Player Matchup

Kuzenbo
Kuzenbo
Memesexwillsmith
Kuzenbo
Level 120
God Stats
4W - 5L
1,086 SR
Queue Stats
385W - 337L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Rhynella
Aphrodite
Level 126
God Stats
3W - 3L
1,743 SR
Queue Stats
31W - 30L
1,407 Elo+
Solo
Loki
Loki
Robotadonis
Loki
Level 138
God Stats
4W - 3L
1,826 SR
Queue Stats
217W - 193L
1,582 Elo+
Party 1
Khepri
Khepri
SergeiBobrovsky
Khepri
Level 105
God Stats
25W - 14L
1,741 SR
Queue Stats
154W - 132L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vladdyy
Ah Muzen Cab
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,579 SR
1,516 Elo+

VS

Team Averages
Level 104
1,488 SR
1,601 Elo+
Ganesha
Ganesha
AniM0sity
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,732 Elo+
Solo
The Morrigan
The Morrigan
BasedGodB23
The Morrigan
Level 115
God Stats
0W - 1L
1,269 SR
Queue Stats
206W - 181L
1,548 Elo+
Party 2
Bakasura
Bakasura
RedRegulator
Bakasura
Level 126
God Stats
0W - 2L
1,281 SR
Queue Stats
187W - 150L
1,575 Elo+
Party 2
Osiris
Osiris
Tapley
Osiris
Level 88
God Stats
23W - 10L
1,890 SR
Queue Stats
295W - 252L
1,600 Elo+
Solo
Xbalanque
Xbalanque
TheAFK
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 161L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
10,621
590
9,234
10,605
14,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Rhynella
Aphrodite
18
2 / 0 / 6
10,846
603
9,778
7,767
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 3
10,662
592
8,505
13,987
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 4
9,161
509
2,677
9,527
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Vladdyy
Ah Muzen Cab
19
7 / 1 / 2
12,177
677
9,320
14,302
5,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AniM0sity
Ganesha
12
0 / 2 / 3
7,866
437
3,374
5,663
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
BasedGodB23
The Morrigan
12
1 / 4 / 0
7,630
424
3,475
9,237
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RedRegulator
Bakasura
16
2 / 5 / 0
9,403
522
4,563
14,711
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Tapley
Osiris
15
0 / 2 / 3
9,120
507
11,975
16,424
11,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
TheAFK
Xbalanque
15
1 / 5 / 1
9,128
507
9,436
13,701
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
4
4
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AniM0sity
Ganesha
0
2
3
0.75
L
The Morrigan
BasedGodB23
The Morrigan
1
4
0
0.25
W
3
0
3
4.5
L
Bakasura
RedRegulator
Bakasura
2
5
0
0.4
W
Aphrodite
Rhynella
Aphrodite
2
0
6
5
W
6
2
3
3.75
W
0
1
4
2
L
Osiris
Tapley
Osiris
0
2
3
0.75
L
Xbalanque
TheAFK
Xbalanque
1
5
1
0.3
W
Ah Muzen Cab
Vladdyy
Ah Muzen Cab
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
32,823
56,188
Taken
59,736
36,426
Mitigated
29,653
31,985
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AniM0sity
Ganesha
3,374
302
0
900
5,663
3,708
0
2,961
2,616
18,814
0
L
The Morrigan
BasedGodB23
The Morrigan
3,475
523
0
1,358
9,237
3,269
0
4,598
4,460
33,902
3,615
W
9,234
3,342
0
3,488
10,605
14,362
205
244
10,312
62,024
0
L
Bakasura
RedRegulator
Bakasura
4,563
3,571
0
3,297
14,711
6,015
870
3,192
11,407
0
52,234
W
Aphrodite
Rhynella
Aphrodite
9,778
865
4,605
6,513
7,767
3,586
739
1,518
5,899
83,939
0
W
8,505
1,954
0
4,693
13,987
5,482
1,834
1,263
12,496
0
70,564
W
2,677
377
722
2,094
9,527
7,092
237
1,016
8,099
31,535
0
L
Osiris
Tapley
Osiris
11,975
4,755
0
8,485
16,424
11,942
0
9,170
7,138
0
69,678
L
Xbalanque
TheAFK
Xbalanque
9,436
4,888
0
3,911
13,701
4,719
0
1,275
12,426
0
61,313
W
Ah Muzen Cab
Vladdyy
Ah Muzen Cab
9,320
6,471
0
9,870
14,302
5,904
4,183
1,317
12,957
0
100,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,467
Gold Earned
43,147
607
Minions Killed
483
0
Camps Cleared
0
1,783,819
Distance Traveled
1,692,041
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,866
437
22
1
0
325,641
10
L
The Morrigan
7,630
424
76
4
0
327,525
6
W
Kuzenbo
10,621
590
113
6
0
358,680
4
L
Bakasura
9,403
522
124
7
0
369,458
5
W
Aphrodite
10,846
603
168
9
0
367,481
5
W
Loki
10,662
592
127
7
0
383,480
3
W
Khepri
9,161
509
32
2
0
355,064
7
L
Osiris
9,120
507
132
7
0
330,521
4
L
Xbalanque
9,128
507
129
7
0
338,896
3
W
Ah Muzen Cab
12,177
677
167
9
0
319,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role