Player Matchup

The Morrigan
The Morrigan
ABadJamaican
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 15L
1,603 Elo+
Solo
Neith
Neith
Fatpatx
Neith
Level 21
God Stats
1W - 1L
1,236 SR
Queue Stats
13W - 4L
1,697 Elo+
Solo
Arachne
Arachne
RSR993
Arachne
Level 29
God Stats
7W - 6L
1,621 SR
Queue Stats
28W - 26L
1,579 Elo+
Solo
Set
Set
SusanoMain45
Set
Level 28
God Stats
1W - 1L
1,802 SR
Queue Stats
168W - 112L
1,655 Elo+
Party 2
Kuzenbo
Kuzenbo
ThanatosWeeb
Kuzenbo
Level 14
God Stats
10W - 9L
1,669 SR
Queue Stats
52W - 51L
1,641 Elo+
Party 2
Team Averages
Level 21
1,566 SR
1,635 Elo+

VS

Team Averages
Level 13
1,548 SR
1,673 Elo+
Danzaburou
Danzaburou
Haratsu_
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,739 Elo+
Party 1
Tiamat
Tiamat
Ishlovek
Tiamat
Level 27
God Stats
6W - 5L
1,572 SR
Queue Stats
28W - 25L
1,576 Elo+
Solo
Arachne
Arachne
ONLYNERDSMRF
Arachne
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,795 Elo+
Solo
Scylla
Scylla
drpoo55
Scylla
Level 18
God Stats
18W - 18L
1,439 SR
Queue Stats
164W - 157L
1,409 Elo+
Party 1
Kali
Kali
warsame9078
Kali
Level 6
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 8L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ABadJamaican
The Morrigan
15
3 / 3 / 1
8,839
589
4,354
6,595
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Fatpatx
Neith
9
1 / 8 / 2
6,234
416
4,610
10,788
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
RSR993
Arachne
8
0 / 8 / 3
6,040
403
3,042
10,571
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 1 / 0
8,416
561
6,873
12,104
5,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ThanatosWeeb
Kuzenbo
10
2 / 5 / 3
7,038
469
5,964
14,417
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Haratsu_
Danzaburou
14
6 / 3 / 7
8,564
571
11,926
12,135
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ishlovek
Tiamat
15
1 / 0 / 2
8,823
588
7,113
7,823
8,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ONLYNERDSMRF
Arachne
14
9 / 5 / 3
8,925
595
10,365
12,450
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
drpoo55
Scylla
13
5 / 0 / 5
7,877
525
5,189
4,991
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 4
8,069
538
4,387
10,332
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
25
25
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ABadJamaican
The Morrigan
3
3
1
1.17
L
Neith
Fatpatx
Neith
1
8
2
0.25
W
Danzaburou
Haratsu_
Danzaburou
6
3
7
3.17
W
Tiamat
Ishlovek
Tiamat
1
0
2
2
W
Arachne
ONLYNERDSMRF
Arachne
9
5
3
2.1
L
Arachne
RSR993
Arachne
0
8
3
0.19
L
3
1
0
3
L
Kuzenbo
ThanatosWeeb
Kuzenbo
2
5
3
0.7
W
Scylla
drpoo55
Scylla
5
0
5
7.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
38,980
54,475
Taken
47,731
30,533
Mitigated
25,055
11,127
Healing
19,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ABadJamaican
The Morrigan
4,354
1,059
0
1,187
6,595
2,488
0
712
5,765
53,535
162
L
Neith
Fatpatx
Neith
4,610
2,159
0
879
10,788
4,977
313
1,149
9,537
0
25,979
W
Danzaburou
Haratsu_
Danzaburou
11,926
5,643
0
7,168
12,135
4,428
1,338
3,992
8,143
0
53,036
W
Tiamat
Ishlovek
Tiamat
7,113
874
0
5,023
7,823
8,346
249
744
7,079
60,752
0
W
Arachne
ONLYNERDSMRF
Arachne
10,365
7,154
0
3,578
12,450
4,638
0
1,778
10,672
0
62,538
L
Arachne
RSR993
Arachne
3,042
2,063
282
1,605
10,571
4,919
0
2,475
8,034
0
21,346
L
6,873
3,983
0
5,016
12,104
5,942
0
5,802
6,302
0
55,725
L
Kuzenbo
ThanatosWeeb
Kuzenbo
5,964
2,395
0
2,158
14,417
12,207
0
1,799
12,535
25,558
0
W
Scylla
drpoo55
Scylla
5,189
435
103
1,142
4,991
1,687
0
1,952
3,039
31,300
0
W
4,387
1,819
0
2,979
10,332
5,956
17
1,798
8,534
0
47,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
42,258
384
Minions Killed
459
0
Camps Cleared
0
1,389,074
Distance Traveled
1,440,921
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,839
589
109
7
0
278,324
0
L
Neith
6,234
416
51
3
0
246,650
0
W
Danzaburou
8,564
571
90
6
0
241,127
1
W
Tiamat
8,823
588
134
9
0
289,776
0
W
Arachne
8,925
595
113
8
0
308,714
1
L
Arachne
6,040
403
45
3
0
315,669
0
L
Set
8,416
561
142
9
0
310,291
2
L
Kuzenbo
7,038
469
37
2
0
238,140
0
W
Scylla
7,877
525
64
4
0
284,221
0
W
Kali
8,069
538
58
4
0
317,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role