Player Matchup

Bellona
Bellona
El-loco521
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,576 Elo+
Solo
Cerberus
Cerberus
LIME JARRITOS
Cerberus
Level 27
God Stats
3W - 1L
1,579 SR
Queue Stats
43W - 45L
1,584 Elo+
Solo
Ra
Ra
OdysseyBow
Ra
Level 19
God Stats
1W - 0L
1,744 SR
Queue Stats
73W - 46L
1,573 Elo+
Solo
Thanatos
Thanatos
OliveBranch4
Thanatos
Level 5
God Stats
5W - 2L
1,697 SR
Queue Stats
5W - 3L
1,592 Elo+
Solo
Heimdallr
Heimdallr
PaperyCarton404
Heimdallr
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 79L
1,500 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,565 Elo+

VS

Team Averages
Level 20
1,579 SR
1,534 Elo+
Sol
Sol
AolloPalingen
Sol
Level 26
God Stats
1W - 2L
1,799 SR
Queue Stats
30W - 35L
1,414 Elo+
Solo
Arachne
Arachne
BredSticcc
Arachne
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
33W - 45L
1,688 Elo+
Solo
Hel
Hel
DrShrubs
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 147L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
LorchThePorch
Jing Wei
Level 18
God Stats
10W - 8L
1,597 SR
Queue Stats
12W - 13L
1,531 Elo+
Party 1
Neith
Neith
Øöþš
Neith
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 8L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El-loco521
Bellona
15
3 / 0 / 2
9,459
526
6,656
10,317
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
LIME JARRITOS
Cerberus
16
6 / 2 / 2
9,469
526
6,586
15,641
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 2 / 5
10,629
591
12,621
13,563
5,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
OliveBranch4
Thanatos
14
3 / 2 / 3
8,667
482
4,517
12,230
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
PaperyCarton404
Heimdallr
16
6 / 0 / 6
9,966
554
20,210
15,911
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,513
417
3,373
8,213
2,396
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
BredSticcc
Arachne
12
2 / 4 / 1
7,849
436
6,033
17,311
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 1
8,579
477
11,011
13,237
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
LorchThePorch
Jing Wei
13
1 / 6 / 2
7,643
425
6,766
15,577
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Øöþš
Neith
13
0 / 7 / 0
8,174
454
8,530
13,888
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
24
Kills
6
6
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Arachne
BredSticcc
Arachne
2
4
1
0.63
L
3
4
1
0.88
W
Bellona
El-loco521
Bellona
3
0
2
4
W
Cerberus
LIME JARRITOS
Cerberus
6
2
2
3.5
L
Jing Wei
LorchThePorch
Jing Wei
1
6
2
0.33
W
6
2
5
4.25
W
Thanatos
OliveBranch4
Thanatos
3
2
3
2.25
W
Heimdallr
PaperyCarton404
Heimdallr
6
0
6
9
L
Neith
Øöþš
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,590
Damage
35,713
67,662
Taken
68,226
33,828
Mitigated
24,611
39,159
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,373
1,100
0
1,545
8,213
2,396
1,170
1,526
6,687
31,045
0
L
Arachne
BredSticcc
Arachne
6,033
4,396
0
5,678
17,311
5,260
0
2,156
15,155
0
41,042
L
11,011
478
3,885
6,816
13,237
6,829
0
3,209
10,028
43,576
0
W
Bellona
El-loco521
Bellona
6,656
2,615
0
3,267
10,317
9,942
87
2,574
7,743
0
51,935
W
Cerberus
LIME JARRITOS
Cerberus
6,586
633
0
6,823
15,641
7,334
0
4,090
11,551
52,277
0
L
Jing Wei
LorchThePorch
Jing Wei
6,766
5,789
0
3,096
15,577
4,954
0
5,042
10,535
0
38,983
W
12,621
2,049
795
6,994
13,563
5,790
1,022
1,563
12,000
84,367
0
W
Thanatos
OliveBranch4
Thanatos
4,517
1,465
0
9,373
12,230
4,252
134
887
11,343
0
44,601
W
Heimdallr
PaperyCarton404
Heimdallr
20,210
9,868
0
11,907
15,911
6,510
900
5,270
10,641
0
84,464
L
Neith
Øöþš
Neith
8,530
3,459
0
2,678
13,888
5,172
810
7,274
6,614
0
52,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,190
Gold Earned
39,758
573
Minions Killed
360
0
Camps Cleared
0
1,812,297
Distance Traveled
1,680,553
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,513
417
48
3
0
298,307
0
L
Arachne
7,849
436
62
3
0
397,170
0
L
Hel
8,579
477
74
4
0
369,818
1
W
Bellona
9,459
526
106
6
0
370,388
6
W
Cerberus
9,469
526
97
5
0
359,248
5
L
Jing Wei
7,643
425
75
4
0
305,914
2
W
Ra
10,629
591
166
9
0
359,481
2
W
Thanatos
8,667
482
82
5
0
405,153
3
W
Heimdallr
9,966
554
122
7
0
318,027
3
L
Neith
8,174
454
101
6
0
309,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role