Player Matchup

Amaterasu
Amaterasu
Explos95
Amaterasu
Level 55
God Stats
37W - 37L
1,468 SR
Queue Stats
97W - 116L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
Faolain20
Baron Samedi
Level 61
God Stats
14W - 5L
1,476 SR
Queue Stats
109W - 124L
1,416 Elo+
Party 1
Artemis
Artemis
McBrutiDerGnom
Artemis
Level 57
God Stats
15W - 16L
1,534 SR
Queue Stats
104W - 131L
1,404 Elo+
Party 1
Ares
Ares
SerNaseweiss
Ares
Level 47
God Stats
13W - 15L
1,509 SR
Queue Stats
110W - 126L
1,441 Elo+
Party 1
Pele
Pele
onewickedcookie
Pele
Level 34
God Stats
1W - 3L
1,167 SR
Queue Stats
65W - 81L
1,434 Elo+
Party 1
Team Averages
Level 51
1,431 SR
1,425 Elo+

VS

Team Averages
Level 51
1,492 SR
1,418 Elo+
Neith
Neith
EastAmoeba4560
Neith
Level 7
God Stats
20W - 7L
1,657 SR
Queue Stats
147W - 131L
1,487 Elo+
Party 2
Tiamat
Tiamat
HL Gaius Julius
Tiamat
Level 109
God Stats
8W - 15L
1,477 SR
Queue Stats
253W - 263L
1,439 Elo+
Party 2
Mulan
Mulan
IronDMN1154
Mulan
Level 35
God Stats
7W - 6L
1,466 SR
Queue Stats
10W - 13L
1,197 Elo+
Solo
Nemesis
Nemesis
Shabbona1
Nemesis
Level 62
God Stats
3W - 8L
1,360 SR
Queue Stats
25W - 32L
1,501 Elo+
Party 2
Thoth
Thoth
ToastyYoshi2702
Thoth
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Explos95
Amaterasu
11
1 / 0 / 2
6,112
611
3,654
7,603
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Faolain20
Baron Samedi
12
5 / 1 / 1
6,734
673
4,506
5,716
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 2
5,047
505
3,730
5,049
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 4
4,887
489
3,056
7,217
2,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 0
5,532
553
2,302
6,161
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,464
546
5,291
5,874
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 3 / 0
5,215
522
3,715
8,557
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 0
5,181
518
4,052
6,837
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Shabbona1
Nemesis
7
1 / 5 / 1
4,886
489
3,235
8,009
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,570
457
702
2,252
502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
3
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Amaterasu
Explos95
Amaterasu
1
0
2
2
W
Baron Samedi
Faolain20
Baron Samedi
5
1
1
5.5
L
2
3
0
0.67
L
0
3
0
0
W
3
2
2
2
W
1
0
4
3
L
Nemesis
Shabbona1
Nemesis
1
5
1
0.3
L
0
1
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
16,995
31,746
Taken
31,529
11,523
Mitigated
14,018
16,362
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,291
2,166
0
1,061
5,874
1,659
468
1,698
4,176
0
36,905
W
Amaterasu
Explos95
Amaterasu
3,654
1,864
0
5,693
7,603
3,621
374
0
7,603
0
28,528
W
Baron Samedi
Faolain20
Baron Samedi
4,506
466
0
2,288
5,716
2,311
656
1,326
4,390
34,237
0
L
3,715
934
381
2,540
8,557
5,141
165
2,566
5,991
15,904
0
L
4,052
1,215
0
1,665
6,837
4,345
46
0
6,837
0
23,340
W
3,730
1,327
0
1,997
5,049
1,329
0
1,341
3,708
0
17,597
W
3,056
132
168
3,415
7,217
2,675
0
1,525
5,692
15,003
0
L
Nemesis
Shabbona1
Nemesis
3,235
1,213
0
1,888
8,009
2,371
0
2,620
5,389
0
19,411
L
702
37
0
742
2,252
502
0
678
1,574
13,207
0
W
2,302
554
0
2,801
6,161
1,587
0
225
5,936
0
27,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
25,316
237
Minions Killed
203
0
Camps Cleared
0
935,972
Distance Traveled
834,083
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,464
546
74
7
0
168,708
2
W
Amaterasu
6,112
611
65
7
0
187,664
1
W
Baron Samedi
6,734
673
70
7
0
177,830
1
L
Tiamat
5,215
522
20
2
0
155,937
5
L
Mulan
5,181
518
49
5
0
171,009
1
W
Artemis
5,047
505
24
2
0
157,551
2
W
Ares
4,887
489
22
2
0
211,966
4
L
Nemesis
4,886
489
41
4
0
187,160
0
L
Thoth
4,570
457
19
2
0
151,269
0
W
Pele
5,532
553
56
6
0
200,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role