Player Matchup

Cthulhu
Cthulhu
BEBL
Cthulhu
Level 26
God Stats
29W - 28L
1,450 SR
Queue Stats
340W - 369L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
Bluehair9
The Morrigan
Level 28
God Stats
11W - 11L
1,480 SR
Queue Stats
100W - 82L
1,461 Elo+
Party 3
Thanatos
Thanatos
GillianRosmarino
Thanatos
Level 25
God Stats
64W - 59L
1,489 SR
Queue Stats
91W - 84L
1,452 Elo+
Party 3
Cupid
Cupid
Rackbar
Cupid
Level 12
God Stats
2W - 3L
1,259 SR
Queue Stats
140W - 161L
1,398 Elo+
Party 1
Bellona
Bellona
halfchuuk
Bellona
Level 22
God Stats
4W - 0L
1,802 SR
Queue Stats
168W - 148L
1,538 Elo+
Party 1
Team Averages
Level 23
1,496 SR
1,454 Elo+

VS

Team Averages
Level 11
1,496 SR
1,334 Elo+
Arachne
Arachne
IbenThere
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,364 Elo+
Party 2
Nemesis
Nemesis
Jhikonico
Nemesis
Level 2
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 5L
1,157 Elo+
Solo
Danzaburou
Danzaburou
LilChino95
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,290 Elo+
Party 4
Cthulhu
Cthulhu
ManyDoors_EddBoy
Cthulhu
Level 14
God Stats
1W - 2L
1,758 SR
Queue Stats
9W - 10L
1,364 Elo+
Party 2
Tiamat
Tiamat
Mitchelit
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 145L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEBL
Cthulhu
11
4 / 1 / 1
7,385
528
4,450
8,703
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Bluehair9
The Morrigan
14
2 / 0 / 3
8,453
604
3,048
3,550
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
8 / 0 / 2
8,154
582
6,664
8,539
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
Rackbar
Cupid
11
1 / 1 / 4
6,787
485
2,723
4,758
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
halfchuuk
Bellona
13
5 / 1 / 2
7,998
571
4,895
6,893
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IbenThere
Arachne
8
0 / 7 / 0
5,380
384
2,640
12,582
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Jhikonico
Nemesis
3
0 / 1 / 1
4,429
316
0
828
86
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
LilChino95
Danzaburou
8
1 / 5 / 2
5,846
418
2,671
7,436
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
5,177
370
2,680
7,126
5,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Mitchelit
Tiamat
11
1 / 5 / 0
6,579
470
2,838
6,599
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
20
Kills
2
3
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BEBL
Cthulhu
4
1
1
4.5
W
The Morrigan
Bluehair9
The Morrigan
2
0
3
3.5
W
8
0
2
9
L
Arachne
IbenThere
Arachne
0
7
0
0
L
Nemesis
Jhikonico
Nemesis
0
1
1
0.5
L
Danzaburou
LilChino95
Danzaburou
1
5
2
0.4
L
0
2
0
0
L
Tiamat
Mitchelit
Tiamat
1
5
0
0.2
W
Cupid
Rackbar
Cupid
1
1
4
3
W
Bellona
halfchuuk
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
10,829
32,443
Taken
34,571
16,807
Mitigated
14,292
16,327
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BEBL
Cthulhu
4,450
183
963
1,867
8,703
4,741
645
585
8,118
29,111
0
W
The Morrigan
Bluehair9
The Morrigan
3,048
404
0
1,481
3,550
1,195
1,640
852
2,562
55,854
441
W
6,664
2,366
0
7,871
8,539
2,908
65
1,567
6,758
0
45,203
L
Arachne
IbenThere
Arachne
2,640
1,937
0
4,503
12,582
3,475
0
604
11,811
0
19,473
L
Nemesis
Jhikonico
Nemesis
0
0
0
35
828
86
0
0
828
0
1,298
L
Danzaburou
LilChino95
Danzaburou
2,671
715
99
1,102
7,436
2,083
0
2,712
4,699
0
21,087
L
2,680
262
0
0
7,126
5,574
0
2,302
4,714
16,345
0
L
Tiamat
Mitchelit
Tiamat
2,838
360
0
1,074
6,599
3,074
0
1,227
5,217
27,123
0
W
Cupid
Rackbar
Cupid
2,723
1,023
1,308
1,918
4,758
1,377
1,720
803
3,955
0
24,571
W
Bellona
halfchuuk
Bellona
4,895
1,277
0
919
6,893
6,586
672
1,265
5,532
0
33,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
27,411
360
Minions Killed
181
0
Camps Cleared
0
1,330,859
Distance Traveled
920,654
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,385
528
37
3
0
265,575
4
W
The Morrigan
8,453
604
121
9
0
272,695
0
W
Thanatos
8,154
582
74
5
0
288,126
2
L
Arachne
5,380
384
46
3
0
235,838
1
L
Nemesis
4,429
316
3
0
0
31,591
0
L
Danzaburou
5,846
418
39
3
0
186,640
0
L
Cthulhu
5,177
370
29
2
0
261,605
3
L
Tiamat
6,579
470
64
5
0
204,980
0
W
Cupid
6,787
485
50
4
0
256,762
1
W
Bellona
7,998
571
78
6
0
247,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role