Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SoundedRegent
Guan Yu
Level 148
God Stats
18W - 15L
1,556 SR
Queue Stats
509W - 469L
1,547 Elo+
Party 1
Athena
Athena
TheReaperzz
Athena
Level 39
God Stats
8W - 6L
1,500 SR
Queue Stats
34W - 32L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
starandlight
Xbalanque
Level 109
God Stats
6W - 7L
1,406 SR
Queue Stats
53W - 44L
1,607 Elo+
Party 1
Team Averages
Level 116
1,492 SR
1,552 Elo+

VS

Team Averages
Level 74
1,599 SR
1,547 Elo+
Ymir
Ymir
Bloody_Cristus
Ymir
Level 29
God Stats
5W - 2L
1,823 SR
Queue Stats
33W - 30L
1,459 Elo+
Party 3
Pele
Pele
ExOs_xNeKo
Pele
Level 102
God Stats
12W - 8L
1,662 SR
Queue Stats
740W - 709L
1,460 Elo+
Party 2
Izanami
Izanami
Gianter9
Izanami
Level 103
God Stats
17W - 10L
1,582 SR
Queue Stats
60W - 53L
1,473 Elo+
Party 3
Anubis
Anubis
MAD0605
Anubis
Level 120
God Stats
12W - 7L
1,259 SR
Queue Stats
1,222W - 701L
1,592 Elo+
Party 2
Hades
Hades
uvlPrince
Hades
Level 14
God Stats
6W - 2L
1,668 SR
Queue Stats
81W - 22L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 1
6,167
561
4,602
6,909
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
 
Janus
10
0 / 3 / 1
6,095
554
1,203
5,445
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
12
4 / 1 / 2
6,850
623
4,250
7,186
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
10
2 / 4 / 8
6,367
579
4,839
11,109
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
starandlight
Xbalanque
10
7 / 5 / 1
6,718
611
7,925
9,374
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 7
6,430
585
4,561
8,124
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 2
5,964
542
3,561
8,300
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Gianter9
Izanami
12
7 / 5 / 1
7,633
694
8,043
9,718
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
MAD0605
Anubis
13
3 / 1 / 0
7,009
637
4,105
6,348
2,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
uvlPrince
Hades
13
2 / 1 / 3
7,174
652
4,032
4,082
1,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
13
Kills
16
16
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
L
Janus
 
Janus
0
3
1
0.17
W
1
4
7
1.13
W
3
2
2
2
W
Izanami
Gianter9
Izanami
7
5
1
1.5
W
Anubis
MAD0605
Anubis
3
1
0
3
L
Guan Yu
4
1
2
5
L
Athena
2
4
8
1.5
L
Xbalanque
starandlight
Xbalanque
7
5
1
1.5
W
Hades
uvlPrince
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
24,302
40,023
Taken
36,572
14,339
Mitigated
13,898
13,344
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,602
724
0
2,588
6,909
2,726
455
3,816
3,093
34,674
0
L
Janus
 
Janus
1,203
0
0
1,070
5,445
1,446
0
2,058
3,387
35,190
0
W
4,561
553
0
1,101
8,124
3,924
0
2,325
5,799
15,161
0
W
3,561
876
0
3,120
8,300
2,098
0
1,621
6,598
0
27,876
W
Izanami
Gianter9
Izanami
8,043
5,790
0
3,231
9,718
3,605
461
1,451
8,267
0
43,478
W
Anubis
MAD0605
Anubis
4,105
189
0
4,141
6,348
2,785
0
3,616
2,374
44,098
0
L
Guan Yu
4,250
1,063
389
3,521
7,186
2,880
0
1,842
5,344
0
40,622
L
Athena
4,839
2,074
0
2,500
11,109
4,932
0
3,690
7,419
14,504
0
L
Xbalanque
starandlight
Xbalanque
7,925
3,548
0
3,276
9,374
2,355
390
1,292
8,082
0
35,823
W
Hades
uvlPrince
Hades
4,032
128
565
2,344
4,082
1,486
0
1,080
2,890
45,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
34,210
341
Minions Killed
350
0
Camps Cleared
0
1,058,725
Distance Traveled
993,445
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,167
561
73
7
0
189,593
1
L
Janus
6,095
554
87
8
0
202,056
5
W
Ymir
6,430
585
16
1
0
207,973
4
W
Pele
5,964
542
50
5
0
204,340
2
W
Izanami
7,633
694
74
7
0
206,083
6
W
Anubis
7,009
637
113
10
0
170,600
3
L
Guan Yu
6,850
623
91
8
0
250,666
5
L
Athena
6,367
579
24
2
0
229,009
3
L
Xbalanque
6,718
611
66
6
0
187,401
1
W
Hades
7,174
652
97
9
0
204,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role