
4,529
123
2,991
9,782
3,699
3,623
6,069
3,106
95,328
0
W
22,984
13,154
0
8,818
16,790
7,560
599
4,573
12,141
0
105,566
W
6,620
2,277
0
4,227
10,427
3,544
0
2,610
7,685
0
57,582
W
Cernunnos
bsc135
Cernunnos
17,862
9,594
0
4,783
17,975
5,799
2,752
2,730
14,929
0
81,397
W
Fafnir
jlc2u
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
tnd_075
Thanatos
7,382
2,264
489
8,412
15,019
4,826
932
2,058
12,961
0
42,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,252
Gold Earned
55,200
437
Minions Killed
518
0
Camps Cleared
0
1,732,796
Distance Traveled
1,556,622
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,366
471
104
5
0
333,305
4
L
Sobek
8,110
369
21
1
0
369,126
4
L
King Arthur
8,332
379
64
3
0
343,960
0
L
Discordia
10,957
498
160
7
0
350,043
5
W
Nu Wa
13,008
591
153
7
0
381,369
8
W
Ullr
12,834
583
136
6
0
381,422
3
W
Loki
10,715
487
82
4
0
477,034
4
W
Cernunnos
12,211
555
147
7
0
316,797
3
W
Fafnir
6,432
292
0
0
0
0
0
L
Thanatos
9,487
431
88
4
0
336,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role