Player Matchup

Bellona
Bellona
Alokiio
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,059 Elo+
Party 1
Nemesis
Nemesis
MagicDaweCZ
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Danzaburou
Danzaburou
MrSHELBY27cm
Danzaburou
Level 27
God Stats
41W - 40L
1,390 SR
Queue Stats
57W - 59L
1,336 Elo+
Solo
Ymir
Ymir
SisoRak
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo
Freya
Freya
UB_Grizz2050
Freya
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
446W - 492L
1,402 Elo+
Party 1
Team Averages
Level 14
1,478 SR
1,251 Elo+

VS

Team Averages
Level 13
1,479 SR
1,320 Elo+
Arachne
Arachne
Espanic
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,415 Elo+
Party 3
Neith
Neith
HeyecanYapmayın
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,161 Elo+
Solo
Amaterasu
Amaterasu
IlyaVzhuh
Amaterasu
Level 24
God Stats
2W - 5L
1,291 SR
Queue Stats
52W - 61L
1,295 Elo+
Party 2
Sol
Sol
Wendigo090
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,346 Elo+
Party 2
Ymir
Ymir
elBERTINx
Ymir
Level 11
God Stats
35W - 23L
1,605 SR
Queue Stats
205W - 196L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alokiio
Bellona
13
1 / 10 / 4
8,831
401
7,647
23,350
19,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MagicDaweCZ
Nemesis
15
2 / 6 / 4
9,572
435
7,380
15,569
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MrSHELBY27cm
Danzaburou
17
5 / 10 / 10
11,181
508
19,302
20,413
8,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
SisoRak
Ymir
15
7 / 6 / 4
10,144
461
9,313
17,850
17,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 6 / 2
10,249
466
8,128
23,931
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Espanic
Arachne
20
14 / 5 / 6
15,144
688
14,314
21,373
11,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 4 / 10
13,752
625
27,373
20,035
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
IlyaVzhuh
Amaterasu
18
7 / 4 / 12
12,676
576
13,885
16,650
9,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 12
11,229
510
10,602
14,662
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
2 / 4 / 19
11,813
537
7,662
18,536
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
20
Kills
38
38
Deaths
21
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alokiio
Bellona
1
10
4
0.3
W
Arachne
Espanic
Arachne
14
5
6
3.4
W
15
4
10
5
W
Amaterasu
IlyaVzhuh
Amaterasu
7
4
12
3.25
L
Nemesis
MagicDaweCZ
Nemesis
2
6
4
0.67
L
Danzaburou
MrSHELBY27cm
Danzaburou
5
10
10
1
L
Ymir
SisoRak
Ymir
7
6
4
1.5
L
5
6
2
1
W
0
4
12
1.5
W
Ymir
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,770
Damage
73,836
101,113
Taken
91,256
61,165
Mitigated
54,165
22,102
Healing
31,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alokiio
Bellona
7,647
2,289
0
2,973
23,350
19,674
0
2,905
20,445
0
34,488
W
Arachne
Espanic
Arachne
14,314
9,850
0
6,351
21,373
11,373
3,310
1,302
19,971
0
124,542
W
27,373
12,639
0
10,738
20,035
8,392
2,616
4,223
15,787
0
96,256
W
Amaterasu
IlyaVzhuh
Amaterasu
13,885
8,060
1,032
6,768
16,650
9,630
3,073
2,605
13,821
0
70,249
L
Nemesis
MagicDaweCZ
Nemesis
7,380
2,964
0
4,870
15,569
5,453
0
1,621
13,948
0
34,743
L
Danzaburou
MrSHELBY27cm
Danzaburou
19,302
6,614
0
2,185
20,413
8,403
336
2,314
18,099
0
63,267
L
Ymir
SisoRak
Ymir
9,313
1,241
0
1,548
17,850
17,919
0
3,582
14,268
38,967
0
L
8,128
2,471
0
10,526
23,931
9,716
0
7,842
16,089
45,156
0
W
10,602
1,148
231
5,642
14,662
6,032
3,228
4,736
9,880
42,638
0
W
Ymir
7,662
148
0
1,013
18,536
18,738
636
4,772
13,718
39,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
64,614
309
Minions Killed
560
0
Camps Cleared
0
1,601,341
Distance Traveled
1,993,544
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,831
401
54
2
0
304,439
5
W
Arachne
15,144
688
171
8
0
458,854
4
W
Neith
13,752
625
131
6
0
386,326
3
W
Amaterasu
12,676
576
112
5
0
384,332
4
L
Nemesis
9,572
435
45
2
0
264,037
6
L
Danzaburou
11,181
508
97
4
0
335,143
4
L
Ymir
10,144
461
46
2
0
327,042
0
L
Freya
10,249
466
67
3
0
370,680
0
W
Sol
11,229
510
79
4
0
387,676
0
W
Ymir
11,813
537
67
3
0
376,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role