Player Matchup

Tiamat
Tiamat
Mrlogotek
Tiamat
Level 123
God Stats
1W - 2L
1,234 SR
Queue Stats
125W - 96L
1,645 Elo+
Party 1
Fenrir
Fenrir
WIIIZAD76
Fenrir
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 133L
1,659 Elo+
Party 1
Achilles
Achilles
duke76120
Achilles
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 91L
1,658 Elo+
Party 1
Artio
Artio
grawiz76
Artio
Level 94
God Stats
7W - 4L
1,203 SR
Queue Stats
118W - 100L
1,673 Elo+
Party 1
Medusa
Medusa
piins
Medusa
Level 27
God Stats
45W - 24L
1,690 SR
Queue Stats
52W - 32L
1,635 Elo+
Party 1
Team Averages
Level 94
1,425 SR
1,654 Elo+

VS

Team Averages
Level 59
1,501 SR
1,515 Elo+
Aphrodite
Aphrodite
AHime96
Aphrodite
Level 42
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 44L
1,675 Elo+
Party 3
Izanami
Izanami
KingPJE96
Izanami
Level 36
God Stats
0W - 2L
1,803 SR
Queue Stats
77W - 70L
1,423 Elo+
Party 3
Ra
Ra
RWarren95
Ra
Level 29
God Stats
4W - 3L
1,534 SR
Queue Stats
45W - 44L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
hotachy
Cthulhu
Level 28
God Stats
4W - 7L
1,145 SR
Queue Stats
411W - 433L
1,504 Elo+
Party 2
Ravana
Ravana
nonsensemadness
Ravana
Level 159
God Stats
6W - 7L
1,521 SR
Queue Stats
146W - 179L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mrlogotek
Tiamat
11
4 / 1 / 4
6,572
657
5,750
3,275
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
WIIIZAD76
Fenrir
12
7 / 0 / 3
7,118
712
4,250
6,695
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
duke76120
Achilles
12
3 / 0 / 3
6,655
666
5,414
6,222
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
grawiz76
Artio
10
1 / 0 / 7
6,008
601
1,522
7,461
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
piins
Medusa
10
3 / 0 / 1
5,826
583
3,020
2,233
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AHime96
Aphrodite
7
0 / 4 / 0
4,332
433
1,337
4,283
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
KingPJE96
Izanami
7
0 / 2 / 0
4,613
461
1,956
4,763
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

9
1 / 5 / 0
5,236
524
1,030
6,101
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hotachy
Cthulhu
9
0 / 4 / 0
5,047
505
3,821
10,076
3,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,810
481
1,744
6,184
1,803
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
18
Kills
1
1
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AHime96
Aphrodite
0
4
0
0
L
Izanami
KingPJE96
Izanami
0
2
0
0
W
Tiamat
Mrlogotek
Tiamat
4
1
4
6
L
1
5
0
0.2
W
Fenrir
WIIIZAD76
Fenrir
7
0
3
8.5
W
Achilles
duke76120
Achilles
3
0
3
4.5
W
Artio
grawiz76
Artio
1
0
7
4.5
L
Cthulhu
hotachy
Cthulhu
0
4
0
0
L
0
3
0
0
W
Medusa
piins
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
9,888
25,886
Taken
31,407
14,126
Mitigated
10,385
10,621
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AHime96
Aphrodite
1,337
422
310
854
4,283
2,120
0
1,553
2,664
10,057
0
L
Izanami
KingPJE96
Izanami
1,956
727
0
1,205
4,763
1,179
0
1,419
3,288
0
21,645
W
Tiamat
Mrlogotek
Tiamat
5,750
270
195
1,142
3,275
1,598
153
585
2,690
30,201
0
L
1,030
271
52
1,555
6,101
1,837
205
3,246
2,501
26,764
0
W
Fenrir
WIIIZAD76
Fenrir
4,250
1,323
0
3,479
6,695
2,463
0
115
6,580
0
37,240
W
Achilles
duke76120
Achilles
5,414
2,086
0
1,594
6,222
4,732
244
3,821
2,401
0
30,369
W
Artio
grawiz76
Artio
1,522
316
537
3,368
7,461
4,667
324
1,070
6,391
13,737
0
L
Cthulhu
hotachy
Cthulhu
3,821
1,169
0
2,671
10,076
3,446
0
27
10,049
17,738
0
L
1,744
512
0
2,042
6,184
1,803
0
501
5,633
0
24,715
W
Medusa
piins
Medusa
3,020
1,110
0
306
2,233
666
463
597
1,636
0
25,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
24,038
293
Minions Killed
217
0
Camps Cleared
0
1,024,347
Distance Traveled
894,406
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,332
433
26
3
0
178,745
3
L
Izanami
4,613
461
46
5
0
186,606
2
W
Tiamat
6,572
657
63
6
0
218,248
1
L
Ra
5,236
524
54
5
0
173,007
5
W
Fenrir
7,118
712
78
8
0
223,227
3
W
Achilles
6,655
666
73
7
0
184,483
0
W
Artio
6,008
601
29
3
0
199,494
2
L
Cthulhu
5,047
505
38
4
0
173,994
0
L
Ravana
4,810
481
53
5
0
182,054
1
W
Medusa
5,826
583
50
5
0
198,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role