Player Matchup

Ra
Ra
Justin2794
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 3
Ymir
Ymir
LikeCoIorado
Ymir
Level 14
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 12L
1,541 Elo+
Solo
Thor
Thor
Meowserrr
Thor
Level 8
God Stats
16W - 17L
943 SR
Queue Stats
36W - 39L
960 Elo+
Solo
Anubis
Anubis
peytonovich
Anubis
Level 17
God Stats
2W - 2L
1,711 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 3
Amaterasu
Amaterasu
yadas111
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,325 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,441 Elo+

VS

Team Averages
Level 7
1,432 SR
1,326 Elo+
Tiamat
Tiamat
Aomirr
Tiamat
Level 17
God Stats
5W - 11L
1,287 SR
Queue Stats
14W - 17L
1,406 Elo+
Solo
Ymir
Ymir
MeteoricOg
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 35L
1,623 Elo+
Party 2
Ra
Ra
Osvaldd
Ra
Level 4
God Stats
1W - 3L
1,717 SR
Queue Stats
15W - 13L
1,623 Elo+
Party 2
Artemis
Artemis
joshyboy19
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
996 Elo+
Party 1
Thor
Thor
michaeldaloser
Thor
Level 6
God Stats
5W - 5L
1,158 SR
Queue Stats
8W - 17L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 15
10,490
954
2,344
8,242
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 19
14,275
1,298
21,316
17,977
25,231
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
18
10 / 2 / 13
11,807
1,073
12,783
10,634
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
20
16 / 2 / 21
14,694
1,336
36,614
14,453
9,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
yadas111
Amaterasu
19
5 / 1 / 22
12,354
1,123
13,593
18,177
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aomirr
Tiamat
18
3 / 3 / 6
11,934
1,085
11,690
9,410
11,459
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 4 / 6
10,516
956
12,841
16,755
9,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 10 / 3
10,406
946
9,620
14,265
5,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
joshyboy19
Artemis
17
2 / 13 / 8
11,190
1,017
15,502
26,503
8,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 13 / 2
11,018
1,002
12,766
27,440
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
42
Kills
11
11
Deaths
43
90
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aomirr
Tiamat
3
3
6
2
W
0
4
15
1.88
W
11
2
19
10.25
W
Thor
10
2
13
8.25
L
1
4
6
1
L
2
10
3
0.35
L
Artemis
joshyboy19
Artemis
2
13
8
0.46
L
3
13
2
0.31
W
Anubis
16
2
21
13.25
W
Amaterasu
yadas111
Amaterasu
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,650
Damage
62,419
69,483
Taken
94,373
61,313
Mitigated
43,312
21,038
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aomirr
Tiamat
11,690
1,469
959
1,936
9,410
11,459
0
4,455
4,889
35,663
0
W
2,344
371
197
735
8,242
3,992
0
4,995
3,247
7,169
0
W
21,316
5,722
0
1,319
17,977
25,231
0
6,176
11,801
29,902
0
W
Thor
12,783
4,232
0
2,995
10,634
5,160
0
5,353
5,281
0
23,416
L
12,841
2,142
509
821
16,755
9,638
0
13,243
3,420
30,069
0
L
9,620
2,306
598
375
14,265
5,056
0
9,119
5,075
35,823
0
L
Artemis
joshyboy19
Artemis
15,502
9,576
0
2,132
26,503
8,435
0
15,226
11,022
0
22,427
L
12,766
3,180
0
524
27,440
8,724
0
18,291
8,929
0
20,431
W
Anubis
36,614
2,287
1,847
7,660
14,453
9,034
0
7,781
6,672
72,784
0
W
Amaterasu
yadas111
Amaterasu
13,593
7,141
0
6,285
18,177
17,896
0
9,846
8,331
60
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
55,064
243
Minions Killed
182
7
Camps Cleared
3
1,004,403
Distance Traveled
904,993
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,934
1,085
44
4
1
192,678
2
W
Ra
10,490
954
16
1
1
169,526
0
W
Ymir
14,275
1,298
30
3
0
194,254
1
W
Thor
11,807
1,073
25
2
0
232,240
2
L
Ymir
10,516
956
42
4
1
185,873
0
L
Ra
10,406
946
67
6
1
164,431
1
L
Artemis
11,190
1,017
12
1
0
176,674
2
L
Thor
11,018
1,002
17
2
0
185,337
2
W
Anubis
14,694
1,336
116
11
2
155,795
1
W
Amaterasu
12,354
1,123
56
5
4
252,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role