Player Matchup

Thanatos
Thanatos
Darkcity98
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Dragon Noot
Sobek
Level 129
God Stats
3W - 4L
1,898 SR
Queue Stats
639W - 576L
1,607 Elo+
Party 3
Tiamat
Tiamat
TheRareJoker
Tiamat
Level 93
God Stats
15W - 6L
1,907 SR
Queue Stats
391W - 313L
1,648 Elo+
Party 3
Hou Yi
Hou Yi
ismike
Hou Yi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
miguel5254
Osiris
Level 157
God Stats
4W - 12L
1,385 SR
Queue Stats
216W - 206L
1,564 Elo+
Party 2
Team Averages
Level 125
1,638 SR
1,564 Elo+

VS

Team Averages
Level 110
1,516 SR
1,500 Elo+
Chang'e
Chang'e
BuffoonSkii
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Kairoz0911
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NobodysHome
Cu Chulainn
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RelentlessOne
Danzaburou
Level 160
God Stats
1W - 0L
1,581 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 1
Fenrir
Fenrir
mk0515
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkcity98
Thanatos
12
6 / 7 / 6
7,533
538
7,437
13,356
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 5 / 4
6,102
436
3,452
14,192
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
7 / 6 / 1
7,022
502
6,180
9,746
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
ismike
Hou Yi
6
0 / 1 / 1
4,694
335
1,239
2,775
486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
miguel5254
Osiris
13
2 / 1 / 3
7,371
527
8,904
17,944
13,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuffoonSkii
Chang'e
12
2 / 5 / 8
7,484
535
6,122
9,842
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Janus
13
4 / 4 / 5
8,299
593
4,852
7,058
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cu Chulainn
NobodysHome
Cu Chulainn
14
2 / 3 / 1
8,024
573
12,981
11,265
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
RelentlessOne
Danzaburou
15
7 / 1 / 6
9,470
676
15,037
11,426
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Fenrir
mk0515
Fenrir
13
5 / 4 / 3
8,019
573
4,689
9,486
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
17
Kills
20
20
Deaths
17
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BuffoonSkii
Chang'e
2
5
8
1.2
L
Thanatos
Darkcity98
Thanatos
6
7
6
1.29
L
2
5
4
0.8
W
Janus
4
4
5
1.63
W
Cu Chulainn
NobodysHome
Cu Chulainn
2
3
1
0.83
W
Danzaburou
RelentlessOne
Danzaburou
7
1
6
10
L
Tiamat
7
6
1
1.25
L
Hou Yi
ismike
Hou Yi
0
1
1
0.5
L
Osiris
miguel5254
Osiris
2
1
3
3.5
W
Fenrir
mk0515
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
43,681
58,013
Taken
49,077
30,546
Mitigated
22,861
20,957
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BuffoonSkii
Chang'e
6,122
454
546
3,454
9,842
5,487
0
3,584
6,028
27,181
0
L
Thanatos
Darkcity98
Thanatos
7,437
1,658
0
7,217
13,356
4,175
0
1,565
11,576
0
31,096
L
3,452
438
0
3,337
14,192
7,119
0
4,093
9,951
18,760
0
W
Janus
4,852
446
0
570
7,058
1,789
547
2,097
4,771
50,748
0
W
Cu Chulainn
NobodysHome
Cu Chulainn
12,981
3,737
0
4,271
11,265
7,646
0
779
10,486
1,002
53,424
W
Danzaburou
RelentlessOne
Danzaburou
15,037
9,250
0
8,623
11,426
4,402
2,087
1,739
9,561
0
66,314
L
Tiamat
6,180
629
0
1,651
9,746
4,801
474
4,421
5,112
30,666
0
L
Hou Yi
ismike
Hou Yi
1,239
672
0
1,082
2,775
486
0
739
2,036
0
9,858
L
Osiris
miguel5254
Osiris
8,904
2,673
0
7,670
17,944
13,965
51
0
17,377
4,134
40,337
W
Fenrir
mk0515
Fenrir
4,689
1,642
0
3,384
9,486
3,537
134
2,023
7,331
0
36,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
41,296
232
Minions Killed
421
0
Camps Cleared
0
1,181,444
Distance Traveled
1,315,433
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,484
535
40
3
0
265,692
1
L
Thanatos
7,533
538
61
4
0
271,020
2
L
Sobek
6,102
436
29
2
0
278,006
6
W
Janus
8,299
593
109
8
0
278,966
2
W
Cu Chulainn
8,024
573
94
7
0
243,656
0
W
Danzaburou
9,470
676
109
8
0
246,996
2
L
Tiamat
7,022
502
50
4
0
231,053
5
L
Hou Yi
4,694
335
17
1
0
116,565
2
L
Osiris
7,371
527
75
5
0
284,800
0
W
Fenrir
8,019
573
69
5
0
280,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role