Player Matchup

Scylla
Scylla
GhostsUpThere
Scylla
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
15W - 9L
1,611 Elo+
Solo
King Arthur
King Arthur
MnM-TWIZ
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,571 Elo+
Party 1
Thanatos
Thanatos
OliveBranch4
Thanatos
Level 6
God Stats
5W - 2L
1,756 SR
Queue Stats
5W - 3L
1,646 Elo+
Solo
Ullr
Ullr
StoneDragon
Ullr
Level 18
God Stats
1W - 1L
1,344 SR
Queue Stats
146W - 141L
1,531 Elo+
Party 1
Cerberus
Cerberus
chuy_34023
Cerberus
Level 21
God Stats
20W - 8L
1,714 SR
Queue Stats
135W - 127L
1,591 Elo+
Party 1
Team Averages
Level 38
1,614 SR
1,590 Elo+

VS

Team Averages
Level 18
1,533 SR
1,628 Elo+
Izanami
Izanami
Goblincore
Izanami
Level 17
God Stats
11W - 17L
1,551 SR
Queue Stats
37W - 53L
1,619 Elo+
Solo
Hou Yi
Hou Yi
MarsDaPanda
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 100L
1,504 Elo+
Solo
Athena
Athena
Megatron8583
Athena
Level 29
God Stats
14W - 16L
1,552 SR
Queue Stats
162W - 157L
1,555 Elo+
Solo
Chang'e
Chang'e
SandyMcBaggins
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,876 Elo+
Solo
Nemesis
Nemesis
Yezzzzzzzzzir19
Nemesis
Level 17
God Stats
7W - 5L
1,564 SR
Queue Stats
80W - 70L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
9,785
544
8,863
8,082
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MnM-TWIZ
King Arthur
16
4 / 1 / 3
10,046
558
14,657
13,296
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
OliveBranch4
Thanatos
13
1 / 6 / 6
8,370
465
6,031
14,203
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
8,654
481
7,344
13,880
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
chuy_34023
Cerberus
13
3 / 4 / 5
8,774
487
7,346
11,746
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goblincore
Izanami
11
3 / 6 / 4
7,676
426
6,493
13,643
3,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
2
0 / 0 / 0
5,075
282
150
871
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
12
4 / 2 / 8
8,235
458
6,117
16,386
15,641
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 4
8,443
469
5,156
12,861
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
11 / 4 / 3
9,568
532
14,658
13,479
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
19
20
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Izanami
Goblincore
Izanami
3
6
4
0.83
L
Hou Yi
0
0
0
0
L
Athena
4
2
8
4
W
King Arthur
MnM-TWIZ
King Arthur
4
1
3
5.5
W
Thanatos
OliveBranch4
Thanatos
1
6
6
0.67
L
1
4
4
0.75
W
3
5
3
0.9
L
11
4
3
3.13
W
Cerberus
chuy_34023
Cerberus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
32,574
61,207
Taken
57,240
31,478
Mitigated
31,039
19,289
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,863
558
0
1,256
8,082
2,398
1,022
2,258
5,824
41,613
0
L
Izanami
Goblincore
Izanami
6,493
4,496
0
3,929
13,643
3,883
0
4,161
9,482
0
42,154
L
Hou Yi
150
0
0
70
871
204
0
466
405
0
717
L
Athena
6,117
2,457
0
1,345
16,386
15,641
0
4,844
11,157
19,023
0
W
King Arthur
MnM-TWIZ
King Arthur
14,657
2,852
0
1,345
13,296
13,146
1,874
3,904
9,392
149
69,956
W
Thanatos
OliveBranch4
Thanatos
6,031
1,682
0
9,359
14,203
4,487
0
2,721
11,482
0
40,241
L
5,156
923
786
4,667
12,861
4,707
610
3,414
9,061
38,282
0
W
7,344
4,253
0
4,791
13,880
4,283
2,319
1,226
12,654
0
53,307
L
14,658
9,113
0
785
13,479
6,604
0
3,473
9,906
0
55,784
W
Cerberus
chuy_34023
Cerberus
7,346
983
0
2,538
11,746
7,164
247
1,164
10,582
29,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
38,997
394
Minions Killed
255
0
Camps Cleared
0
1,736,624
Distance Traveled
1,360,623
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,785
544
88
5
0
352,681
0
L
Izanami
7,676
426
69
4
0
251,897
2
L
Hou Yi
5,075
282
0
0
0
51,774
1
L
Athena
8,235
458
26
1
0
370,359
3
W
King Arthur
10,046
558
124
7
0
346,360
2
W
Thanatos
8,370
465
63
4
0
369,269
3
L
Chang'e
8,443
469
82
5
0
330,133
6
W
Ullr
8,654
481
76
4
0
321,372
2
L
Nemesis
9,568
532
78
4
0
356,460
3
W
Cerberus
8,774
487
43
2
0
346,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role