Player Matchup

Apollo
Apollo
Arctic
Apollo
Level 160
God Stats
2W - 1L
1,818 SR
Queue Stats
21W - 6L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
BurntGp
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,737 Elo+
Party 1
Persephone
Persephone
Dеadshot
Persephone
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IBeMudkip
Tiamat
Level 117
God Stats
1W - 2L
1,430 SR
Queue Stats
89W - 76L
1,536 Elo+
Party 3
Jormungandr
Jormungandr
UniJin
Jormungandr
Level 44
God Stats
10W - 4L
1,544 SR
Queue Stats
88W - 84L
1,554 Elo+
Party 3
Team Averages
Level 86
1,558 SR
1,595 Elo+

VS

Team Averages
Level 108
1,479 SR
1,627 Elo+
Sylvanus
Sylvanus
Jail Yard
Sylvanus
Level 115
God Stats
18W - 23L
1,250 SR
Queue Stats
145W - 125L
1,658 Elo+
Party 2
Chang'e
Chang'e
Klendick
Chang'e
Level 60
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 4L
1,808 Elo+
Party 2
Loki
Loki
Meech Blz
Loki
Level 82
God Stats
1W - 1L
1,779 SR
Queue Stats
6W - 7L
1,626 Elo+
Party 2
Tiamat
Tiamat
SolarMx
Tiamat
Level 157
God Stats
7W - 12L
1,123 SR
Queue Stats
289W - 341L
1,385 Elo+
Solo
Izanami
Izanami
o Lucilfer
Izanami
Level 128
God Stats
2W - 7L
1,685 SR
Queue Stats
38W - 38L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arctic
Apollo
20
10 / 1 / 12
12,642
972
23,055
19,524
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
BurntGp
Baron Samedi
16
2 / 5 / 15
10,607
816
9,484
15,570
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Dеadshot
Persephone
17
8 / 2 / 11
11,363
874
18,070
8,682
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
IBeMudkip
Tiamat
18
3 / 0 / 11
10,670
821
9,260
4,042
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
UniJin
Jormungandr
16
4 / 1 / 11
10,433
803
10,570
13,535
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jail Yard
Sylvanus
15
2 / 8 / 5
8,888
684
8,875
20,820
20,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Klendick
Chang'e
17
4 / 3 / 4
10,326
794
9,648
17,300
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
1 / 4 / 4
8,434
649
3,944
10,317
3,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
SolarMx
Tiamat
12
1 / 8 / 2
7,611
585
4,922
14,237
7,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
o Lucilfer
Izanami
17
1 / 4 / 6
9,227
710
8,102
15,166
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
27
Kills
9
9
Deaths
27
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Arctic
Apollo
10
1
12
16
W
Baron Samedi
BurntGp
Baron Samedi
2
5
15
1.9
W
Persephone
Dеadshot
Persephone
8
2
11
6.75
W
Tiamat
IBeMudkip
Tiamat
3
0
11
8.5
L
Sylvanus
Jail Yard
Sylvanus
2
8
5
0.56
L
Chang'e
Klendick
Chang'e
4
3
4
2
L
Loki
1
4
4
0.75
L
Tiamat
SolarMx
Tiamat
1
8
2
0.25
W
Jormungandr
UniJin
Jormungandr
4
1
11
9.5
L
Izanami
o Lucilfer
Izanami
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,439
Damage
35,491
61,353
Taken
77,840
40,135
Mitigated
44,258
22,135
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Arctic
Apollo
23,055
16,639
0
10,036
19,524
9,006
2,165
6,921
12,447
0
68,643
W
Baron Samedi
BurntGp
Baron Samedi
9,484
891
1,188
4,629
15,570
17,141
169
6,667
8,686
28,499
0
W
Persephone
Dеadshot
Persephone
18,070
1,043
0
2,638
8,682
3,521
0
2,532
6,000
34,169
0
W
Tiamat
IBeMudkip
Tiamat
9,260
597
0
2,108
4,042
3,738
2,346
1,963
2,047
39,952
0
L
Sylvanus
Jail Yard
Sylvanus
8,875
868
558
2,849
20,820
20,067
0
9,818
10,646
14,999
948
L
Chang'e
Klendick
Chang'e
9,648
639
2,648
4,266
17,300
6,294
0
11,631
5,209
34,224
0
L
Loki
3,944
854
0
0
10,317
3,755
0
6,927
3,054
0
26,489
L
Tiamat
SolarMx
Tiamat
4,922
92
128
1,021
14,237
7,989
1
10,474
3,334
8,321
0
W
Jormungandr
UniJin
Jormungandr
10,570
1,720
664
872
13,535
6,729
737
4,781
8,578
27,817
0
L
Izanami
o Lucilfer
Izanami
8,102
5,329
0
2,263
15,166
6,153
350
7,147
7,813
0
40,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
44,486
365
Minions Killed
256
11
Camps Cleared
5
1,288,344
Distance Traveled
1,101,021
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,642
972
128
10
4
263,627
0
W
Baron Samedi
10,607
816
41
3
2
236,250
3
W
Persephone
11,363
874
53
4
1
264,023
0
W
Tiamat
10,670
821
104
8
3
273,146
5
L
Sylvanus
8,888
684
25
2
0
195,227
4
L
Chang'e
10,326
794
69
5
1
246,676
0
L
Loki
8,434
649
41
3
0
243,371
1
L
Tiamat
7,611
585
12
1
1
184,279
1
W
Jormungandr
10,433
803
39
3
1
251,298
0
L
Izanami
9,227
710
109
8
3
231,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role