Player Matchup

Thor
Thor
Clankey
Thor
Level 61
God Stats
3W - 0L
1,727 SR
Queue Stats
31W - 34L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
Colosssos333
Ne Zha
Level 109
God Stats
6W - 1L
1,299 SR
Queue Stats
85W - 70L
1,569 Elo+
Party 2
Athena
Athena
Cycle
Athena
Level 5
God Stats
3W - 0L
1,727 SR
Queue Stats
13W - 5L
1,587 Elo+
Party 2
Tiamat
Tiamat
ImNamelesss
Tiamat
Level 106
God Stats
5W - 2L
1,827 SR
Queue Stats
64W - 43L
1,626 Elo+
Party 2
Neith
Neith
reichstag54
Neith
Level 6
God Stats
13W - 5L
1,703 SR
Queue Stats
16W - 8L
1,587 Elo+
Party 2
Team Averages
Level 57
1,657 SR
1,580 Elo+

VS

Team Averages
Level 70
1,619 SR
1,544 Elo+
Anhur
Anhur
Dangerus2002
Anhur
Level 69
God Stats
14W - 11L
1,564 SR
Queue Stats
411W - 382L
1,621 Elo+
Party 1
Ao Kuang
Ao Kuang
eloloalan
Ao Kuang
Level 78
God Stats
4W - 5L
1,603 SR
Queue Stats
96W - 77L
1,545 Elo+
Party 1
Ganesha
Ganesha
mager2311
Ganesha
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Agni
Agni
salsadetomate99
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,572 Elo+
Solo
Achilles
Achilles
vishdoidao
Achilles
Level 128
God Stats
4W - 7L
1,929 SR
Queue Stats
278W - 295L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Clankey
Thor
6
0 / 0 / 1
3,363
673
1,460
3,407
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
6
2 / 1 / 1
3,710
742
1,334
4,063
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Cycle
Athena
5
1 / 2 / 2
3,661
732
1,780
3,267
1,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
6
1 / 0 / 1
3,712
742
1,436
1,287
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
2 / 0 / 1
3,587
717
2,731
2,215
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,432
686
2,180
2,707
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Ao Kuang
eloloalan
Ao Kuang
6
1 / 2 / 0
3,583
717
717
2,795
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
mager2311
Ganesha
4
0 / 1 / 1
3,117
623
565
3,319
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,457
491
0
0
0
Achilles
vishdoidao
Achilles
6
0 / 1 / 0
3,358
672
2,212
3,043
1,390
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Clankey
Thor
0
0
1
0.5
W
Ne Zha
2
1
1
2.5
W
Athena
Cycle
Athena
1
2
2
1
L
1
2
1
0.75
W
Tiamat
1
0
1
1.5
L
Ao Kuang
eloloalan
Ao Kuang
1
2
0
0.5
L
Ganesha
mager2311
Ganesha
0
1
1
0.5
W
2
0
1
2.5
L
0
0
0
0
L
Achilles
vishdoidao
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
5,674
14,239
Taken
11,864
4,434
Mitigated
4,845
6,242
Healing
1,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Clankey
Thor
1,460
580
0
1,480
3,407
1,357
0
0
3,407
0
10,361
W
Ne Zha
1,334
598
0
1,908
4,063
929
0
462
3,601
0
12,568
W
Athena
Cycle
Athena
1,780
964
0
872
3,267
1,002
0
472
2,795
5,440
0
L
2,180
1,183
0
250
2,707
1,390
0
903
1,804
0
12,045
W
Tiamat
1,436
106
0
818
1,287
825
0
348
939
9,654
0
L
Ao Kuang
eloloalan
Ao Kuang
717
189
0
182
2,795
732
0
961
1,644
10,703
0
L
Ganesha
mager2311
Ganesha
565
154
0
859
3,319
1,333
0
877
2,442
2,298
0
W
2,731
1,905
0
1,164
2,215
321
63
0
2,215
0
9,452
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
vishdoidao
Achilles
2,212
701
0
398
3,043
1,390
0
235
2,558
0
9,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
15,947
99
Minions Killed
80
0
Camps Cleared
0
506,028
Distance Traveled
363,296
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,363
673
18
4
0
95,770
1
W
Ne Zha
3,710
742
31
6
0
117,812
0
W
Athena
3,661
732
13
3
0
102,338
1
L
Anhur
3,432
686
29
6
0
89,349
0
W
Tiamat
3,712
742
26
5
0
92,633
2
L
Ao Kuang
3,583
717
31
6
0
93,169
0
L
Ganesha
3,117
623
1
0
0
80,413
0
W
Neith
3,587
717
11
2
0
97,475
0
L
Agni
2,457
491
0
0
0
0
0
L
Achilles
3,358
672
19
4
0
100,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role