Player Matchup

Ymir
Ymir
OfficialPure
Ymir
Level 109
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 2
Xbalanque
Xbalanque
Tazriano11
Xbalanque
Level 123
God Stats
0W - 1L
1,756 SR
Queue Stats
42W - 55L
1,428 Elo+
Solo
Raijin
Raijin
an0therV
Raijin
Level 18
God Stats
0W - 2L
1,483 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
n4stii
Danzaburou
Level 68
God Stats
1W - 1L
1,595 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 2
Mercury
Mercury
psYShoXHD
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 2
Team Averages
Level 73
1,526 SR
1,438 Elo+

VS

Team Averages
Level 72
1,475 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Amarok2
Baron Samedi
Level 148
God Stats
3W - 3L
1,454 SR
Queue Stats
153W - 173L
1,464 Elo+
Party 1
Fafnir
Fafnir
Anrus5
Fafnir
Level 50
God Stats
12W - 12L
1,509 SR
Queue Stats
34W - 38L
1,444 Elo+
Party 1
Fenrir
Fenrir
ImPablo
Fenrir
Level 66
God Stats
2W - 3L
1,172 SR
Queue Stats
97W - 95L
1,523 Elo+
Party 1
Hades
Hades
fabioferreira23
Hades
Level 65
God Stats
18W - 8L
1,739 SR
Queue Stats
265W - 283L
1,429 Elo+
Party 3
Cupid
Cupid
kahzy420
Cupid
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 71L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,984
427
3,989
9,217
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Tazriano11
Xbalanque
11
1 / 5 / 0
6,640
474
3,831
10,809
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
an0therV
Raijin
10
0 / 4 / 2
6,229
445
4,561
8,216
2,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
n4stii
Danzaburou
10
1 / 2 / 0
6,176
441
4,074
4,849
1,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
psYShoXHD
Mercury
10
0 / 4 / 0
6,063
433
2,206
10,582
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amarok2
Baron Samedi
14
3 / 0 / 4
8,140
581
7,993
7,841
8,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Anrus5
Fafnir
12
2 / 1 / 3
7,689
549
4,046
7,551
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
ImPablo
Fenrir
13
7 / 1 / 1
8,045
575
5,983
6,483
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 2
8,196
585
6,248
7,521
5,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
kahzy420
Cupid
12
2 / 0 / 4
7,127
509
6,277
5,970
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
17
17
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Amarok2
Baron Samedi
3
0
4
5
W
Fafnir
Anrus5
Fafnir
2
1
3
3.5
W
Fenrir
ImPablo
Fenrir
7
1
1
7.5
L
0
2
2
0.5
L
Xbalanque
Tazriano11
Xbalanque
1
5
0
0.2
L
Raijin
an0therV
Raijin
0
4
2
0.25
W
3
0
2
4
W
Cupid
kahzy420
Cupid
2
0
4
4
L
Danzaburou
n4stii
Danzaburou
1
2
0
0.5
L
Mercury
psYShoXHD
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
30,547
43,673
Taken
35,366
19,418
Mitigated
26,055
8,993
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Amarok2
Baron Samedi
7,993
644
185
3,790
7,841
8,716
398
90
7,380
43,843
0
W
Fafnir
Anrus5
Fafnir
4,046
1,238
0
3,481
7,551
5,975
140
2,429
5,097
11,699
0
W
Fenrir
ImPablo
Fenrir
5,983
1,376
0
814
6,483
3,973
0
1,384
5,033
0
43,075
L
3,989
554
0
1,365
9,217
6,957
0
3,144
6,073
18,786
0
L
Xbalanque
Tazriano11
Xbalanque
3,831
2,134
0
405
10,809
5,134
0
5,810
4,999
0
29,640
L
Raijin
an0therV
Raijin
4,561
343
0
3,154
8,216
2,494
0
3,036
5,180
36,182
0
W
6,248
141
120
5,438
7,521
5,224
285
2,725
4,796
57,091
0
W
Cupid
kahzy420
Cupid
6,277
3,570
457
4,875
5,970
2,167
540
1,922
4,048
0
46,891
L
Danzaburou
n4stii
Danzaburou
4,074
1,401
0
979
4,849
1,438
0
2,320
2,529
0
26,911
L
Mercury
psYShoXHD
Mercury
2,206
1,186
0
3,090
10,582
3,395
0
3,977
6,605
0
30,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
39,197
306
Minions Killed
364
0
Camps Cleared
0
1,237,002
Distance Traveled
1,277,183
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,140
581
79
6
0
222,239
1
W
Fafnir
7,689
549
10
1
0
235,171
2
W
Fenrir
8,045
575
72
5
0
292,519
1
L
Ymir
5,984
427
25
2
0
186,039
0
L
Xbalanque
6,640
474
62
4
0
234,320
0
L
Raijin
6,229
445
67
5
0
265,788
0
W
Hades
8,196
585
103
7
0
277,828
2
W
Cupid
7,127
509
100
7
0
249,426
3
L
Danzaburou
6,176
441
77
6
0
266,677
3
L
Mercury
6,063
433
75
5
0
284,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role