Player Matchup

Thor
Thor
Atheïst
Thor
Level 18
God Stats
3W - 9L
1,223 SR
Queue Stats
21W - 22L
1,481 Elo+
Party 1
Geb
Geb
Chesnaughtilus
Geb
Level 25
God Stats
3W - 1L
1,684 SR
Queue Stats
40W - 30L
1,493 Elo+
Solo
Izanami
Izanami
Gamer158
Izanami
Level 29
God Stats
60W - 68L
1,599 SR
Queue Stats
154W - 207L
1,430 Elo+
Solo
Agni
Agni
RedWickyPackage
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,498 Elo+
Party 1
Tyr
Tyr
Tranquiloo
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,530 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,487 Elo+

VS

Team Averages
Level 20
1,475 SR
1,439 Elo+
Neith
Neith
Dogeggg
Neith
Level 8
God Stats
7W - 5L
1,379 SR
Queue Stats
13W - 14L
1,289 Elo+
Solo
Thanatos
Thanatos
KKick
Thanatos
Level 28
God Stats
4W - 6L
1,253 SR
Queue Stats
14W - 11L
1,635 Elo+
Solo
Nox
Nox
Kattalakiis
Nox
Level 19
God Stats
3W - 1L
1,660 SR
Queue Stats
52W - 55L
1,448 Elo+
Solo
Ymir
Ymir
TendreRegard
Ymir
Level 18
God Stats
46W - 50L
1,515 SR
Queue Stats
260W - 292L
1,350 Elo+
Solo
Xbalanque
Xbalanque
Wiesche
Xbalanque
Level 25
God Stats
139W - 122L
1,570 SR
Queue Stats
237W - 266L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 12 / 7
11,590
1,159
19,523
23,046
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 8 / 9
11,122
1,112
6,552
19,924
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Gamer158
Izanami
13
2 / 1 / 0
8,745
875
1,239
1,813
561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 12 / 7
11,067
1,107
12,089
17,889
7,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 8
9,676
968
11,766
26,062
25,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dogeggg
Neith
18
4 / 0 / 21
11,427
1,143
11,423
8,287
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
KKick
Thanatos
17
11 / 3 / 7
11,854
1,185
12,412
10,475
4,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
12 / 3 / 16
12,508
1,251
10,635
8,188
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 21
11,261
1,126
10,901
13,182
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Wiesche
Xbalanque
19
12 / 2 / 22
13,415
1,342
34,536
16,152
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
14
Kills
40
40
Deaths
14
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thor
6
12
7
0.79
L
1
8
9
0.69
W
Neith
Dogeggg
Neith
4
0
21
14.5
L
Izanami
Gamer158
Izanami
2
1
0
2
W
Thanatos
KKick
Thanatos
11
3
7
4.83
W
12
3
16
6.67
L
4
12
7
0.63
W
1
6
21
1.92
L
1
7
8
0.71
W
Xbalanque
Wiesche
Xbalanque
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
79,907
88,734
Taken
56,284
64,534
Mitigated
32,039
4,789
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
19,523
6,162
0
884
23,046
9,703
0
5,866
17,180
0
24,999
L
6,552
517
0
912
19,924
21,406
0
6,798
12,750
16,335
0
W
Neith
Dogeggg
Neith
11,423
3,671
0
3,166
8,287
3,450
0
2,441
5,846
0
32,117
L
Izanami
Gamer158
Izanami
1,239
762
369
258
1,813
561
0
800
1,013
0
4,778
W
Thanatos
KKick
Thanatos
12,412
3,586
561
7,921
10,475
4,481
0
3,055
7,420
0
26,883
W
10,635
2,348
0
0
8,188
3,478
0
2,420
5,768
18,066
0
L
12,089
1,402
0
0
17,889
7,342
0
2,468
15,421
36,381
0
W
10,901
2,579
0
805
13,182
13,991
0
4,761
8,421
27,807
0
L
11,766
3,648
0
2,366
26,062
25,522
0
5,604
20,219
0
26,671
W
Xbalanque
Wiesche
Xbalanque
34,536
28,024
0
3,243
16,152
6,639
0
5,964
10,188
0
55,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
60,465
111
Minions Killed
201
3
Camps Cleared
6
732,817
Distance Traveled
910,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,590
1,159
15
2
1
169,229
0
L
Geb
11,122
1,112
24
2
0
178,918
0
W
Neith
11,427
1,143
40
4
1
212,908
0
L
Izanami
8,745
875
5
1
0
31,212
0
W
Thanatos
11,854
1,185
41
4
5
234,435
0
W
Nox
12,508
1,251
9
1
0
151,127
0
L
Agni
11,067
1,107
41
4
2
164,233
0
W
Ymir
11,261
1,126
43
4
0
131,778
1
L
Tyr
9,676
968
26
3
0
189,225
0
W
Xbalanque
13,415
1,342
68
7
0
180,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role