Player Matchup

Yemoja
Yemoja
Boreragnorak
Yemoja
Level 23
God Stats
28W - 23L
1,635 SR
Queue Stats
126W - 122L
1,408 Elo+
Solo
Ra
Ra
JayDoubleCheeks
Ra
Level 4
God Stats
10W - 4L
1,500 SR
Queue Stats
85W - 27L
1,568 Elo+
Solo
Mercury
Mercury
MKRdante
Mercury
Level 28
God Stats
5W - 6L
1,526 SR
Queue Stats
226W - 187L
1,595 Elo+
Solo
Cupid
Cupid
RushiaBoingBoing
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
yedelei
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,598 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,546 Elo+

VS

Team Averages
Level 17
1,470 SR
1,429 Elo+
Thanatos
Thanatos
AlphaMKG
Thanatos
Level 21
God Stats
21W - 18L
1,672 SR
Queue Stats
96W - 81L
1,523 Elo+
Solo
Bellona
Bellona
EdwinDLuffy
Bellona
Level 27
God Stats
28W - 29L
1,561 SR
Queue Stats
683W - 651L
1,483 Elo+
Solo
Ymir
Ymir
Squarole
Ymir
Level 13
God Stats
5W - 6L
1,442 SR
Queue Stats
6W - 10L
1,566 Elo+
Solo
Hachiman
Hachiman
WickedxLemon
Hachiman
Level 4
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 5L
813 Elo+
Solo
Tiamat
Tiamat
astril2005
Tiamat
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 0 / 11
7,507
536
3,162
5,636
4,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
17 / 2 / 1
10,004
715
16,616
7,684
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MKRdante
Mercury
14
8 / 1 / 4
8,774
627
8,351
9,864
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 3 / 2
7,531
538
5,376
8,855
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
yedelei
Cu Chulainn
12
0 / 2 / 6
6,745
482
3,545
8,038
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaMKG
Thanatos
9
2 / 6 / 0
6,624
473
3,968
9,411
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
EdwinDLuffy
Bellona
14
2 / 3 / 0
8,279
591
6,649
12,809
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
0 / 5 / 3
6,928
495
2,180
11,542
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
WickedxLemon
Hachiman
9
0 / 9 / 1
5,730
409
2,422
10,959
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
astril2005
Tiamat
13
4 / 6 / 1
8,447
603
7,980
12,968
7,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
29
Kills
8
8
Deaths
29
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlphaMKG
Thanatos
2
6
0
0.33
W
Yemoja
0
0
11
5.5
L
Bellona
EdwinDLuffy
Bellona
2
3
0
0.67
W
17
2
1
8.75
W
Mercury
MKRdante
Mercury
8
1
4
10
W
4
3
2
1.67
L
Ymir
0
5
3
0.3
L
Hachiman
WickedxLemon
Hachiman
0
9
1
0.06
L
Tiamat
astril2005
Tiamat
4
6
1
0.75
W
Cu Chulainn
yedelei
Cu Chulainn
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
23,199
40,077
Taken
57,689
18,435
Mitigated
30,096
13,040
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlphaMKG
Thanatos
3,968
1,641
0
4,656
9,411
2,858
0
1,998
7,320
0
22,057
W
Yemoja
3,162
871
3,107
658
5,636
4,114
150
2,439
3,040
19,582
0
L
Bellona
EdwinDLuffy
Bellona
6,649
2,546
0
5,816
12,809
9,400
890
1,117
11,401
0
55,859
W
16,616
2,193
599
2,497
7,684
2,871
372
2,174
5,446
58,115
0
W
Mercury
MKRdante
Mercury
8,351
4,724
0
3,534
9,864
3,231
0
925
8,871
0
53,045
W
5,376
3,752
514
1,476
8,855
2,846
0
3,322
5,299
0
50,788
L
Ymir
2,180
333
0
1,326
11,542
6,605
165
7,124
4,191
18,357
0
L
Hachiman
WickedxLemon
Hachiman
2,422
1,339
0
1,535
10,959
3,503
0
6,300
4,325
0
17,883
L
Tiamat
astril2005
Tiamat
7,980
180
0
3,191
12,968
7,730
0
2,556
10,343
45,046
0
W
Cu Chulainn
yedelei
Cu Chulainn
3,545
1,004
0
655
8,038
5,373
0
737
7,261
0
22,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
36,008
344
Minions Killed
310
0
Camps Cleared
0
1,318,984
Distance Traveled
1,223,082
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,624
473
46
3
0
253,868
1
W
Yemoja
7,507
536
32
2
0
227,046
0
L
Bellona
8,279
591
117
8
0
262,220
0
W
Ra
10,004
715
105
8
0
282,172
1
W
Mercury
8,774
627
87
6
0
336,372
5
W
Cupid
7,531
538
85
6
0
214,284
6
L
Ymir
6,928
495
28
2
0
223,999
2
L
Hachiman
5,730
409
31
2
0
239,640
0
L
Tiamat
8,447
603
88
6
0
243,355
1
W
Cu Chulainn
6,745
482
35
3
0
259,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role