Player Matchup

Mercury
Mercury
AveryJoestar
Mercury
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 147L
1,503 Elo+
Solo
Cupid
Cupid
TRANNOIOS
Cupid
Level 6
God Stats
6W - 3L
1,696 SR
Queue Stats
11W - 10L
1,443 Elo+
Solo
Cernunnos
Cernunnos
Zbom0N
Cernunnos
Level 18
God Stats
6W - 2L
1,727 SR
Queue Stats
42W - 33L
1,463 Elo+
Solo
Kukulkan
Kukulkan
cartheu
Kukulkan
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 43L
1,403 Elo+
Solo
Ymir
Ymir
gabirras
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,641 Elo+
Solo
Team Averages
Level 15
1,585 SR
1,491 Elo+

VS

Team Averages
Level 3
1,464 SR
1,363 Elo+
Hachiman
Hachiman
PanikPurehate
Hachiman
Level 4
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Kuzenbo
Kuzenbo
吕布细节1
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1
Olorun
Olorun
吸鼠霸王233
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1
Ares
Ares
硫酸洗吊1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1
Mulan
Mulan
钟情于凝
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AveryJoestar
Mercury
11
4 / 0 / 9
7,047
542
6,335
7,868
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
TRANNOIOS
Cupid
11
7 / 0 / 8
6,997
538
5,842
5,303
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Zbom0N
Cernunnos
14
11 / 0 / 5
8,606
662
9,185
5,255
2,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
cartheu
Kukulkan
11
3 / 1 / 2
6,444
496
4,704
4,251
1,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
3 / 2 / 8
6,953
535
4,806
9,136
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PanikPurehate
Hachiman
8
1 / 5 / 0
5,169
398
4,097
8,251
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
7
0 / 9 / 1
5,047
388
1,818
12,082
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
5,531
425
2,046
8,290
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 1
5,239
403
2,784
10,842
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,829
448
4,728
8,154
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
28
Kills
2
3
Deaths
30
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
AveryJoestar
Mercury
4
0
9
8.5
L
Hachiman
PanikPurehate
Hachiman
1
5
0
0.2
W
Cupid
TRANNOIOS
Cupid
7
0
8
11
W
Cernunnos
Zbom0N
Cernunnos
11
0
5
13.5
W
Kukulkan
cartheu
Kukulkan
3
1
2
4
W
Ymir
3
2
8
3.5
L
Kuzenbo
0
9
1
0.06
L
0
7
0
0
L
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
15,473
31,813
Taken
47,619
13,145
Mitigated
21,538
9,785
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AveryJoestar
Mercury
6,335
3,162
0
3,231
7,868
2,326
340
1,503
6,290
0
35,688
L
Hachiman
PanikPurehate
Hachiman
4,097
2,958
0
2,338
8,251
2,240
0
1,463
6,788
0
17,732
W
Cupid
TRANNOIOS
Cupid
5,842
3,730
75
2,457
5,303
1,835
1,066
1,182
4,121
0
25,144
W
Cernunnos
Zbom0N
Cernunnos
9,185
5,657
0
3,195
5,255
2,108
834
1,574
3,681
0
48,805
W
Kukulkan
cartheu
Kukulkan
4,704
1,279
0
250
4,251
1,256
57
314
3,737
22,811
0
W
Ymir
4,806
1,282
0
577
9,136
5,620
966
2,075
7,061
24,546
0
L
Kuzenbo
1,818
540
0
168
12,082
6,830
0
1,220
10,862
18,125
0
L
2,046
567
108
1,202
8,290
2,577
0
0
8,290
23,037
0
L
2,784
401
0
556
10,842
5,132
0
3,751
7,091
14,599
0
L
4,728
822
0
686
8,154
4,759
0
3,076
5,078
0
22,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
26,815
293
Minions Killed
170
0
Camps Cleared
0
1,168,986
Distance Traveled
1,046,656
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,047
542
66
5
0
258,696
3
L
Hachiman
5,169
398
29
2
0
185,795
3
W
Cupid
6,997
538
50
4
0
205,053
0
W
Cernunnos
8,606
662
98
8
0
240,772
0
W
Kukulkan
6,444
496
42
3
0
232,673
0
W
Ymir
6,953
535
37
3
0
231,792
3
L
Kuzenbo
5,047
388
28
2
0
221,508
1
L
Olorun
5,531
425
41
3
0
178,685
0
L
Ares
5,239
403
17
1
0
224,713
0
L
Mulan
5,829
448
55
4
0
235,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role