Player Matchup

Erlang Shen
Erlang Shen
Danum16
Erlang Shen
Level 28
God Stats
12W - 18L
1,486 SR
Queue Stats
517W - 549L
1,391 Elo+
Solo
Arachne
Arachne
DoctorCrumpet
Arachne
Level 26
God Stats
30W - 16L
1,752 SR
Queue Stats
224W - 296L
1,379 Elo+
Solo
Nemesis
Nemesis
Je-rr-i-cho
Nemesis
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Tiamat
Tiamat
OLDozymandias
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,418 Elo+
Solo
Ra
Ra
stream mobile
Ra
Level 21
God Stats
5W - 13L
1,395 SR
Queue Stats
173W - 251L
1,295 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,364 Elo+

VS

Team Averages
Level 24
1,698 SR
1,491 Elo+
Khepri
Khepri
BGT_FLYBUCK
Khepri
Level 27
God Stats
8W - 2L
1,449 SR
Queue Stats
17W - 11L
1,248 Elo+
Solo
Danzaburou
Danzaburou
CaramelPuddle55
Danzaburou
Level 29
God Stats
8W - 13L
1,840 SR
Queue Stats
147W - 161L
1,620 Elo+
Solo
Odin
Odin
Grimm-Hatter
Odin
Level 27
God Stats
7W - 2L
1,796 SR
Queue Stats
28W - 18L
1,655 Elo+
Solo
Bakasura
Bakasura
TecitoConPan
Bakasura
Level 28
God Stats
7W - 4L
1,903 SR
Queue Stats
137W - 102L
1,645 Elo+
Solo
Raijin
Raijin
cgar1104
Raijin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Danum16
Erlang Shen
11
0 / 6 / 2
7,154
421
4,180
14,043
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
12
4 / 6 / 1
7,569
445
8,197
15,880
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Je-rr-i-cho
Nemesis
8
0 / 9 / 1
5,961
351
2,829
12,542
3,649
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 9 / 1
7,101
418
4,807
12,799
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 7 / 0
5,769
339
1,509
7,704
2,663
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
5 / 1 / 12
9,912
583
3,437
8,899
4,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
CaramelPuddle55
Danzaburou
13
8 / 2 / 13
9,519
560
13,744
12,077
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 12
8,587
505
5,858
10,628
8,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
TecitoConPan
Bakasura
15
9 / 0 / 15
10,071
592
10,013
9,940
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
cgar1104
Raijin
14
7 / 4 / 8
9,439
555
9,754
11,513
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
94
7
Kills
34
37
Deaths
9
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Khepri
5
1
12
11
W
Danzaburou
CaramelPuddle55
Danzaburou
8
2
13
7.25
L
Erlang Shen
Danum16
Erlang Shen
0
6
2
0.17
L
Arachne
4
6
1
0.75
W
5
2
12
5.5
L
Nemesis
Je-rr-i-cho
Nemesis
0
9
1
0.06
L
2
9
1
0.28
W
Bakasura
TecitoConPan
Bakasura
9
0
15
16.5
W
Raijin
cgar1104
Raijin
7
4
8
2.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
42,806
62,968
Taken
53,057
23,826
Mitigated
26,379
10,873
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,437
566
0
480
8,899
4,923
1,218
958
7,269
31,423
0
W
Danzaburou
CaramelPuddle55
Danzaburou
13,744
4,553
0
4,714
12,077
5,315
3,365
1,296
10,732
0
44,140
L
Erlang Shen
Danum16
Erlang Shen
4,180
1,547
0
4,145
14,043
5,613
0
1,041
12,607
0
31,788
L
Arachne
8,197
6,403
0
3,169
15,880
5,715
13
4,214
11,501
0
38,467
W
5,858
2,199
669
4,767
10,628
8,064
314
816
9,730
0
22,444
L
Nemesis
Je-rr-i-cho
Nemesis
2,829
778
0
630
12,542
3,649
0
1,996
10,482
0
11,797
L
4,807
237
0
2,892
12,799
6,186
271
4,120
8,164
28,414
0
W
Bakasura
TecitoConPan
Bakasura
10,013
7,096
0
3,910
9,940
3,971
3,394
311
9,617
0
46,320
W
Raijin
cgar1104
Raijin
9,754
836
0
3,550
11,513
4,106
2,212
2,308
8,813
52,473
0
L
1,509
246
0
37
7,704
2,663
0
1,820
5,534
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
47,528
198
Minions Killed
355
0
Camps Cleared
0
1,259,764
Distance Traveled
1,659,336
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,912
583
56
3
0
326,359
4
W
Danzaburou
9,519
560
51
3
0
314,874
3
L
Erlang Shen
7,154
421
66
4
0
220,298
4
L
Arachne
7,569
445
66
4
0
357,523
0
W
Odin
8,587
505
45
3
0
348,922
1
L
Nemesis
5,961
351
18
1
0
280,972
2
L
Tiamat
7,101
418
38
2
0
241,812
1
W
Bakasura
10,071
592
106
6
0
383,619
4
W
Raijin
9,439
555
97
6
0
285,562
0
L
Ra
5,769
339
10
1
0
159,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role