Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Crazed_Samuri
Hachiman
Level 128
God Stats
6W - 3L
1,804 SR
Queue Stats
109W - 95L
1,555 Elo+
Party 1
Bellona
Bellona
knotjxy
Bellona
Level 98
God Stats
7W - 2L
1,728 SR
Queue Stats
65W - 56L
1,601 Elo+
Party 1
Awilix
Awilix
needalight_
Awilix
Level 107
God Stats
8W - 7L
1,667 SR
Queue Stats
369W - 310L
1,545 Elo+
Party 1
Team Averages
Level 116
1,640 SR
1,540 Elo+

VS

Team Averages
Level 88
1,460 SR
1,362 Elo+
Arachne
Arachne
Jimmydesanto
Arachne
Level 146
God Stats
3W - 2L
1,696 SR
Queue Stats
154W - 189L
1,375 Elo+
Solo
Mulan
Mulan
SpazyNuggetStack
Mulan
Level 89
God Stats
6W - 9L
1,500 SR
Queue Stats
282W - 294L
1,386 Elo+
Solo
Neith
Neith
TK614
Neith
Level 63
God Stats
153W - 168L
1,451 SR
Queue Stats
175W - 223L
1,391 Elo+
Solo
Nike
Nike
itsblakeboi-_-
Nike
Level 53
God Stats
0W - 3L
1,155 SR
Queue Stats
54W - 81L
1,375 Elo+
Solo
Tiamat
Tiamat
lightfoxlove725
Tiamat
Level 88
God Stats
37W - 31L
1,499 SR
Queue Stats
814W - 959L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 0 / 6
6,582
658
4,661
5,884
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hel
 
Hel
10
1 / 0 / 4
5,956
596
1,977
2,858
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Crazed_Samuri
Hachiman
11
4 / 0 / 5
6,578
658
5,408
5,163
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
knotjxy
Bellona
12
6 / 1 / 0
6,996
700
6,924
5,379
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
10
6 / 0 / 6
6,377
638
7,704
4,884
1,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jimmydesanto
Arachne
7
0 / 5 / 0
4,571
457
1,315
8,905
2,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 0
4,956
496
1,902
7,421
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
TK614
Neith
6
0 / 5 / 0
3,989
399
2,590
7,127
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 0
4,200
420
1,634
7,637
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,565
457
1,990
7,220
3,699
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
21
Kills
1
1
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
6
7
W
Hel
 
Hel
1
0
4
3
W
Hachiman
Crazed_Samuri
Hachiman
4
0
5
6.5
L
Arachne
Jimmydesanto
Arachne
0
5
0
0
L
1
4
0
0.25
L
Neith
TK614
Neith
0
5
0
0
L
0
4
0
0
W
Bellona
knotjxy
Bellona
6
1
0
6
L
0
3
0
0
W
Awilix
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
9,431
24,168
Taken
38,310
12,988
Mitigated
15,335
9,403
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,661
193
0
2,976
5,884
4,070
43
269
5,615
21,524
0
W
Hel
 
Hel
1,977
119
178
1,774
2,858
1,001
684
1,474
1,384
25,941
0
W
Hachiman
Crazed_Samuri
Hachiman
5,408
1,933
0
2,565
5,163
1,433
7
0
5,163
0
35,330
L
Arachne
Jimmydesanto
Arachne
1,315
713
0
3,916
8,905
2,377
0
0
8,905
0
19,031
L
1,902
244
0
1,970
7,421
5,856
0
0
7,421
0
19,548
L
Neith
TK614
Neith
2,590
828
486
1,845
7,127
1,555
0
2,087
5,040
0
15,563
L
1,634
84
484
1,770
7,637
1,848
0
2,414
5,223
0
13,248
W
Bellona
knotjxy
Bellona
6,924
3,430
0
1,170
5,379
5,140
254
0
5,181
0
36,997
L
1,990
190
0
2,354
7,220
3,699
0
1,890
5,083
20,556
0
W
Awilix
7,704
3,205
0
740
4,884
1,344
335
247
4,637
0
30,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
22,281
301
Minions Killed
182
0
Camps Cleared
0
1,041,513
Distance Traveled
860,352
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,582
658
42
4
0
177,788
0
W
Hel
5,956
596
60
6
0
225,306
0
W
Hachiman
6,578
658
76
8
0
190,698
2
L
Arachne
4,571
457
39
4
0
170,207
0
L
Mulan
4,956
496
59
6
0
174,685
0
L
Neith
3,989
399
28
3
0
147,282
2
L
Nike
4,200
420
26
3
0
195,119
1
W
Bellona
6,996
700
77
8
0
216,086
2
L
Tiamat
4,565
457
30
3
0
173,059
1
W
Awilix
6,377
638
46
5
0
231,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role