Player Matchup

Fafnir
Fafnir
OfficialPure
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 2
Tiamat
Tiamat
Rem99
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 199L
1,351 Elo+
Solo
Neith
Neith
an0therV
Neith
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dfghjki8uyifgkl
Cu Chulainn
Level 36
God Stats
6W - 4L
1,715 SR
Queue Stats
210W - 264L
1,429 Elo+
Solo
Mercury
Mercury
mihunikus
Mercury
Level 39
God Stats
3W - 2L
1,727 SR
Queue Stats
135W - 154L
1,482 Elo+
Solo
Team Averages
Level 48
1,544 SR
1,351 Elo+

VS

Team Averages
Level 78
1,400 SR
1,418 Elo+
Tiamat
Tiamat
Al413
Tiamat
Level 129
God Stats
1W - 1L
1,489 SR
Queue Stats
47W - 31L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Priestaron
Kuzenbo
Level 109
God Stats
11W - 7L
1,282 SR
Queue Stats
597W - 598L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
RSkinnerrr
Ratatoskr
Level 28
God Stats
20W - 18L
1,453 SR
Queue Stats
205W - 275L
1,311 Elo+
Party 1
Chaac
Chaac
TonySir
Chaac
Level 38
God Stats
8W - 10L
1,499 SR
Queue Stats
124W - 166L
1,384 Elo+
Solo
Anhur
Anhur
dincurry
Anhur
Level 88
God Stats
15W - 29L
1,275 SR
Queue Stats
562W - 569L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 1 / 3
8,093
540
5,435
9,533
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Rem99
Tiamat
13
0 / 4 / 0
7,313
488
2,148
9,782
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
an0therV
Neith
12
1 / 3 / 2
6,972
465
4,634
5,366
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
dfghjki8uyifgkl
Cu Chulainn
13
3 / 3 / 0
7,592
506
7,979
11,178
6,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
mihunikus
Mercury
11
0 / 3 / 1
6,531
435
3,523
12,880
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Al413
Tiamat
14
6 / 2 / 2
8,240
549
12,573
7,508
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Priestaron
Kuzenbo
12
1 / 1 / 7
7,870
525
4,991
11,337
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
RSkinnerrr
Ratatoskr
13
2 / 2 / 1
7,873
525
1,296
7,450
2,795
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TonySir
Chaac
13
4 / 1 / 2
8,159
544
8,404
13,809
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
dincurry
Anhur
11
1 / 0 / 1
6,873
458
4,868
6,801
2,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
14
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Al413
Tiamat
6
2
2
3.5
L
Fafnir
2
1
3
3.5
W
Kuzenbo
Priestaron
Kuzenbo
1
1
7
4.5
W
Ratatoskr
RSkinnerrr
Ratatoskr
2
2
1
1.25
L
Tiamat
Rem99
Tiamat
0
4
0
0
W
Chaac
TonySir
Chaac
4
1
2
5
L
Neith
an0therV
Neith
1
3
2
0.67
L
Cu Chulainn
dfghjki8uyifgkl
Cu Chulainn
3
3
0
1
W
Anhur
dincurry
Anhur
1
0
1
1.5
L
Mercury
mihunikus
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
32,132
48,739
Taken
46,905
24,998
Mitigated
33,307
14,075
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Al413
Tiamat
12,573
1,424
0
3,394
7,508
5,509
2,268
1,692
5,682
46,760
0
L
Fafnir
5,435
1,454
0
2,860
9,533
8,786
0
2,381
7,052
27,424
0
W
Kuzenbo
Priestaron
Kuzenbo
4,991
1,748
0
2,544
11,337
12,556
617
1,524
9,797
18,765
0
W
Ratatoskr
RSkinnerrr
Ratatoskr
1,296
393
0
3,232
7,450
2,795
172
1,542
5,822
0
39,395
L
Tiamat
Rem99
Tiamat
2,148
93
0
2,691
9,782
4,467
0
5,067
4,399
43,674
0
W
Chaac
TonySir
Chaac
8,404
1,823
0
5,436
13,809
10,336
810
557
13,208
0
42,266
L
Neith
an0therV
Neith
4,634
2,142
0
1,922
5,366
1,519
0
3,093
2,152
0
30,246
L
Cu Chulainn
dfghjki8uyifgkl
Cu Chulainn
7,979
2,902
0
1,996
11,178
6,163
0
1,470
9,183
0
34,479
W
Anhur
dincurry
Anhur
4,868
2,372
0
2,721
6,801
2,111
238
1,988
4,813
0
40,881
L
Mercury
mihunikus
Mercury
3,523
1,369
252
4,354
12,880
4,063
0
4,752
7,889
0
37,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
39,015
349
Minions Killed
358
0
Camps Cleared
0
1,318,828
Distance Traveled
1,407,735
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,240
549
97
6
0
287,251
2
L
Fafnir
8,093
540
42
3
0
289,814
4
W
Kuzenbo
7,870
525
22
1
0
294,433
7
W
Ratatoskr
7,873
525
85
6
0
331,429
3
L
Tiamat
7,313
488
106
7
0
249,050
3
W
Chaac
8,159
544
78
5
0
258,986
0
L
Neith
6,972
465
60
4
0
272,860
1
L
Cu Chulainn
7,592
506
59
4
0
215,934
0
W
Anhur
6,873
458
76
5
0
235,636
4
L
Mercury
6,531
435
82
5
0
291,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role