Player Matchup

Discordia
Discordia
Platinum IV
FinchWingz
Discordia
Platinum IV
Level 147
God Stats
15W - 9L
1,662 SR
Queue Stats
50W - 31L
2,010 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
Hellfincher
Cu Chulainn
Platinum IV
Level 141
God Stats
35W - 17L
1,635 SR
Queue Stats
49W - 30L
1,933 MMR
Party 2
Cerberus
Cerberus
Platinum IV
MajorMulz
Cerberus
Platinum IV
Level 159
God Stats
9W - 4L
1,532 SR
Queue Stats
49W - 31L
1,933 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,609 SR
1,959 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,691 SR
1,924 MMR
Neith
Neith
Platinum I
Ehlendir
Neith
Platinum I
Level 147
God Stats
0W - 1L
1,816 SR
Queue Stats
41W - 28L
1,934 MMR
Party 1
Sobek
Sobek
Platinum II
KeiZaal
Sobek
Platinum II
Level 121
God Stats
8W - 5L
1,815 SR
Queue Stats
40W - 28L
1,920 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
kharestu
Baron Samedi
Platinum II
Level 108
God Stats
1W - 3L
1,442 SR
Queue Stats
40W - 30L
1,920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FinchWingz
Discordia
17
5 / 0 / 6
12,849
642
18,055
5,729
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Hellfincher
Cu Chulainn
17
5 / 0 / 6
13,058
653
6,669
16,057
14,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
MajorMulz
Cerberus
16
1 / 1 / 10
13,335
667
8,398
15,948
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
PersephoneAphroditeThothGuan YuDanzaburou

VS

Bans
ScyllaHou YiAnhurCupidHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ehlendir
Neith
16
1 / 4 / 0
11,269
563
8,602
12,132
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
KeiZaal
Sobek
14
0 / 3 / 1
11,901
595
8,778
15,187
20,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
kharestu
Baron Samedi
14
0 / 4 / 1
10,685
534
8,978
11,411
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Ehlendir
Neith
1
4
0
0.25
W
Discordia
FinchWingz
Discordia
5
0
6
8
W
Cu Chulainn
Hellfincher
Cu Chulainn
5
0
6
8
L
Sobek
KeiZaal
Sobek
0
3
1
0.17
W
Cerberus
MajorMulz
Cerberus
1
1
10
6
L
Baron Samedi
kharestu
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
26,358
37,734
Taken
38,730
35,981
Mitigated
31,000
15,343
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ehlendir
Neith
8,602
4,254
0
2,873
12,132
4,720
1,484
8,379
3,341
0
81,287
W
Discordia
FinchWingz
Discordia
18,055
964
247
3,562
5,729
2,193
1,593
2,477
3,230
74,558
0
W
Cu Chulainn
Hellfincher
Cu Chulainn
6,669
1,195
0
5,282
16,057
14,285
1,277
8,191
7,628
0
84,818
L
Sobek
KeiZaal
Sobek
8,778
602
0
5,245
15,187
20,820
0
7,913
6,656
30,469
0
W
Cerberus
MajorMulz
Cerberus
8,398
284
0
6,252
15,948
19,503
460
6,740
8,709
46,804
0
L
Baron Samedi
kharestu
Baron Samedi
8,978
212
488
1,958
11,411
5,460
0
8,703
2,274
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
33,855
302
Minions Killed
255
0
Camps Cleared
0
1,213,551
Distance Traveled
1,101,671
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,269
563
135
7
0
342,991
4
W
Discordia
12,849
642
120
6
0
381,841
5
W
Cu Chulainn
13,058
653
92
5
0
425,694
5
L
Sobek
11,901
595
29
1
0
400,312
6
W
Cerberus
13,335
667
90
5
0
406,016
7
L
Baron Samedi
10,685
534
91
5
0
358,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role