Player Matchup

Jing Wei
Jing Wei
Bouifyoudont
Jing Wei
Level 60
God Stats
15W - 45L
1,409 SR
Queue Stats
880W - 893L
1,467 Elo+
Party 2
Hel
Hel
D_W_A_M_N
Hel
Level 60
God Stats
29W - 25L
1,585 SR
Queue Stats
681W - 698L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WMShadow
Cu Chulainn
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
WhisperingDeath9
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,169 Elo+
Party 1
Arachne
Arachne
jacoby_bourbon
Arachne
Level 65
God Stats
25W - 31L
1,484 SR
Queue Stats
667W - 682L
1,451 Elo+
Party 2
Team Averages
Level 76
1,496 SR
1,408 Elo+

VS

Team Averages
Level 72
1,581 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Shoto Beni
Bellona
Level 81
God Stats
8W - 4L
1,780 SR
Queue Stats
979W - 962L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
The_Lost_God999
Erlang Shen
Level 83
God Stats
4W - 8L
1,445 SR
Queue Stats
151W - 137L
1,473 Elo+
Solo
Cthulhu
Cthulhu
TossMeSalad8566
Cthulhu
Level 45
God Stats
8W - 10L
1,312 SR
Queue Stats
108W - 134L
1,396 Elo+
Solo
Neith
Neith
llGordoPhantomll
Neith
Level 68
God Stats
10W - 9L
1,869 SR
Queue Stats
180W - 195L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bouifyoudont
Jing Wei
13
1 / 3 / 3
8,240
458
5,685
8,353
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 1
9,817
545
9,279
7,380
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
WMShadow
Cu Chulainn
15
4 / 2 / 3
9,510
528
10,348
14,055
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 4
8,273
460
6,065
14,637
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 0 / 4
10,980
610
9,639
15,662
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 2 / 0
8,991
500
4,599
9,062
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Shoto Beni
Bellona
13
3 / 5 / 2
7,902
439
6,289
18,341
11,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
The_Lost_God999
Erlang Shen
13
2 / 2 / 3
8,770
487
7,095
14,832
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,714
429
5,497
12,553
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 3
8,414
467
11,125
8,023
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
8
8
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Jing Wei
Bouifyoudont
Jing Wei
1
3
3
0.83
W
5
0
1
5.5
L
Bellona
Shoto Beni
Bellona
3
5
2
0.8
L
Erlang Shen
The_Lost_God999
Erlang Shen
2
2
3
1.75
L
0
3
0
0
W
Cu Chulainn
WMShadow
Cu Chulainn
4
2
3
2.75
W
0
3
4
0.67
W
4
0
4
6
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
34,605
60,087
Taken
62,811
37,907
Mitigated
37,260
25,181
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,599
459
0
3,436
9,062
4,499
436
4,833
3,833
57,495
0
W
Jing Wei
Bouifyoudont
Jing Wei
5,685
4,112
0
715
8,353
2,529
0
534
7,757
0
36,181
W
9,279
666
3,225
5,947
7,380
2,591
164
3,126
3,804
56,368
0
L
Bellona
Shoto Beni
Bellona
6,289
3,475
0
6,667
18,341
11,283
0
2,604
15,569
0
51,056
L
Erlang Shen
The_Lost_God999
Erlang Shen
7,095
3,212
0
3,981
14,832
11,117
0
4,685
10,062
0
36,564
L
5,497
1,124
0
2,614
12,553
7,087
36
1,953
10,115
49,250
0
W
Cu Chulainn
WMShadow
Cu Chulainn
10,348
1,751
0
5,205
14,055
10,520
240
3,904
9,701
9,120
45,481
W
6,065
1,179
246
3,146
14,637
11,567
0
711
13,891
34,814
0
W
9,639
6,565
0
6,697
15,662
10,700
225
802
14,838
0
106,827
L
11,125
4,333
0
2,917
8,023
3,274
0
2,343
5,586
0
61,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,820
Gold Earned
41,791
506
Minions Killed
457
0
Camps Cleared
0
1,761,104
Distance Traveled
1,610,620
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,991
500
128
7
0
273,730
4
W
Jing Wei
8,240
458
79
4
0
351,786
2
W
Hel
9,817
545
113
6
0
336,598
5
L
Bellona
7,902
439
73
4
0
335,921
2
L
Erlang Shen
8,770
487
63
4
0
347,000
2
L
Cthulhu
7,714
429
85
5
0
334,788
2
W
Cu Chulainn
9,510
528
99
6
0
341,006
5
W
Ymir
8,273
460
51
3
0
331,495
3
W
Arachne
10,980
610
164
9
0
400,219
4
L
Neith
8,414
467
108
6
0
319,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role