Player Matchup

Ymir
Ymir
ArrowToTheNeith
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MBlackout23
Tsukuyomi
Level 85
God Stats
4W - 4L
1,712 SR
Queue Stats
120W - 126L
1,514 Elo+
Solo
Cupid
Cupid
Meako22
Cupid
Level 55
God Stats
11W - 7L
1,872 SR
Queue Stats
536W - 515L
1,520 Elo+
Solo
Ares
Ares
bonie the bunny
Ares
Level 120
God Stats
3W - 3L
1,901 SR
Queue Stats
485W - 500L
1,473 Elo+
Party 1
Tiamat
Tiamat
tomm_bomb04
Tiamat
Level 97
God Stats
13W - 12L
1,565 SR
Queue Stats
260W - 232L
1,570 Elo+
Solo
Team Averages
Level 103
1,710 SR
1,515 Elo+

VS

Team Averages
Level 98
1,522 SR
1,552 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DaniMasos69
Bellona
Level 86
God Stats
7W - 11L
1,337 SR
Queue Stats
521W - 501L
1,486 Elo+
Solo
Tyr
Tyr
FR15BEE
Tyr
Level 107
God Stats
9W - 7L
1,602 SR
Queue Stats
480W - 438L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
SirDrill
Danzaburou
Level 59
God Stats
20W - 19L
1,500 SR
Queue Stats
67W - 62L
1,712 Elo+
Solo
Tiamat
Tiamat
XG x TRIP3Y
Tiamat
Level 88
God Stats
18W - 13L
1,672 SR
Queue Stats
307W - 283L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,732
481
7,620
10,411
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
MBlackout23
Tsukuyomi
12
4 / 4 / 0
7,102
507
6,581
10,333
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Meako22
Cupid
13
2 / 1 / 2
7,179
513
4,617
6,442
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 5 / 4
5,741
410
5,109
13,183
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
11
1 / 5 / 0
6,551
468
6,167
8,649
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
3 / 2 / 8
7,075
505
8,127
7,097
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DaniMasos69
Bellona
13
4 / 2 / 3
7,755
554
4,025
9,642
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
13
2 / 0 / 1
7,722
552
9,126
14,397
7,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
SirDrill
Danzaburou
12
3 / 3 / 5
7,252
518
5,633
8,559
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
4 / 1 / 5
7,418
530
7,903
6,821
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
16
16
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
2
8
3.5
L
0
1
0
0
W
Bellona
DaniMasos69
Bellona
4
2
3
2.75
W
Tyr
2
0
1
2.5
L
Tsukuyomi
MBlackout23
Tsukuyomi
4
4
0
1
L
Cupid
Meako22
Cupid
2
1
2
3
W
Danzaburou
SirDrill
Danzaburou
3
3
5
1.83
W
Tiamat
4
1
5
6.5
L
0
5
4
0.4
L
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
34,814
49,018
Taken
46,516
28,454
Mitigated
22,036
14,138
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,127
1,403
0
1,863
7,097
2,093
0
2,174
4,849
32,372
0
L
7,620
2,552
0
4,256
10,411
9,468
0
322
10,089
42,868
0
W
Bellona
DaniMasos69
Bellona
4,025
1,340
0
1,740
9,642
4,563
0
2,176
7,264
0
47,234
W
Tyr
9,126
2,198
0
7,035
14,397
7,646
247
7,691
6,013
0
48,542
L
Tsukuyomi
MBlackout23
Tsukuyomi
6,581
1,332
0
2,954
10,333
3,555
0
2,588
7,573
0
40,820
L
Cupid
Meako22
Cupid
4,617
4,138
108
2,838
6,442
2,262
1,305
1,947
4,449
0
47,776
W
Danzaburou
SirDrill
Danzaburou
5,633
3,759
0
2,293
8,559
2,949
0
2,110
6,433
0
30,597
W
Tiamat
7,903
1,266
0
2,058
6,821
4,785
0
3,608
3,061
28,241
0
L
5,109
678
0
2,196
13,183
7,157
0
6,054
7,001
11,460
0
L
Tiamat
6,167
404
0
1,786
8,649
6,012
0
4,440
3,876
37,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
37,222
342
Minions Killed
356
0
Camps Cleared
0
1,168,088
Distance Traveled
1,270,904
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,075
505
52
4
0
234,798
3
L
Ymir
6,732
481
77
6
0
239,864
1
W
Bellona
7,755
554
87
6
0
280,894
4
W
Tyr
7,722
552
91
7
0
252,860
0
L
Tsukuyomi
7,102
507
82
6
0
273,556
3
L
Cupid
7,179
513
80
6
0
216,132
3
W
Danzaburou
7,252
518
63
5
0
247,842
5
W
Tiamat
7,418
530
63
5
0
254,510
2
L
Ares
5,741
410
11
1
0
208,548
0
L
Tiamat
6,551
468
92
7
0
229,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role