Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
aguspro03
Chang'e
Level 43
God Stats
2W - 3L
1,547 SR
Queue Stats
76W - 61L
1,595 Elo+
Party 3
Terra
Terra
allyzuh
Terra
Level 106
God Stats
8W - 3L
1,687 SR
Queue Stats
236W - 189L
1,512 Elo+
Party 2
Awilix
Awilix
feliperto03
Awilix
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 77L
1,514 Elo+
Party 3
Ganesha
Ganesha
xAota
Ganesha
Level 21
God Stats
14W - 9L
1,759 SR
Queue Stats
100W - 65L
1,621 Elo+
Party 2
Team Averages
Level 61
1,598 SR
1,548 Elo+

VS

Team Averages
Level 55
1,504 SR
1,457 Elo+
Zeus
Zeus
AriKirin69
Zeus
Level 56
God Stats
11W - 17L
1,412 SR
Queue Stats
276W - 315L
1,445 Elo+
Party 1
Artemis
Artemis
BeeIo
Artemis
Level 44
God Stats
4W - 11L
1,514 SR
Queue Stats
351W - 406L
1,338 Elo+
Party 1
Ymir
Ymir
Gativideo
Ymir
Level 40
God Stats
6W - 7L
1,818 SR
Queue Stats
85W - 82L
1,621 Elo+
Solo
Arachne
Arachne
HomarRunsU
Arachne
Level 89
God Stats
45W - 60L
1,343 SR
Queue Stats
576W - 625L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YeetAnts
Cu Chulainn
Level 47
God Stats
4W - 5L
1,435 SR
Queue Stats
47W - 62L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 3 / 0
6,245
520
4,939
9,236
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
aguspro03
Chang'e
12
0 / 2 / 0
6,454
538
983
6,381
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
allyzuh
Terra
11
1 / 3 / 0
6,083
507
2,331
9,820
5,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Awilix
6
0 / 4 / 0
4,645
387
699
6,779
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
xAota
Ganesha
9
0 / 3 / 3
5,687
474
2,262
9,686
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,738
645
6,167
3,069
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
BeeIo
Artemis
11
4 / 0 / 1
6,470
539
7,922
3,864
1,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
11
2 / 3 / 4
6,592
549
7,179
9,933
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
HomarRunsU
Arachne
12
2 / 0 / 3
6,884
574
2,500
6,167
2,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cu Chulainn
YeetAnts
Cu Chulainn
12
1 / 1 / 1
6,805
567
4,934
4,786
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
0
1
W
5
0
2
6
W
Artemis
BeeIo
Artemis
4
0
1
4.5
W
Ymir
2
3
4
1.33
W
Arachne
HomarRunsU
Arachne
2
0
3
3.5
W
Cu Chulainn
YeetAnts
Cu Chulainn
1
1
1
1.5
L
Chang'e
aguspro03
Chang'e
0
2
0
0
L
Terra
allyzuh
Terra
1
3
0
0.33
L
Awilix
0
4
0
0
L
Ganesha
xAota
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,214
Damage
28,702
41,902
Taken
27,819
17,415
Mitigated
12,179
13,521
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,939
3,048
0
3,261
9,236
2,717
0
2,947
6,289
0
40,014
W
6,167
727
0
879
3,069
996
522
532
2,507
44,282
0
W
Artemis
BeeIo
Artemis
7,922
3,086
0
2,014
3,864
1,100
0
762
3,102
0
32,308
W
Ymir
7,179
2,387
0
1,519
9,933
4,978
29
1,500
8,433
24,965
0
W
Arachne
HomarRunsU
Arachne
2,500
1,957
0
2,374
6,167
2,130
44
945
5,110
0
41,970
W
Cu Chulainn
YeetAnts
Cu Chulainn
4,934
899
0
1,163
4,786
2,975
916
1,695
3,091
306
38,040
L
Chang'e
aguspro03
Chang'e
983
33
241
2,979
6,381
1,844
0
1,914
4,278
39,401
0
L
Terra
allyzuh
Terra
2,331
305
258
3,674
9,820
5,557
0
1,870
7,896
29,831
0
L
Awilix
699
140
0
1,953
6,779
1,788
0
1,866
4,821
0
17,190
L
Ganesha
xAota
Ganesha
2,262
149
0
1,155
9,686
5,509
0
4,374
5,272
9,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
34,489
297
Minions Killed
355
0
Camps Cleared
0
1,067,965
Distance Traveled
1,210,556
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,245
520
91
8
0
216,217
2
W
Zeus
7,738
645
84
7
0
243,816
0
W
Artemis
6,470
539
54
5
0
214,594
1
W
Ymir
6,592
549
44
4
0
232,792
4
W
Arachne
6,884
574
94
8
0
267,885
0
W
Cu Chulainn
6,805
567
79
7
0
251,469
0
L
Chang'e
6,454
538
101
8
0
233,971
5
L
Terra
6,083
507
58
5
0
247,044
1
L
Awilix
4,645
387
40
3
0
160,518
3
L
Ganesha
5,687
474
7
1
0
210,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role