Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
EivorRX627
Fenrir
Level 27
God Stats
27W - 24L
1,478 SR
Queue Stats
53W - 53L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
KennethKIRK
Danzaburou
Level 37
God Stats
32W - 35L
1,621 SR
Queue Stats
281W - 294L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
megaGAMER_123
Cthulhu
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 116L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
rotcehxp
Baron Samedi
Level 47
God Stats
5W - 10L
1,531 SR
Queue Stats
26W - 39L
1,302 Elo+
Party 3
Team Averages
Level 58
1,526 SR
1,459 Elo+

VS

Team Averages
Level 46
1,418 SR
1,460 Elo+
Hercules
Hercules
Bernard Sock
Hercules
Level 69
God Stats
0W - 1L
1,508 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Medusa
Medusa
Franklinrlemon2
Medusa
Level 17
God Stats
1W - 4L
1,129 SR
Queue Stats
8W - 21L
1,309 Elo+
Party 2
Tiamat
Tiamat
MEREJLIDO54
Tiamat
Level 26
God Stats
0W - 1L
1,347 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
OFFH4ND
Cabrakan
Level 85
God Stats
2W - 2L
1,855 SR
Queue Stats
22W - 19L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
baby_Meeseeks_
Danzaburou
Level 35
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 0 / 1
6,442
586
4,234
3,768
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
EivorRX627
Fenrir
10
4 / 1 / 1
5,947
541
1,463
5,293
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KennethKIRK
Danzaburou
11
3 / 1 / 3
6,430
585
6,645
4,553
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
10
4 / 0 / 3
6,077
552
4,259
6,361
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
rotcehxp
Baron Samedi
10
1 / 0 / 2
5,736
521
2,930
5,853
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bernard Sock
Hercules
7
1 / 3 / 0
5,006
455
2,227
8,228
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,712
428
1,348
6,327
1,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
7
0 / 5 / 1
4,681
426
1,826
5,405
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
OFFH4ND
Cabrakan
10
0 / 2 / 0
5,625
511
3,038
6,630
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
baby_Meeseeks_
Danzaburou
7
0 / 2 / 1
4,760
433
1,502
5,930
1,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
1
2
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
1
5.5
L
Hercules
Bernard Sock
Hercules
1
3
0
0.33
W
Fenrir
EivorRX627
Fenrir
4
1
1
4.5
L
0
6
0
0
W
Danzaburou
KennethKIRK
Danzaburou
3
1
3
4.5
L
Tiamat
0
5
1
0.1
L
Cabrakan
OFFH4ND
Cabrakan
0
2
0
0
L
Danzaburou
baby_Meeseeks_
Danzaburou
0
2
1
0.25
W
Cthulhu
4
0
3
5.5
W
Baron Samedi
rotcehxp
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
9,941
25,828
Taken
32,520
9,745
Mitigated
14,046
12,304
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,234
410
0
2,958
3,768
2,015
540
1,114
2,644
25,115
0
L
Hercules
Bernard Sock
Hercules
2,227
415
282
1,489
8,228
3,269
148
2,016
6,212
0
16,998
W
Fenrir
EivorRX627
Fenrir
1,463
143
0
3,064
5,293
1,617
306
516
4,777
0
26,002
L
1,348
502
0
494
6,327
1,701
0
1,205
5,004
0
19,885
W
Danzaburou
KennethKIRK
Danzaburou
6,645
1,649
0
1,165
4,553
1,413
658
0
4,553
0
35,211
L
Tiamat
1,826
79
0
812
5,405
2,686
0
2,957
2,125
15,364
0
L
Cabrakan
OFFH4ND
Cabrakan
3,038
464
0
2,316
6,630
4,676
0
2,602
3,665
25,404
0
L
Danzaburou
baby_Meeseeks_
Danzaburou
1,502
202
0
737
5,930
1,714
30
1,839
4,091
0
18,665
W
Cthulhu
4,259
564
0
1,099
6,361
2,504
0
66
6,295
16,053
0
W
Baron Samedi
rotcehxp
Baron Samedi
2,930
226
0
4,018
5,853
2,196
0
2,933
2,695
19,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
24,784
225
Minions Killed
186
0
Camps Cleared
0
1,015,586
Distance Traveled
943,935
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,442
586
46
4
0
196,269
0
L
Hercules
5,006
455
36
3
0
213,473
1
W
Fenrir
5,947
541
54
5
0
214,132
0
L
Medusa
4,712
428
40
4
0
194,669
0
W
Danzaburou
6,430
585
64
6
0
189,029
0
L
Tiamat
4,681
426
26
2
0
171,334
0
L
Cabrakan
5,625
511
62
6
0
180,306
1
L
Danzaburou
4,760
433
22
2
0
184,153
1
W
Cthulhu
6,077
552
15
1
0
227,032
2
W
Baron Samedi
5,736
521
46
4
0
189,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role