Player Matchup

Tiamat
Tiamat
LuS1lver3690
Tiamat
Level 68
God Stats
1W - 5L
1,256 SR
Queue Stats
168W - 126L
1,712 Elo+
Party 2
Thanatos
Thanatos
Sage Rain 69
Thanatos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 75L
1,809 Elo+
Party 2
Nemesis
Nemesis
akirosan23
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 73
1,419 SR
1,674 Elo+

VS

Team Averages
Level 48
1,518 SR
1,577 Elo+
Tiamat
Tiamat
AidanBossTime
Tiamat
Level 81
God Stats
45W - 22L
1,374 SR
Queue Stats
123W - 111L
1,542 Elo+
Party 1
Ganesha
Ganesha
DMURR2
Ganesha
Level 39
God Stats
11W - 4L
1,679 SR
Queue Stats
124W - 114L
1,435 Elo+
Party 1
Izanami
Izanami
Rag Impulse
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 6 / 6
8,115
676
7,844
10,626
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sage Rain 69
Thanatos
12
7 / 4 / 1
9,428
786
10,311
9,890
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
akirosan23
Nemesis
10
0 / 7 / 5
7,438
620
3,061
12,722
4,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
10,308
859
17,777
10,334
9,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
DMURR2
Ganesha
13
0 / 0 / 16
9,656
805
4,080
8,621
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Rag Impulse
Izanami
11
6 / 8 / 5
8,885
740
5,072
11,027
3,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
17
17
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Ganesha
DMURR2
Ganesha
0
0
16
8
L
Tiamat
1
6
6
0.67
W
Izanami
Rag Impulse
Izanami
6
8
5
1.06
L
Thanatos
Sage Rain 69
Thanatos
7
4
1
1.88
L
Nemesis
akirosan23
Nemesis
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
26,929
33,238
Taken
29,982
13,923
Mitigated
20,245
9,153
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,777
2,640
0
3,440
10,334
9,546
1,826
2,003
8,023
47,112
0
W
Ganesha
DMURR2
Ganesha
4,080
613
684
2,041
8,621
6,758
542
2,472
5,865
18,168
0
L
Tiamat
7,844
1,167
0
1,936
10,626
5,487
120
6,923
3,383
36,173
0
W
Izanami
Rag Impulse
Izanami
5,072
4,144
377
1,036
11,027
3,941
696
3,171
7,482
0
22,314
L
Thanatos
Sage Rain 69
Thanatos
10,311
2,854
0
6,029
9,890
4,259
0
7,120
2,464
0
28,421
L
Nemesis
akirosan23
Nemesis
3,061
1,146
0
1,188
12,722
4,177
306
6,875
5,450
0
14,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
28,849
120
Minions Killed
131
0
Camps Cleared
0
630,948
Distance Traveled
627,791
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,308
859
93
8
0
230,350
3
W
Ganesha
9,656
805
7
1
0
242,795
2
L
Tiamat
8,115
676
60
5
0
199,922
1
W
Izanami
8,885
740
31
3
0
154,646
0
L
Thanatos
9,428
786
41
3
0
214,085
3
L
Nemesis
7,438
620
19
2
0
216,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role