Player Matchup

Fenrir
Fenrir
AjaxOutlaw
Fenrir
Level 105
God Stats
12W - 8L
1,871 SR
Queue Stats
267W - 253L
1,553 Elo+
Solo
Khepri
Khepri
Muzick_Jockei5
Khepri
Level 128
God Stats
25W - 18L
1,602 SR
Queue Stats
389W - 352L
1,575 Elo+
Solo
Set
Set
OleAshcan
Set
Level 127
God Stats
11W - 17L
1,343 SR
Queue Stats
250W - 245L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
acidburn37
Aphrodite
Level 159
God Stats
86W - 62L
1,651 SR
Queue Stats
860W - 826L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
brightgamer
Heimdallr
Level 158
God Stats
10W - 17L
1,601 SR
Queue Stats
740W - 710L
1,535 Elo+
Party 1
Team Averages
Level 135
1,614 SR
1,543 Elo+

VS

Team Averages
Level 94
1,557 SR
1,648 Elo+
Cthulhu
Cthulhu
Aowsum
Cthulhu
Level 89
God Stats
10W - 7L
1,477 SR
Queue Stats
38W - 33L
1,530 Elo+
Party 2
Terra
Terra
BassPants908134
Terra
Level 89
God Stats
7W - 9L
1,411 SR
Queue Stats
551W - 522L
1,569 Elo+
Solo
Loki
Loki
KingOfEnigma
Loki
Level 84
God Stats
9W - 6L
1,500 SR
Queue Stats
315W - 309L
2,002 Elo+
Solo
Izanami
Izanami
Matthodical
Izanami
Level 117
God Stats
24W - 11L
1,897 SR
Queue Stats
120W - 88L
1,647 Elo+
Party 2
Olorun
Olorun
Meshari2v
Olorun
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
590W - 543L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AjaxOutlaw
Fenrir
20
7 / 1 / 12
12,514
569
13,117
15,749
8,975
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 20
10,483
477
9,378
16,576
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
10 / 1 / 3
12,687
577
17,994
17,699
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
acidburn37
Aphrodite
17
2 / 3 / 13
11,261
512
8,304
14,830
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
brightgamer
Heimdallr
17
6 / 3 / 6
11,152
507
12,035
14,466
6,443
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aowsum
Cthulhu
15
2 / 3 / 0
9,535
433
10,492
15,126
15,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 5 / 3
9,688
440
11,196
19,796
20,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 2
10,357
471
8,145
18,868
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Matthodical
Izanami
17
3 / 5 / 2
10,594
482
15,234
17,085
6,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Meshari2v
Olorun
16
1 / 7 / 2
10,216
464
7,187
16,252
7,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
27
Kills
10
10
Deaths
27
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AjaxOutlaw
Fenrir
7
1
12
13
L
Cthulhu
Aowsum
Cthulhu
2
3
0
0.67
L
2
5
3
0.7
L
2
7
2
0.43
L
Izanami
Matthodical
Izanami
3
5
2
0.8
L
Olorun
Meshari2v
Olorun
1
7
2
0.29
W
2
2
20
6
W
10
1
3
11.5
W
Aphrodite
acidburn37
Aphrodite
2
3
13
2.83
W
Heimdallr
brightgamer
Heimdallr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
52,254
79,320
Taken
87,127
49,078
Mitigated
57,487
32,752
Healing
26,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AjaxOutlaw
Fenrir
13,117
4,695
0
5,016
15,749
8,975
0
5,485
10,139
0
102,583
L
Cthulhu
Aowsum
Cthulhu
10,492
1,279
334
5,915
15,126
15,483
368
1,179
13,588
41,654
0
L
11,196
450
1,468
6,930
19,796
20,010
35
7,255
12,516
42,817
0
L
8,145
1,512
0
1,064
18,868
7,824
0
3,474
15,320
0
84,946
L
Izanami
Matthodical
Izanami
15,234
11,016
0
5,424
17,085
6,793
3,256
2,877
14,158
0
95,272
L
Olorun
Meshari2v
Olorun
7,187
3,734
323
4,594
16,252
7,377
1,763
2,897
13,230
65,251
0
W
9,378
838
0
2,980
16,576
11,341
301
4,428
12,098
24,014
0
W
17,994
8,668
0
4,512
17,699
14,977
2,508
7,968
9,244
0
81,676
W
Aphrodite
acidburn37
Aphrodite
8,304
670
8,013
9,435
14,830
7,342
527
5,535
9,219
76,582
0
W
Heimdallr
brightgamer
Heimdallr
12,035
6,897
1,039
1,757
14,466
6,443
1,285
4,696
9,745
0
61,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
50,390
565
Minions Killed
542
0
Camps Cleared
0
2,104,382
Distance Traveled
1,958,413
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,514
569
146
7
0
447,585
8
L
Cthulhu
9,535
433
75
3
0
422,597
2
L
Terra
9,688
440
70
3
0
452,936
4
L
Loki
10,357
471
112
5
0
381,384
0
L
Izanami
10,594
482
155
7
0
379,793
6
L
Olorun
10,216
464
130
6
0
321,703
4
W
Khepri
10,483
477
18
1
0
443,782
13
W
Set
12,687
577
146
7
0
420,077
6
W
Aphrodite
11,261
512
163
7
0
402,075
8
W
Heimdallr
11,152
507
92
4
0
390,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role