Player Matchup

Sobek
Sobek
OmegaRezz
Sobek
Level 143
God Stats
1W - 1L
1,351 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 2
Ra
Ra
Xiwng
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,573 Elo+
Party 2
Neith
Neith
alpoxwolf
Neith
Level 47
God Stats
3W - 6L
1,358 SR
Queue Stats
149W - 150L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
l2apture
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oAnn3x
Tsukuyomi
Level 106
God Stats
7W - 10L
1,595 SR
Queue Stats
468W - 374L
1,563 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,544 Elo+

VS

Team Averages
Level 65
1,496 SR
1,320 Elo+
Tiamat
Tiamat
Alucard1440
Tiamat
Level 100
God Stats
0W - 8L
1,500 SR
Queue Stats
47W - 66L
1,178 Elo+
Party 3
Ganesha
Ganesha
AriaDotCompy
Ganesha
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 1
Eset
Eset
KatieKatte
Eset
Level 48
God Stats
3W - 5L
1,526 SR
Queue Stats
44W - 38L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Orshelack
Danzaburou
Level 81
God Stats
2W - 3L
1,456 SR
Queue Stats
55W - 43L
1,448 Elo+
Party 1
Hercules
Hercules
Sudk3rBley
Hercules
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 80L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OmegaRezz
Sobek
19
8 / 9 / 17
13,333
1,026
17,348
24,528
20,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
17
1 / 3 / 14
11,115
855
6,517
5,189
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
alpoxwolf
Neith
20
6 / 2 / 15
13,978
1,075
20,668
13,894
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
l2apture
Zhong Kui
19
8 / 5 / 20
13,727
1,056
25,341
15,215
9,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
oAnn3x
Tsukuyomi
20
16 / 4 / 17
16,253
1,250
32,109
16,665
13,993
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 6 / 14
13,520
1,040
13,230
17,437
12,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
AriaDotCompy
Ganesha
20
0 / 7 / 17
13,180
1,014
5,179
21,571
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 7 / 15
13,899
1,069
18,820
19,788
8,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Orshelack
Danzaburou
19
5 / 8 / 12
13,549
1,042
16,521
17,847
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Sudk3rBley
Hercules
19
6 / 11 / 11
12,998
1,000
14,084
33,808
28,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
91
39
Kills
22
23
Deaths
39
83
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
6
14
2
L
Ganesha
AriaDotCompy
Ganesha
0
7
17
1.21
L
6
7
15
1.93
W
Sobek
OmegaRezz
Sobek
8
9
17
1.83
L
Danzaburou
Orshelack
Danzaburou
5
8
12
1.38
L
Hercules
Sudk3rBley
Hercules
6
11
11
1.05
W
Ra
1
3
14
2.67
W
Neith
alpoxwolf
Neith
6
2
15
6.75
W
Zhong Kui
l2apture
Zhong Kui
8
5
20
3.6
W
Tsukuyomi
oAnn3x
Tsukuyomi
16
4
17
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,983
Damage
67,834
75,491
Taken
110,451
51,620
Mitigated
79,668
14,793
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,230
2,170
0
1,672
17,437
12,674
0
6,465
10,972
27,500
0
L
Ganesha
AriaDotCompy
Ganesha
5,179
610
995
2,187
21,571
22,408
0
9,046
12,525
18,937
0
L
18,820
220
2,598
2,086
19,788
8,482
0
11,573
8,215
43,583
0
W
Sobek
OmegaRezz
Sobek
17,348
1,459
304
3,542
24,528
20,382
0
12,799
11,729
34,608
0
L
Danzaburou
Orshelack
Danzaburou
16,521
9,408
0
1,403
17,847
7,722
0
7,279
10,568
0
48,763
L
Hercules
Sudk3rBley
Hercules
14,084
5,059
0
3,830
33,808
28,382
0
14,843
18,965
8,635
20,303
W
Ra
6,517
1,945
298
84
5,189
2,136
0
1,851
3,338
13,822
0
W
Neith
alpoxwolf
Neith
20,668
11,183
0
4,015
13,894
5,891
0
6,758
7,136
0
67,404
W
Zhong Kui
l2apture
Zhong Kui
25,341
1,998
640
5,278
15,215
9,218
0
8,990
6,225
35,974
0
W
Tsukuyomi
oAnn3x
Tsukuyomi
32,109
9,670
0
632
16,665
13,993
0
9,707
6,396
0
55,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
67,146
244
Minions Killed
216
6
Camps Cleared
6
900,074
Distance Traveled
1,102,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,520
1,040
44
3
2
218,555
0
L
Ganesha
13,180
1,014
2
0
0
204,303
0
L
Eset
13,899
1,069
76
6
1
262,676
0
W
Sobek
13,333
1,026
47
4
1
169,715
1
L
Danzaburou
13,549
1,042
64
5
2
206,097
0
L
Hercules
12,998
1,000
30
2
1
210,934
0
W
Ra
11,115
855
15
1
0
100,082
0
W
Neith
13,978
1,075
96
7
0
209,422
0
W
Zhong Kui
13,727
1,056
43
3
1
176,515
0
W
Tsukuyomi
16,253
1,250
43
3
4
244,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role