Player Matchup

Medusa
Medusa
CostlyBacon
Medusa
Level 80
God Stats
4W - 5L
1,383 SR
Queue Stats
16W - 21L
1,465 Elo+
Party 2
Yemoja
Yemoja
MrEwock
Yemoja
Level 8
God Stats
1W - 0L
1,278 SR
Queue Stats
4W - 9L
1,492 Elo+
Party 2
Tiamat
Tiamat
Ohhey1234
Tiamat
Level 90
God Stats
5W - 1L
1,807 SR
Queue Stats
75W - 55L
1,568 Elo+
Party 2
Chaac
Chaac
noruke
Chaac
Level 63
God Stats
2W - 2L
1,358 SR
Queue Stats
77W - 65L
1,552 Elo+
Party 2
Cerberus
Cerberus
zourok1
Cerberus
Level 59
God Stats
30W - 28L
1,529 SR
Queue Stats
507W - 412L
1,590 Elo+
Party 2
Team Averages
Level 60
1,471 SR
1,534 Elo+

VS

Team Averages
Level 34
1,722 SR
1,513 Elo+
Olorun
Olorun
DaveIsReal
Olorun
Level 45
God Stats
7W - 6L
1,721 SR
Queue Stats
35W - 59L
1,405 Elo+
Party 1
Cabrakan
Cabrakan
Diztoh
Cabrakan
Level 47
God Stats
27W - 25L
1,655 SR
Queue Stats
30W - 28L
1,595 Elo+
Party 1
Bellona
Bellona
Shadow_Storm956
Bellona
Level 28
God Stats
27W - 17L
1,597 SR
Queue Stats
123W - 138L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
gamer2066
Kukulkan
Level 38
God Stats
8W - 7L
1,661 SR
Queue Stats
32W - 57L
1,398 Elo+
Party 1
Nemesis
Nemesis
liiquidd
Nemesis
Level 14
God Stats
13W - 6L
1,976 SR
Queue Stats
34W - 23L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 1 / 1
5,757
523
4,254
5,722
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
MrEwock
Yemoja
9
0 / 3 / 3
5,521
502
1,283
4,943
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Ohhey1234
Tiamat
10
5 / 0 / 5
6,706
610
7,891
8,184
5,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
noruke
Chaac
11
4 / 2 / 5
6,662
606
4,340
8,117
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
zourok1
Cerberus
12
2 / 0 / 3
6,431
585
7,127
7,124
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaveIsReal
Olorun
10
2 / 1 / 3
5,828
530
3,723
6,490
2,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Diztoh
Cabrakan
9
2 / 4 / 2
5,487
499
4,874
7,630
4,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 1 / 0
5,557
505
3,941
8,591
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
gamer2066
Kukulkan
9
2 / 6 / 0
5,325
484
5,032
6,346
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
liiquidd
Nemesis
8
0 / 3 / 1
5,065
460
4,269
9,086
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
6
6
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
1
4.5
L
Olorun
DaveIsReal
Olorun
2
1
3
3.5
L
Cabrakan
Diztoh
Cabrakan
2
4
2
0.75
W
Yemoja
MrEwock
Yemoja
0
3
3
0.5
W
Tiamat
Ohhey1234
Tiamat
5
0
5
7.5
L
0
1
0
0
L
Kukulkan
gamer2066
Kukulkan
2
6
0
0.33
L
Nemesis
liiquidd
Nemesis
0
3
1
0.17
W
Chaac
noruke
Chaac
4
2
5
3.25
W
Cerberus
zourok1
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
21,839
34,090
Taken
38,143
18,842
Mitigated
14,961
13,544
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,254
2,326
0
1,890
5,722
1,866
264
4,443
1,279
0
16,901
L
Olorun
DaveIsReal
Olorun
3,723
1,615
261
3,094
6,490
2,156
0
1,865
4,625
30,141
0
L
Cabrakan
Diztoh
Cabrakan
4,874
391
84
1,096
7,630
4,474
0
2,466
5,164
20,807
0
W
Yemoja
MrEwock
Yemoja
1,283
428
324
478
4,943
1,956
23
2,714
2,229
17,323
0
W
Tiamat
Ohhey1234
Tiamat
7,891
1,025
0
4,228
8,184
5,547
0
3,892
4,292
28,440
0
L
3,941
1,868
0
3,825
8,591
3,764
242
5,374
2,842
0
28,809
L
Kukulkan
gamer2066
Kukulkan
5,032
746
0
292
6,346
2,103
0
3,302
3,020
24,710
0
L
Nemesis
liiquidd
Nemesis
4,269
2,182
0
2,932
9,086
2,464
0
2,870
6,191
0
25,736
W
Chaac
noruke
Chaac
4,340
542
0
3,568
8,117
4,447
588
2,219
5,898
0
34,240
W
Cerberus
zourok1
Cerberus
7,127
707
0
3,056
7,124
5,026
0
361
6,763
32,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
27,262
254
Minions Killed
244
0
Camps Cleared
0
1,100,903
Distance Traveled
994,575
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,757
523
33
3
0
208,927
3
L
Olorun
5,828
530
56
5
0
176,471
2
L
Cabrakan
5,487
499
33
3
0
205,406
3
W
Yemoja
5,521
502
26
2
0
223,510
0
W
Tiamat
6,706
610
50
5
0
234,599
2
L
Bellona
5,557
505
59
5
0
208,993
0
L
Kukulkan
5,325
484
42
4
0
191,221
3
L
Nemesis
5,065
460
54
5
0
212,484
1
W
Chaac
6,662
606
71
6
0
242,934
0
W
Cerberus
6,431
585
74
7
0
190,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role