Player Matchup

Ullr
Ullr
LetDaBulletsGo
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,674 Elo+
Party 1
Hel
Hel
MyNeckIsRed
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,674 Elo+
Party 1
Rama
Rama
Obi_Hwan_kenobli
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Party 1
Sun Wukong
Sun Wukong
TUPELOMAN3
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,483 Elo+
Solo
Bacchus
Bacchus
zomboymc_salcedo
Bacchus
Level 17
God Stats
0W - 2L
1,267 SR
Queue Stats
54W - 81L
1,363 Elo+
Solo
Team Averages
Level 38
1,453 SR
1,574 Elo+

VS

Team Averages
Level 81
1,463 SR
1,566 Elo+
Tyr
Tyr
BlackPhoenix996
Tyr
Level 128
God Stats
9W - 7L
1,736 SR
Queue Stats
182W - 182L
1,532 Elo+
Party 2
Ganesha
Ganesha
Nighthawks72582
Ganesha
Level 22
God Stats
4W - 5L
1,303 SR
Queue Stats
184W - 205L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
OAC FallenAngel
Baron Samedi
Level 121
God Stats
9W - 4L
1,492 SR
Queue Stats
219W - 191L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
XEli3Nightma3
Nu Wa
Level 121
God Stats
4W - 4L
1,285 SR
Queue Stats
285W - 270L
1,574 Elo+
Party 2
Zeus
Zeus
тнєкιиgСσσℓнєяσ
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
7,207
721
3,680
13,389
5,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 10 / 5
7,207
721
7,285
12,188
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 9 / 4
7,512
751
7,472
12,476
4,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TUPELOMAN3
Sun Wukong
14
1 / 6 / 6
7,511
751
9,214
19,096
9,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 3
8,320
832
10,647
15,934
21,235
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 27
9,759
976
6,644
15,637
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 2 / 34
8,567
857
2,831
21,692
19,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
OAC FallenAngel
Baron Samedi
16
5 / 2 / 32
9,501
950
15,462
11,817
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 25
9,178
918
11,532
8,457
3,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
26 / 1 / 14
11,740
1,174
28,241
8,333
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
173
7
Kills
41
41
Deaths
11
23
Assists
132
Player
Kills
Deaths
Assists
KDA
W
6
2
27
9.75
L
1
9
5
0.39
L
0
10
5
0.25
W
0
2
34
8.5
W
Baron Samedi
OAC FallenAngel
Baron Samedi
5
2
32
10.5
L
2
9
4
0.44
L
Sun Wukong
TUPELOMAN3
Sun Wukong
1
6
6
0.67
W
4
4
25
4.13
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,298
Damage
64,710
73,083
Taken
65,936
47,025
Mitigated
48,448
14,819
Healing
37,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,644
1,304
1,717
7,664
15,637
14,835
523
3,148
12,489
0
12,322
L
3,680
2,218
0
649
13,389
5,276
0
11,185
2,204
0
9,142
L
7,285
443
2,879
1,593
12,188
6,114
0
9,559
2,629
17,714
0
W
2,831
417
1,436
8,413
21,692
19,556
506
6,468
15,224
5,536
0
W
Baron Samedi
OAC FallenAngel
Baron Samedi
15,462
1,182
6,287
5,071
11,817
6,818
1,460
3,794
8,023
29,071
0
L
7,472
5,443
574
1,382
12,476
4,717
0
10,932
1,544
0
15,183
L
Sun Wukong
TUPELOMAN3
Sun Wukong
9,214
2,352
694
4,620
19,096
9,683
0
14,773
4,323
689
19,591
W
11,532
2,472
956
938
8,457
3,338
2,242
2,107
6,350
26,517
0
L
10,647
1,017
1,135
1,293
15,934
21,235
0
11,617
4,317
20,037
0
W
28,241
3,700
2,615
2,580
8,333
3,901
511
2,976
5,357
48,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
48,745
72
Minions Killed
101
0
Camps Cleared
0
761,186
Distance Traveled
943,387
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,759
976
13
1
0
203,770
0
L
Ullr
7,207
721
13
1
0
131,368
1
L
Hel
7,207
721
20
2
0
141,678
0
W
Ganesha
8,567
857
0
0
0
196,828
0
W
Baron Samedi
9,501
950
27
3
0
184,895
1
L
Rama
7,512
751
13
1
0
133,638
0
L
Sun Wukong
7,511
751
15
2
0
175,282
0
W
Nu Wa
9,178
918
23
2
0
191,283
0
L
Bacchus
8,320
832
11
1
0
179,220
0
W
Zeus
11,740
1,174
38
4
0
166,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role