Player Matchup

Neith
Neith
MingYunSenpai
Neith
Level 21
God Stats
38W - 49L
1,475 SR
Queue Stats
39W - 52L
1,375 Elo+
Party 2
Arachne
Arachne
xXEliNutDaddyXx
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,443 Elo+
Party 2
Poseidon
Poseidon
xXNoniNuTDaddyXx
Poseidon
Level 98
God Stats
0W - 3L
1,116 SR
Queue Stats
164W - 147L
1,446 Elo+
Party 2
Team Averages
Level 52
1,364 SR
1,421 Elo+

VS

Team Averages
Level 47
1,564 SR
1,630 Elo+
Hel
Hel
 
Hel
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DarkRift15
Danzaburou
Level 64
God Stats
5W - 6L
1,692 SR
Queue Stats
15W - 23L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
ZehCaptain
Cthulhu
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 23L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
11,148
557
6,299
8,862
3,007
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 8
11,034
552
4,630
12,161
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 2 / 3
12,311
616
20,554
12,343
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 3 / 3
11,036
552
2,175
10,527
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
DarkRift15
Danzaburou
17
5 / 1 / 1
13,513
676
16,380
16,242
9,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ZehCaptain
Cthulhu
14
1 / 7 / 2
11,227
561
9,752
22,566
18,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
6
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
3
0.5
W
Danzaburou
DarkRift15
Danzaburou
5
1
1
5.5
L
2
2
6
2.5
W
Cthulhu
ZehCaptain
Cthulhu
1
7
2
0.29
L
1
2
8
2.5
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
28,307
33,366
Taken
49,335
11,663
Mitigated
35,272
6,557
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,175
109
10,375
5,495
10,527
6,962
28
6,629
3,308
17,648
0
W
Danzaburou
DarkRift15
Danzaburou
16,380
6,452
966
4,548
16,242
9,370
3,725
6,476
9,292
0
115,183
L
6,299
3,456
0
878
8,862
3,007
287
3,080
5,782
0
30,041
W
Cthulhu
ZehCaptain
Cthulhu
9,752
188
1,119
2,047
22,566
18,940
34
6,529
15,446
51,859
0
L
4,630
3,618
0
1,005
12,161
4,535
0
4,577
7,584
0
15,550
L
20,554
1,256
421
4,253
12,343
4,121
0
4,303
8,040
82,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
35,776
200
Minions Killed
279
0
Camps Cleared
0
1,021,340
Distance Traveled
952,896
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,036
552
36
2
0
333,023
2
W
Danzaburou
13,513
676
169
8
0
309,937
1
L
Neith
11,148
557
47
2
0
324,532
0
W
Cthulhu
11,227
561
74
4
0
309,936
4
L
Arachne
11,034
552
35
2
0
342,444
0
L
Poseidon
12,311
616
118
6
0
354,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role