Player Matchup

Guan Yu
Guan Yu
DonQHoly
Guan Yu
Level 84
God Stats
24W - 12L
1,658 SR
Queue Stats
767W - 756L
1,404 Elo+
Solo
Tiamat
Tiamat
Dreadedsolja
Tiamat
Level 73
God Stats
3W - 4L
1,479 SR
Queue Stats
163W - 170L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Haribalzonya
Danzaburou
Level 48
God Stats
8W - 10L
1,513 SR
Queue Stats
376W - 382L
1,356 Elo+
Solo
Terra
Terra
Hozek
Terra
Level 85
God Stats
11W - 5L
1,704 SR
Queue Stats
197W - 205L
1,477 Elo+
Solo
Poseidon
Poseidon
XanderSama
Poseidon
Level 80
God Stats
5W - 8L
1,375 SR
Queue Stats
114W - 126L
1,475 Elo+
Solo
Team Averages
Level 74
1,546 SR
1,437 Elo+

VS

Team Averages
Level 74
1,442 SR
1,444 Elo+
Neith
Neith
Raebridar
Neith
Level 103
God Stats
391W - 467L
1,413 SR
Queue Stats
925W - 1,174L
1,350 Elo+
Solo
Chaac
Chaac
Stryker56
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,357 Elo+
Party 1
Yemoja
Yemoja
cgy290
Yemoja
Level 118
God Stats
0W - 2L
1,339 SR
Queue Stats
6W - 10L
1,588 Elo+
Party 1
Arachne
Arachne
renderdhawk
Arachne
Level 66
God Stats
14W - 14L
1,460 SR
Queue Stats
58W - 59L
1,407 Elo+
Party 1
Raijin
Raijin
vBallistix
Raijin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DonQHoly
Guan Yu
20
8 / 5 / 22
15,448
468
21,063
31,798
34,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
11 / 5 / 16
16,724
507
28,151
26,220
21,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Haribalzonya
Danzaburou
20
11 / 3 / 16
16,467
499
34,175
27,236
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Hozek
Terra
20
7 / 1 / 32
16,372
496
15,724
37,413
60,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
XanderSama
Poseidon
20
17 / 5 / 17
17,611
534
25,410
20,875
16,440
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raebridar
Neith
17
0 / 11 / 7
11,795
357
10,039
26,757
8,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Stryker56
Chaac
15
1 / 13 / 4
11,112
337
9,544
31,283
26,438
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
cgy290
Yemoja
20
3 / 8 / 6
14,706
446
28,724
36,137
41,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
renderdhawk
Arachne
20
6 / 11 / 6
14,876
451
26,010
32,878
15,595
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
vBallistix
Raijin
20
9 / 12 / 3
15,117
458
29,442
27,483
12,769
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
45
54
Kills
19
19
Deaths
55
103
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DonQHoly
Guan Yu
8
5
22
3.8
W
Tiamat
11
5
16
3.8
W
Danzaburou
Haribalzonya
Danzaburou
11
3
16
6.33
W
Terra
Hozek
Terra
7
1
32
23
L
Neith
Raebridar
Neith
0
11
7
0.32
L
Chaac
Stryker56
Chaac
1
13
4
0.23
W
Poseidon
XanderSama
Poseidon
17
5
17
5.1
L
Yemoja
cgy290
Yemoja
3
8
6
0.75
L
Arachne
renderdhawk
Arachne
6
11
6
0.82
L
Raijin
vBallistix
Raijin
9
12
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,523
Damage
103,759
143,542
Taken
154,538
146,481
Mitigated
104,638
67,986
Healing
36,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DonQHoly
Guan Yu
21,063
1,900
6,570
10,758
31,798
34,938
976
10,505
21,293
0
81,860
W
Tiamat
28,151
1,663
0
6,216
26,220
21,836
1,507
14,293
11,927
111,160
0
W
Danzaburou
Haribalzonya
Danzaburou
34,175
12,085
0
12,631
27,236
12,974
3,798
11,827
15,409
0
117,966
W
Terra
Hozek
Terra
15,724
3,387
8,902
13,985
37,413
60,293
1,141
14,560
22,853
52,957
0
L
Neith
Raebridar
Neith
10,039
5,756
0
7,248
26,757
8,275
643
13,228
13,529
0
65,167
L
Chaac
Stryker56
Chaac
9,544
1,475
878
3,621
31,283
26,438
1,118
15,741
15,542
0
45,258
W
Poseidon
XanderSama
Poseidon
25,410
4,273
1,145
7,779
20,875
16,440
4,091
6,981
13,894
111,415
7,918
L
Yemoja
cgy290
Yemoja
28,724
2,733
4,375
5,930
36,137
41,561
317
14,614
21,523
92,927
0
L
Arachne
renderdhawk
Arachne
26,010
14,405
0
10,931
32,878
15,595
0
10,895
21,983
0
99,887
L
Raijin
vBallistix
Raijin
29,442
1,801
346
2,765
27,483
12,769
233
14,049
13,434
92,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,622
Gold Earned
67,606
662
Minions Killed
520
0
Camps Cleared
0
3,070,702
Distance Traveled
2,478,684
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,448
468
117
4
0
666,824
3
W
Tiamat
16,724
507
161
5
0
638,788
1
W
Danzaburou
16,467
499
161
5
0
551,120
2
W
Terra
16,372
496
51
2
0
644,967
12
L
Neith
11,795
357
130
4
0
500,067
0
L
Chaac
11,112
337
78
2
0
407,307
1
W
Poseidon
17,611
534
172
5
0
569,003
0
L
Yemoja
14,706
446
99
3
0
519,080
3
L
Arachne
14,876
451
94
3
0
567,566
1
L
Raijin
15,117
458
119
4
0
484,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role