Player Matchup

Serqet
Serqet
Arthur9
Serqet
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 21L
1,277 Elo+
Party 2
Tiamat
Tiamat
Dragoneldester
Tiamat
Level 13
God Stats
16W - 14L
1,519 SR
Queue Stats
79W - 61L
1,344 Elo+
Solo
Neith
Neith
MikeyGEazy
Neith
Level 18
God Stats
15W - 12L
1,438 SR
Queue Stats
22W - 28L
1,379 Elo+
Solo
Terra
Terra
Tarjetas
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,273 Elo+
Party 2
Nox
Nox
Флеверти
Nox
Level 23
God Stats
0W - 1L
1,555 SR
Queue Stats
6W - 8L
1,187 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,292 Elo+

VS

Team Averages
Level 18
1,520 SR
1,432 Elo+
Bellona
Bellona
NotSuper11
Bellona
Level 5
God Stats
15W - 14L
1,502 SR
Queue Stats
104W - 107L
1,322 Elo+
Party 1
Ares
Ares
TastyTomato8145
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Z3lyoss
Neith
Level 25
God Stats
18W - 17L
1,507 SR
Queue Stats
71W - 63L
1,451 Elo+
Solo
Merlin
Merlin
alextron777
Merlin
Level 28
God Stats
17W - 17L
1,568 SR
Queue Stats
96W - 89L
1,505 Elo+
Solo
Loki
Loki
guimaga
Loki
Level 29
God Stats
7W - 7L
1,522 SR
Queue Stats
153W - 168L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arthur9
Serqet
13
6 / 6 / 2
7,932
496
11,736
10,419
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 3 / 2
7,402
463
5,652
7,416
9,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
11
0 / 4 / 2
6,649
416
4,704
10,537
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Tarjetas
Terra
11
2 / 8 / 0
7,278
455
3,590
16,104
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 2
6,690
418
4,807
9,831
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NotSuper11
Bellona
12
0 / 5 / 3
7,485
468
4,542
11,457
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 5
8,700
544
6,579
8,012
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Z3lyoss
Neith
14
6 / 1 / 7
8,790
549
13,923
10,874
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
15
6 / 3 / 1
9,303
581
8,270
9,647
2,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
guimaga
Loki
15
3 / 1 / 6
8,863
554
4,058
9,410
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
23
25
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
Arthur9
Serqet
6
6
2
1.17
L
2
3
2
1
L
Neith
0
4
2
0.25
W
Bellona
NotSuper11
Bellona
0
5
3
0.3
L
Terra
Tarjetas
Terra
2
8
0
0.25
W
8
1
5
10.5
W
Neith
Z3lyoss
Neith
6
1
7
9.5
W
Merlin
6
3
1
2.17
W
Loki
guimaga
Loki
3
1
6
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
37,372
54,307
Taken
49,400
29,337
Mitigated
23,137
9,617
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Arthur9
Serqet
11,736
3,668
0
906
10,419
3,734
0
2,659
7,710
0
40,206
L
5,652
970
0
1,066
7,416
9,263
390
464
6,817
31,736
0
L
Neith
4,704
1,977
0
4,121
10,537
3,284
48
2,747
7,790
0
39,261
W
Bellona
NotSuper11
Bellona
4,542
1,458
0
2,843
11,457
6,989
790
4,351
6,530
0
28,250
L
Terra
Tarjetas
Terra
3,590
390
469
2,605
16,104
9,546
163
3,373
12,731
15,719
0
W
6,579
277
0
706
8,012
6,430
278
2,225
5,745
14,604
0
W
Neith
Z3lyoss
Neith
13,923
6,553
306
6,848
10,874
3,896
2,434
2,708
7,810
0
55,682
W
Merlin
8,270
748
0
2,708
9,647
2,809
1,256
1,605
7,160
59,243
0
W
Loki
guimaga
Loki
4,058
557
0
4,868
9,410
3,013
316
1,972
7,092
0
48,316
L
4,807
267
0
450
9,831
3,510
879
5,606
4,225
25,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
43,141
279
Minions Killed
347
0
Camps Cleared
0
1,402,655
Distance Traveled
1,401,646
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,932
496
51
3
0
317,320
1
L
Tiamat
7,402
463
72
5
0
243,155
0
L
Neith
6,649
416
84
5
0
250,267
1
W
Bellona
7,485
468
64
4
0
298,809
0
L
Terra
7,278
455
20
1
0
273,461
6
W
Ares
8,700
544
13
1
0
242,187
4
W
Neith
8,790
549
89
6
0
261,376
2
W
Merlin
9,303
581
101
6
0
266,648
5
W
Loki
8,863
554
80
5
0
332,626
1
L
Nox
6,690
418
52
3
0
318,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role