Player Matchup

Sun Wukong
Sun Wukong
AdamantMagikarp
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,451 Elo+
Party 1
Tiamat
Tiamat
Strilizia
Tiamat
Level 23
God Stats
4W - 4L
1,310 SR
Queue Stats
14W - 6L
1,325 Elo+
Solo
Tsukuyomi
Tsukuyomi
shinigamitenki
Tsukuyomi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,437 SR
1,426 Elo+

VS

Team Averages
Level 85
1,503 SR
1,421 Elo+
Hercules
Hercules
Luismi94
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
thomate
Ganesha
Level 28
God Stats
2W - 0L
1,509 SR
Queue Stats
4W - 5L
1,439 Elo+
Solo
The Morrigan
The Morrigan
АwesomeFox
The Morrigan
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 51L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdamantMagikarp
Sun Wukong
16
9 / 5 / 4
13,670
651
22,130
22,276
21,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Strilizia
Tiamat
18
1 / 5 / 8
13,273
632
20,747
16,592
11,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
shinigamitenki
Tsukuyomi
14
6 / 12 / 7
12,930
616
16,720
18,634
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Luismi94
Hercules
18
13 / 3 / 9
15,312
729
17,690
26,665
34,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
thomate
Ganesha
16
0 / 5 / 19
12,182
580
8,538
23,845
30,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
АwesomeFox
The Morrigan
17
9 / 8 / 11
14,444
688
18,882
18,084
7,980
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
16
Kills
22
22
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdamantMagikarp
Sun Wukong
9
5
4
2.2
W
Hercules
Luismi94
Hercules
13
3
9
5.83
L
Tiamat
Strilizia
Tiamat
1
5
8
1
L
Tsukuyomi
shinigamitenki
Tsukuyomi
6
12
7
0.79
W
Ganesha
thomate
Ganesha
0
5
19
1.9
W
The Morrigan
АwesomeFox
The Morrigan
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
45,110
57,502
Taken
68,594
41,854
Mitigated
72,791
16,091
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdamantMagikarp
Sun Wukong
22,130
3,772
924
8,502
22,276
21,202
265
10,309
11,967
2,669
44,324
W
Hercules
Luismi94
Hercules
17,690
4,657
1,992
5,631
26,665
34,669
0
8,263
17,282
2,993
49,666
L
Tiamat
Strilizia
Tiamat
20,747
1,469
0
5,874
16,592
11,440
398
6,558
10,034
91,834
0
L
Tsukuyomi
shinigamitenki
Tsukuyomi
16,720
5,052
0
791
18,634
9,212
1,178
8,650
9,984
0
42,721
W
Ganesha
thomate
Ganesha
8,538
1,424
0
500
23,845
30,142
247
5,781
17,303
19,952
0
W
The Morrigan
АwesomeFox
The Morrigan
18,882
2,176
0
1,689
18,084
7,980
807
6,301
11,150
66,018
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
41,938
235
Minions Killed
170
0
Camps Cleared
0
1,061,123
Distance Traveled
1,029,180
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,670
651
46
2
0
348,650
3
W
Hercules
15,312
729
69
3
0
373,749
4
L
Tiamat
13,273
632
148
7
0
367,245
1
L
Tsukuyomi
12,930
616
41
2
0
345,228
2
W
Ganesha
12,182
580
3
0
0
353,229
1
W
The Morrigan
14,444
688
98
5
0
302,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role