Player Matchup

Neith
Neith
Palpoule
Neith
Level 66
God Stats
9W - 23L
1,326 SR
Queue Stats
324W - 473L
1,275 Elo+
Party 2
Ymir
Ymir
Raychill
Ymir
Level 88
God Stats
18W - 32L
1,655 SR
Queue Stats
428W - 605L
1,363 Elo+
Party 2
Tiamat
Tiamat
Risson94
Tiamat
Level 73
God Stats
1W - 6L
1,500 SR
Queue Stats
416W - 567L
1,370 Elo+
Party 2
Bellona
Bellona
baaaaaaazinga
Bellona
Level 44
God Stats
20W - 47L
1,226 SR
Queue Stats
23W - 54L
1,240 Elo+
Solo
Loki
Loki
bbanan
Loki
Level 123
God Stats
8W - 25L
1,485 SR
Queue Stats
617W - 672L
1,400 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,330 Elo+

VS

Team Averages
Level 98
1,383 SR
1,363 Elo+
Hachiman
Hachiman
Draconeyy
Hachiman
Level 141
God Stats
1W - 3L
1,187 SR
Queue Stats
60W - 111L
1,342 Elo+
Party 1
Kuzenbo
Kuzenbo
Godlysacrifice
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 79L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
Ulerr
Ao Kuang
Level 49
God Stats
12W - 4L
1,191 SR
Queue Stats
262W - 268L
1,385 Elo+
Solo
Ra
Ra
sqrl28
Ra
Level 46
God Stats
11W - 9L
1,590 SR
Queue Stats
284W - 289L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Раакалайнен
Danzaburou
Level 100
God Stats
14W - 11L
1,446 SR
Queue Stats
70W - 78L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Palpoule
Neith
10
0 / 3 / 1
5,780
385
3,436
6,276
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 2 / 0
6,682
445
3,589
8,486
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Risson94
Tiamat
12
0 / 4 / 1
6,548
437
3,464
8,035
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
11
0 / 3 / 0
6,470
431
3,329
9,144
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
bbanan
Loki
12
3 / 1 / 0
7,394
493
2,362
6,440
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Draconeyy
Hachiman
12
1 / 0 / 4
6,584
439
2,332
2,469
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 1 / 5
6,369
425
4,455
7,674
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Ulerr
Ao Kuang
13
4 / 0 / 4
7,730
515
7,711
10,337
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
16
6 / 3 / 1
9,345
623
4,486
6,776
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 0 / 2
8,652
577
6,529
7,533
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
13
13
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Draconeyy
Hachiman
1
0
4
3
W
0
1
5
2.5
L
Neith
Palpoule
Neith
0
3
1
0.17
L
Ymir
1
2
0
0.5
L
Tiamat
Risson94
Tiamat
0
4
1
0.13
W
Ao Kuang
Ulerr
Ao Kuang
4
0
4
6
L
Bellona
0
3
0
0
L
Loki
bbanan
Loki
3
1
0
3
W
Ra
6
3
1
2.17
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,180
Damage
25,513
38,381
Taken
34,789
20,588
Mitigated
18,214
7,716
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Draconeyy
Hachiman
2,332
504
0
1,256
2,469
836
0
935
1,534
0
29,130
W
4,455
1,898
684
1,349
7,674
8,673
0
1,791
5,883
25,845
4,212
L
Neith
Palpoule
Neith
3,436
1,405
0
543
6,276
2,275
522
3,313
2,937
0
33,236
L
Ymir
3,589
646
0
811
8,486
6,393
0
3,196
5,266
22,198
0
L
Tiamat
Risson94
Tiamat
3,464
451
0
2,107
8,035
3,578
550
5,493
2,330
34,857
0
W
Ao Kuang
Ulerr
Ao Kuang
7,711
1,799
0
5,624
10,337
3,438
0
2,128
8,134
38,592
0
L
Bellona
3,329
840
0
1,928
9,144
6,301
0
2,042
7,102
0
26,894
L
Loki
bbanan
Loki
2,362
564
0
2,327
6,440
2,041
0
2,136
4,195
0
37,864
W
Ra
4,486
239
528
2,821
6,776
2,598
0
1,617
5,159
64,787
0
W
6,529
3,171
234
6,369
7,533
2,669
148
582
6,751
0
59,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
38,680
298
Minions Killed
429
0
Camps Cleared
0
1,297,153
Distance Traveled
1,366,185
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,584
439
70
5
0
252,617
1
W
Kuzenbo
6,369
425
33
2
0
262,369
7
L
Neith
5,780
385
66
4
0
264,832
5
L
Ymir
6,682
445
44
3
0
272,564
3
L
Tiamat
6,548
437
53
4
0
259,350
4
W
Ao Kuang
7,730
515
65
4
0
325,079
0
L
Bellona
6,470
431
59
4
0
203,327
0
L
Loki
7,394
493
76
5
0
297,080
1
W
Ra
9,345
623
133
9
0
304,183
4
W
Danzaburou
8,652
577
128
9
0
221,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role